Dragazer Posted August 16, 2016 Share Posted August 16, 2016 Modding for elemental combos would be so much easier if the polarities matched. It honestly makes no sense to me why only the pure cold damage mods have d polarities while the dual status variants all have the same matching polarities. This is a major issue when you have builds that require almost all the slots to be formaed, the d polarity on the cold mods make it so that it is stuck on that spot severely limiting your options for elemental combos due to how your mod order influences the combo. One way to fix this issue would be to change the polarity on the 90% cold mods to a dash polarity to keep it in line with the other 90% elementals Another would be to let us choose what elemental combo we want instead of relying on our mod order because that d polarity just makes things too clunky What are your guys thoughts on this? Link to comment Share on other sites More sharing options...
PoisonHD Posted August 16, 2016 Share Posted August 16, 2016 I have always thought it was strange. But I just see it as an innate forma hurdle :/ Link to comment Share on other sites More sharing options...
Tizodd Posted August 16, 2016 Share Posted August 16, 2016 To aggravate us? Link to comment Share on other sites More sharing options...
Zeyez Posted August 16, 2016 Share Posted August 16, 2016 heritage from mod/damage 1.0, where elemental damage deals 100% status chance and doesn't combine with each other, allowing "rainbow" builds with fire, electric and ice and before everything, Vazarin was the mod type focused on defensive bonuses, and since ice can slow down the enemies and Naramon, tactical at least, they changed an bit these mods, since their bonuses are equal than others, unlike before (ex.: deep freeze was 60% at maximum level, now is 90%) Link to comment Share on other sites More sharing options...
JVargo Posted August 16, 2016 Share Posted August 16, 2016 Honestly I think they do it so we don't do exactly what I always try to do anyway, fall in love with one gun and just try to use it for everything. Personally I wish cold was a dash, and actually I wish polarities weren't even a thing so we could just throw forma onto things to halve the point cost of any mods we felt like using. But from a design standpoint I'm sure it makes sense to force us to build a weapon so it's good for a few things, and then build another one so it covers the other stuff. I've also found that with enough forma, I don't usually have a problem throwing cold in a red slot. Link to comment Share on other sites More sharing options...
DarcnyssWolfe Posted August 16, 2016 Share Posted August 16, 2016 "Cause something has got to have the D." Take that as you will but in all seriousness it's a long overdue for a fix inconsistency in a game full of inconsistency ran by very inconvenient developers who's only consistency as of late is hammers and inconsistency. Link to comment Share on other sites More sharing options...
djternan Posted August 17, 2016 Share Posted August 17, 2016 Otherwise all those D polarities that they love putting on weapons would be a complete disadvantage. Link to comment Share on other sites More sharing options...
AzureTerra Posted August 17, 2016 Share Posted August 17, 2016 Because it would be convenient and if its convenient then your not going to spend more time tweaking it to suit Link to comment Share on other sites More sharing options...
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