JessicaHay Posted August 10, 2016 Share Posted August 10, 2016 It would show the great graphics. Link to comment Share on other sites More sharing options...
DeFragMe Posted August 10, 2016 Share Posted August 10, 2016 Just now, JessicaHay said: It would show the great graphics. doesnt it shows it now already? it only would make 99% of the player comunity sick when used because of the constant screws you jump or rolls, or backflips... Link to comment Share on other sites More sharing options...
D.Raiden Posted August 10, 2016 Share Posted August 10, 2016 (edited) Not to mention bullet jumping since you'r making a 360 degree spin. Also the fact that u will get bombarded, scorched, nullified to late before you notice it. (You will be able to hear them but you will spend more time looking for them) Edited August 10, 2016 by D-Voidborn Link to comment Share on other sites More sharing options...
DeFragMe Posted August 10, 2016 Share Posted August 10, 2016 Just now, D-Voidborn said: Not to mention bullet jumping since you'r making a 360 degree spin. Also the fact that u will get bombarded, scorched, nullified to late before you notice it. just imagine seeing non stop the ceiling because of bursas or bombard knockdowns.... Link to comment Share on other sites More sharing options...
D.Raiden Posted August 10, 2016 Share Posted August 10, 2016 Just now, DeFragMe said: just imagine seeing non stop the ceiling because of bursas or bombard knockdowns.... And when trying to get to the back of a bursa you didn't notice the corpus shotgun trooper behind the wall and you get 360 no-scoped Link to comment Share on other sites More sharing options...
arch111 Posted August 10, 2016 Share Posted August 10, 2016 What we want is a Warframe FPS mod to be created. The rules need to be altered to fit first person, hitboxes, enemy behavior, level design, pathing and so on. First person would not have any problems with melee, powera, wallrunning or jumping. It needs the correct balance to work. Look at Titanfall. Look at Firefall/Halo/Unity/Portal/Doom/Quake Arena ; there are ways. But in Warframe, that would have to be a dedicated mode, not just a camera-swap. Link to comment Share on other sites More sharing options...
(PSN)abbacephas Posted August 10, 2016 Share Posted August 10, 2016 (For reason already stated above.) Link to comment Share on other sites More sharing options...
DeFragMe Posted August 10, 2016 Share Posted August 10, 2016 4 minutes ago, arch111 said: What we want is a Warframe FPS mod to be created. The rules need to be altered to fit first person, hitboxes, enemy behavior, level design, pathing and so on. First person would not have any problems with melee, powera, wallrunning or jumping. It needs the correct balance to work. Look at Titanfall. Look at Firefall/Halo/Unity/Portal/Doom/Quake Arena ; there are ways. But in Warframe, that would have to be a dedicated mode, not just a camera-swap. i can only say about Halo, Doom and Quake , all those dont utilize parkour per se. Just basically always walk and run upright. You never do a backflip or spin or climp up a wall for 1 min with jumps... its hard to compare this way Link to comment Share on other sites More sharing options...
Myscho Posted August 10, 2016 Share Posted August 10, 2016 Warframe movement is not really optimized for first person view, people get sick from simple auto-rotate in archwing, i cant imagine what they do from all those bullet jump, glide-slide-jumps Link to comment Share on other sites More sharing options...
cghawk Posted August 10, 2016 Share Posted August 10, 2016 when choosing between first person and third person you will always be at a disadvantage if you choose first person. I personally can only play very few first person games, the view is so crammed and the weapons are so big that 20-40% of the screen is covered up already, I know people say ''but it gives more realism'' but being 2 floating arms/hands isn't realism for me. Link to comment Share on other sites More sharing options...
DeFragMe Posted August 10, 2016 Share Posted August 10, 2016 1 minute ago, cghawk said: when choosing between first person and third person you will always be at a disadvantage if you choose first person. I personally can only play very few first person games, the view is so crammed and the weapons are so big that 20-40% of the screen is covered up already, I know people say ''but it gives more realism'' but being 2 floating arms/hands isn't realism for me. depends, there always to option to actually put the camera onto the model.... wich most companys dont do (se battlefield, has a picture over the hud with the hands and weapon). but in WF the actuall third person seems to fit good, especially if you saw the secon War Within trailer where you see the tenno in the chair.. at least for me ^^ Link to comment Share on other sites More sharing options...
felixsylvaris Posted August 10, 2016 Share Posted August 10, 2016 Dont feel need for that. Would prefer DE waste time on something else. Link to comment Share on other sites More sharing options...
