Epsik-kun Posted January 27, 2016 Share Posted January 27, 2016 Build: Channel off: Channel on: If you think it's Radial Blind: Nah, that's Radial Blind What? You thought there's only one step above Red Crits? Link to comment Share on other sites More sharing options...
Rheoidegen Posted January 27, 2016 Share Posted January 27, 2016 Ooh... Red is such a pretty color to see on screen. Link to comment Share on other sites More sharing options...
VampirePirate Posted January 27, 2016 Share Posted January 27, 2016 Nope. Never thought that. Link to comment Share on other sites More sharing options...
Vernoc Posted January 27, 2016 Share Posted January 27, 2016 (edited) no, there is nothing higher then a red crit Edited January 27, 2016 by -ExT-Vernoc Link to comment Share on other sites More sharing options...
Epsik-kun Posted January 27, 2016 Author Share Posted January 27, 2016 Ooh... Red is such a pretty color to see on screen. You would rather have it go this way for every new step? Link to comment Share on other sites More sharing options...
Ognj Posted January 27, 2016 Share Posted January 27, 2016 Kinda funny to read and hear people even saying that there is a higher level than a red crit.People forgot that red crits were removed and then re-introduced by popular demand. Why would they add another level in a gameplay mechanic and never telling anyone about it.Also red crit before used to be a bit more niche, only handful of weapons had them. With these mods a lot of new options to make red is available and I think that was the whole point of these mods, rather than to crit to oblivion ( even tho we can since the crit based stuff got insane now ). Link to comment Share on other sites More sharing options...
Rheoidegen Posted January 27, 2016 Share Posted January 27, 2016 You would rather have it go this way for every new step? Oh god please stop- Link to comment Share on other sites More sharing options...
Inmemoratus Posted January 27, 2016 Share Posted January 27, 2016 So crits actually hit a maximum? :\ Link to comment Share on other sites More sharing options...
Epsik-kun Posted January 27, 2016 Author Share Posted January 27, 2016 Kinda funny to read and hear people even saying that there is a higher level than a red crit. People forgot that red crits were removed and then re-introduced by popular demand. Why would they add another level in a gameplay mechanic and never telling anyone about it. I don't think you understand that this is exactly the red crit mechanics at work. It never was limited to 100%-200% crit chance interval. It works with anything above 100%. Prior to this update you simply had no ways of getting over 200%. If you think, that this is a regular red crit - do calculations yourself: Spin attack in this build has 1100 damage. Default red critical damage of x3 weapon is x5 Combo multiplier is x4 Ancient has no armor. Damage on Ancient should be 1100 * 5 * 4 = 22000 damage. Is it so? Link to comment Share on other sites More sharing options...
Haiova Posted January 27, 2016 Share Posted January 27, 2016 I once dealed some purple crits with my Soma Prime... could be a bug tho Link to comment Share on other sites More sharing options...
Rheoidegen Posted January 27, 2016 Share Posted January 27, 2016 I once dealed some purple crits with my Soma Prime... could be a bug tho Those aren't crits, that's overshield damage... However the hell the enemies get those. (Eximi, probably.) Link to comment Share on other sites More sharing options...
Epsik-kun Posted January 27, 2016 Author Share Posted January 27, 2016 Oh god please stop- epilepsy lover confirmed. I once dealed some purple crits with my Soma Prime... could be a bug tho Overshields damage, I believe. Link to comment Share on other sites More sharing options...
Rheoidegen Posted January 27, 2016 Share Posted January 27, 2016 epilepsy lover confirmed. Mwell yezz quite. Link to comment Share on other sites More sharing options...
SleepyPip Posted January 27, 2016 Share Posted January 27, 2016 Can confirm that there is a new critical level. Dread + Argon Scope + Point Strike gets enough chance to deal a super red crit Link to comment Share on other sites More sharing options...
