(PSN)Captain_Bonecold Posted October 22, 2016 Share Posted October 22, 2016 The mods of mutations are now worthless. Thank you. You turn a rare mod into trash with infinite ammo. Players don't learn to use different weapons and what there limits are. Soma is never used again. Thanks You just ended the life of a weapon. PVP suffers a great deal. Link to comment Share on other sites More sharing options...
GinKenshin Posted October 22, 2016 Share Posted October 22, 2016 if this is about PvP, then this is the wrong sub-forum >.> Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted October 22, 2016 Share Posted October 22, 2016 Uh... you can't... use... Ammo Mutation... in PvP? Link to comment Share on other sites More sharing options...
Wandering_Cyberdragoness Posted October 22, 2016 Share Posted October 22, 2016 confused, what? Link to comment Share on other sites More sharing options...
taiiat Posted October 22, 2016 Share Posted October 22, 2016 6 minutes ago, Cyborg-Rox said: Uh... you can't... use... Ammo Mutation... in PvP? and the ONLY Ammo pickups in PvP are Omni Boxes anyways. converting from any to any would be pretty pointless. Link to comment Share on other sites More sharing options...
(PSN)abbacephas Posted October 22, 2016 Share Posted October 22, 2016 Is this meant to relate back to the other gong show of a thread regarding infinite ammo? Link to comment Share on other sites More sharing options...
Phasedragon Posted October 22, 2016 Share Posted October 22, 2016 He's referring to this thread: Not sure why he could've just put his thoughts in there Link to comment Share on other sites More sharing options...
Insizer Posted October 22, 2016 Share Posted October 22, 2016 (edited) This is certainly a thread with helpful, descriptive, and well argued feedback. Edited October 22, 2016 by Insizer forgot to type "well" in the post. Link to comment Share on other sites More sharing options...
Insizer Posted October 22, 2016 Share Posted October 22, 2016 3 minutes ago, (PS4)abbacephas said: Is this meant to relate back to the other gong show of a thread regarding infinite ammo? I am so going to use "gong show of a thread" from now on. Link to comment Share on other sites More sharing options...
(PSN)abbacephas Posted October 22, 2016 Share Posted October 22, 2016 Just now, Insizer said: I am so going to use "gong show of a thread" from now on. You're welcome. Link to comment Share on other sites More sharing options...
(PSN)Quo_Tee Posted October 22, 2016 Share Posted October 22, 2016 Huh, well this has me thinking, wouldn't it be cool if there was a continuous beam weapon that has inifite ammo but if overused for too long it would overheat and you would be punished with an extremely long cooldown? Link to comment Share on other sites More sharing options...
AurumandArgentum Posted October 22, 2016 Share Posted October 22, 2016 Well, finally I can agree with you on something, not sure why people regard infinite ammo as a good idea, it's a terrible one, this game is easy as it is. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted October 22, 2016 Share Posted October 22, 2016 1 hour ago, AurumandArgentum said: Well, finally I can agree with you on something, not sure why people regard infinite ammo as a good idea, it's a terrible one, this game is easy as it is. infinite ammo != continuous ammo Link to comment Share on other sites More sharing options...
AurumandArgentum Posted October 23, 2016 Share Posted October 23, 2016 58 minutes ago, (PS4)DesecratedFlame said: infinite ammo != continuous ammo I presume you mean does not equal in that case your using the wrong symbol but that isnt the point, you may have to stop to reload, PPFFFFFFFTTTTTTT, the reload times are a joke in this game you can reload whilst basically doing almost any action, and it isnt hard to run to cover or make cover and reload. Argument nullified. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted October 23, 2016 Share Posted October 23, 2016 5 minutes ago, AurumandArgentum said: Argument nullified. False. Reload times are not immutable. Link to comment Share on other sites More sharing options...
Rhekemi Posted October 23, 2016 Share Posted October 23, 2016 Why...? Use the other topic, please, brosephski. Link to comment Share on other sites More sharing options...
(PSN)abbacephas Posted October 23, 2016 Share Posted October 23, 2016 35 minutes ago, (PS4)DesecratedFlame said: False. Reload times are not immutable. @AurumandArgentum never said that. Nice straw man you got going though. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted October 23, 2016 Share Posted October 23, 2016 57 minutes ago, (PS4)abbacephas said: @AurumandArgentum never said that. Nice straw man you got going though. That doesn't even make sense. Link to comment Share on other sites More sharing options...
(PSN)abbacephas Posted October 23, 2016 Share Posted October 23, 2016 Just now, (PS4)DesecratedFlame said: That doesn't even make sense. Why does this not surprise me. Link to comment Share on other sites More sharing options...
Krylia_Viru Posted November 27, 2016 Share Posted November 27, 2016 (edited) On 10/22/2016 at 8:34 PM, (PS4)abbacephas said: @AurumandArgentum never said that. Nice straw man you got going though. Straw men!? In MY fields!? Get the pitchforks! We will slay the fallacies, we will slay them ALL! Edited November 27, 2016 by Krylia_Viru Link to comment Share on other sites More sharing options...
ninjacat2015 Posted November 27, 2016 Share Posted November 27, 2016 Enemies, spectres and sentinels alreasy have infinite ammo. Why not Tenno ? Whatever tech they use Tenno should have too. Link to comment Share on other sites More sharing options...
(PSN)Captain_Bonecold Posted February 8, 2017 Author Share Posted February 8, 2017 On November 27, 2016 at 4:33 AM, ninjacat2015 said: Enemies, spectres and sentinels alreasy have infinite ammo. Why not Tenno ? Whatever tech they use Tenno should have too. Devs made it not unlimited. You bring 3 weapons. Melee is your unlimited ammo weapon. Link to comment Share on other sites More sharing options...
(PSN)shadowraith_666 Posted February 8, 2017 Share Posted February 8, 2017 59 minutes ago, (PS4)Captain_Bonecold said: Devs made it not unlimited. You bring 3 weapons. Melee is your unlimited ammo weapon. and yet we have unlimited ammo in archwing Link to comment Share on other sites More sharing options...
DisasterIncarnate Posted February 8, 2017 Share Posted February 8, 2017 On 22/10/2016 at 10:53 PM, (PS4)TheRainbowTurt1e said: Huh, well this has me thinking, wouldn't it be cool if there was a continuous beam weapon that has inifite ammo but if overused for too long it would overheat and you would be punished with an extremely long cooldown? the closest we have to that already i think would be titanias dex pixia weapons. Link to comment Share on other sites More sharing options...
pinpinlarpin Posted February 8, 2017 Share Posted February 8, 2017 4 hours ago, (PS4)Captain_Bonecold said: Devs made it not unlimited. You bring 3 weapons. Melee is your unlimited ammo weapon. Are you still talking about PVP? If you are please find another game. Warframe was made to be a PVE game in mind, and you know you can't chew through a endless horde of soldiers with only 2 magazines in reserve. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now