PapaFragolino Posted August 10, 2016 Share Posted August 10, 2016 (edited) There was a bug that actually changed the point of view to 1st person; it's confusing as hell, totally not a good idea to implement it as a mechanic. Edit: This was even before the movement sistems has been reworked, so you can imagine how it would (not) work now. Edited August 10, 2016 by PapaFragolino Link to comment Share on other sites More sharing options...
Syco_Mantis Posted August 10, 2016 Share Posted August 10, 2016 no just no Link to comment Share on other sites More sharing options...
Plushy Posted August 10, 2016 Share Posted August 10, 2016 I swear I just saw another one of these an hour ago. Link to comment Share on other sites More sharing options...
NN13 Posted August 10, 2016 Share Posted August 10, 2016 No. Nope. Never. This is a TPS. And good luck bullet jumping in first person view. "Do the barrel roll!!!" Link to comment Share on other sites More sharing options...
SirForhie Posted August 10, 2016 Share Posted August 10, 2016 And most important i wanna see my sexy &#! frame. With all the cosmetics it would be pointless for me if only other people saw it. Link to comment Share on other sites More sharing options...
JessicaHay Posted August 10, 2016 Author Share Posted August 10, 2016 (edited) i just asking they move the camera three feet. would take like three minutes and make it a dislay option. ive played with the scanner that makes it 1st person and it looked good. Edited August 10, 2016 by JessicaHay Link to comment Share on other sites More sharing options...
SilvaDreams Posted August 10, 2016 Share Posted August 10, 2016 I have no issues with the Archwing but people complained about that making them sick.... First person would turn into a blurred spewfest. So no. Link to comment Share on other sites More sharing options...
Eidolon_Slayer Posted August 10, 2016 Share Posted August 10, 2016 (edited) Sure, let's get the majority of players sick. Excellent idea! Edited August 10, 2016 by RetiredEdgeLord Link to comment Share on other sites More sharing options...
DeFragMe Posted August 10, 2016 Share Posted August 10, 2016 5 minutes ago, SilvaDreams said: I have no issues with the Archwing but people complained about that making them sick.... First person would turn into a blurred spewfest. So no. my onlyst archwing problem is the fact that i constantly press E and Q to spin and mess up my flight because of this...... Link to comment Share on other sites More sharing options...
paragasu Posted August 10, 2016 Share Posted August 10, 2016 no...you gonna vomit Link to comment Share on other sites More sharing options...
-N7-Leonhart Posted August 10, 2016 Share Posted August 10, 2016 As an toggleable option, nothing more. It would be nice for sh*ts and giggles once in a while, but the more serious stuff would not be feasible without the 3rd person view. Link to comment Share on other sites More sharing options...
arch111 Posted August 10, 2016 Share Posted August 10, 2016 1 hour ago, DeFragMe said: i can only say about Halo, Doom and Quake , all those dont utilize parkour per se. Just basically always walk and run upright. You never do a backflip or spin or climp up a wall for 1 min with jumps... its hard to compare this way Mirrors edge, Portal and Titanfall. Mirrors edge is the best example of parkour and movement by far. Portal uses momentum and gravity not unlike how we jump around. Titanfall have both in the air combat and wall running. Link to comment Share on other sites More sharing options...
DeFragMe Posted August 10, 2016 Share Posted August 10, 2016 (edited) 2 minutes ago, arch111 said: Mirrors edge, Portal and Titanfall. Mirrors edge is the best example of parkour and movement by far. Portal uses momentum and gravity not unlike how we jump around. Titanfall have both in the air combat and wall running. Mirrors edge and Portal are not horde combat shooters. Mirrors edge is practically just a platformer, with avoidable combat parts that mostly last 2-3 sec,, and on mirrors edge there also where many people complaining about motion sikness. Portal, practicaly has no combat and is a puzzle platformer. Titanfall, i havent played so far, so cant tell. But at least mIrrors Edge and portal cant be compared to a fast paced horde shooter... at least in my opinion. Edited August 10, 2016 by DeFragMe Link to comment Share on other sites More sharing options...
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