Epsik-kun Posted January 27, 2016 Author Share Posted January 27, 2016 (edited) Can confirm that there is a new critical level. The point of this whole topic is that there's much more than "one" new critical level. Edited January 27, 2016 by Epsik-kun Link to comment Share on other sites More sharing options...
Epicagemo Posted January 27, 2016 Share Posted January 27, 2016 Purple over shield damage says something :p Link to comment Share on other sites More sharing options...
-dicht.Amducias- Posted January 27, 2016 Share Posted January 27, 2016 Whats the point now? Link to comment Share on other sites More sharing options...
(XBOX)BluAina Posted January 28, 2016 Share Posted January 28, 2016 Waiting on the crit Nukors to come out Link to comment Share on other sites More sharing options...
(PSN)iBoiz Posted January 28, 2016 Share Posted January 28, 2016 Time to use that purple colour damage. Link to comment Share on other sites More sharing options...
Epsik-kun Posted January 28, 2016 Author Share Posted January 28, 2016 Whats the point now? What's the point of asking "what the point" two posts after the post that starts with words "The point is"? Time to use that purple colour damage. For what exactly? Over 200% criticals? Over 300%? Over 400%? Over 500%? Because criticals shown in the OP are over 500% criticals. Link to comment Share on other sites More sharing options...
-dicht.Amducias- Posted January 28, 2016 Share Posted January 28, 2016 What's the point of asking "what the point" two posts after the post that starts with words "The point is"? For what exactly? Over 200% criticals? Over 300%? Over 400%? Over 500%? Because criticals shown in the OP are over 500% criticals. Doesnt matter for the game in any way Link to comment Share on other sites More sharing options...
Epsik-kun Posted January 28, 2016 Author Share Posted January 28, 2016 Doesnt matter for the game in any way Yeah, I'm just rolling around deaing 150k critical hits with 130 base damage Zorens while it all doesn't matter for the game in any way, right. Link to comment Share on other sites More sharing options...
Volinus7 Posted January 28, 2016 Share Posted January 28, 2016 Overhaul the damage number colors Make it Rainbow!! Link to comment Share on other sites More sharing options...
NezuHimeSama Posted January 28, 2016 Share Posted January 28, 2016 (edited) The reason it doesn't show a good increase for melee is that the crit bonus damage drops by the base damage every time, is my understanding. And, of course, melee has S#&$ for crit multipliers. So, 100 base damage, 4x crit multi is 400% damage for yellow crit, +300 for red1, +200 for red2, +100 for red3, +0 for red4, and +0 again for red5. On the other hand, a 7x crit multi would be 700 damage at yellow, +600 for red1, +500 for red2, +400 for red3, +300 for red4, and +200 for red5. Basically, diminishing returns. What I'd like to see, though, is the crits turn colour based on the amount of damage added. Start out with yellow for the base multi, and then the relative difference from the initial yellow crit first reduces the green value by an amount equal to the relative difference between the base crit damage and added crit damage(ie, 5x crit/500% base damage would go to +400% base damage, so 80% reduction to yellow, and then the next one would be +300%, so additional 20% reduction to yellow + (40/2=20)% increase in both yellow and green, next one is 200, so another 20% to yellow and green, and then 100 which is another 10% to yellow and green. This way, you get feedback about how much extra crit you're actually getting in terms of damage, rather than just level1/level2/level2/level2. Or, alternatively, it could be yellow, red, and then lighten relative to the difference between the current bonus and potential peak damage bonus of the weapon, so you know if you're really capping out your crits and how close each step gets you. Edited January 28, 2016 by NezuHimeSama Link to comment Share on other sites More sharing options...
-dicht.Amducias- Posted January 28, 2016 Share Posted January 28, 2016 Yeah, I'm just rolling around deaing 150k critical hits with 130 base damage Zorens while it all doesn't matter for the game in any way, right. Do a mission an get a 1500 hit count pls.. melee is useless, even with 150k crits its still useless Link to comment Share on other sites More sharing options...
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