--GOOLOO_GOOLOO_GOOLOO-- Posted November 19, 2016 Share Posted November 19, 2016 Link to comment Share on other sites More sharing options...
0 NinjaZeku Posted November 19, 2016 Share Posted November 19, 2016 Would've been awesome for Tonkor but dunno, (Secura) Penta reloads were never a sore thumb for me and having suicide 'nades bounce around at higher speeds might actually not be the greatest idea, heh. Link to comment Share on other sites More sharing options...
0 Clem2-TheClemening Posted November 19, 2016 Share Posted November 19, 2016 (edited) I would definitely use it to replace the fast hands in my build. ...I'll trade you this for it. Edited November 19, 2016 by Clem2-TheClemening Link to comment Share on other sites More sharing options...
0 NinjaKitsune56 Posted November 19, 2016 Share Posted November 19, 2016 Given the relatively slow refire of the Penta.. you could get better via rerolls... but at the same time, it could troll the crap out of you. That said, it looks pretty good to me. Link to comment Share on other sites More sharing options...
0 --GOOLOO_GOOLOO_GOOLOO-- Posted November 19, 2016 Author Share Posted November 19, 2016 9 minutes ago, Clem2-TheClemening said: I would definitely use it to replace the fast hands in my build. ...I'll trade you this for it. I may think about it, I'll see what the next roll is Link to comment Share on other sites More sharing options...
0 KIREEK Posted November 19, 2016 Share Posted November 19, 2016 (edited) Since riven mods are obtained after a quest, multiple cleared planets and junctions and even after a certain degree of gameplay, i would reccomend you to stop whatever it is your doing and revisit the mod system and how it works How to mod, how to check stats, how does the mods fit into your own gameplay (yes your own), those are top priorities. Modding is something you get a feel at the start of the game, clearing certain junctions and still wondering if x or y modifier is good for you is: alarming something we can't give proper advice as each player has a gameplay, that mod is at the same time suitable to you and non suitable to you, only YOU can tell Before anyone uses their pitchforks, i just want to be clear that each player has a way of helping others, my sugestion is, 1st you learn the mod system, then you proceed on doing other stuff. Edited November 19, 2016 by KIREEK Link to comment Share on other sites More sharing options...
0 --GOOLOO_GOOLOO_GOOLOO-- Posted November 19, 2016 Author Share Posted November 19, 2016 IT became this now: Link to comment Share on other sites More sharing options...
0 --GOOLOO_GOOLOO_GOOLOO-- Posted November 19, 2016 Author Share Posted November 19, 2016 18 minutes ago, KIREEK said: Since riven mods are obtained after a quest, multiple cleared planets and junctions and even after a certain degree of gameplay, i would reccomend you to stop whatever it is your doing and revisit the mod system and how it works How to mod, how to check stats, how does the mods fit into your own gameplay (yes your own), those are top priorities. Modding is something you get a feel at the start of the game, clearing certain junctions and still wondering if x or y modifier is good for you is: alarming something we can't give proper advice as each player has a gameplay, that mod is at the same time suitable to you and non suitable to you, only YOU can tell Before anyone uses their pitchforks, i just to be clear that each player has a way of helping others, my sugestion is, 1st you learn the mod system, then you proceed on doing other stuff. I personally don't have endo to waste to test out super fast grenades that may or may not kill me Link to comment Share on other sites More sharing options...
0 Thebel Posted November 19, 2016 Share Posted November 19, 2016 3 nades each shot sounds great, 3x the chance of dying Link to comment Share on other sites More sharing options...
0 --GOOLOO_GOOLOO_GOOLOO-- Posted November 19, 2016 Author Share Posted November 19, 2016 7 minutes ago, Thebel said: 3 nades each shot sounds great, 3x the chance of dying although the critchance hardly does anything might need to reroll Link to comment Share on other sites More sharing options...
0 LunarEdge7 Posted November 19, 2016 Share Posted November 19, 2016 13 minutes ago, --GOOLOO_GOOLOO_GOOLOO-- said: IT became this now: QUICK, WHAT'S 10% * 173.6% O.O That multishot alone makes me think it's worth it lol. Link to comment Share on other sites More sharing options...
0 --GOOLOO_GOOLOO_GOOLOO-- Posted November 19, 2016 Author Share Posted November 19, 2016 (edited) 9 minutes ago, LunarEdge7 said: QUICK, WHAT'S 10% * 173.6% O.O That multishot alone makes me think it's worth it lol. It's only a 17.36% crit chance tho The multishot is good fosho, but I think I can try better Edited November 19, 2016 by --GOOLOO_GOOLOO_GOOLOO-- Link to comment Share on other sites More sharing options...
0 LunarEdge7 Posted November 19, 2016 Share Posted November 19, 2016 5 minutes ago, --GOOLOO_GOOLOO_GOOLOO-- said: It's only a 17.36% crit chance tho The multishot is good fosho, but I think I can try better Alright, go for it and good luck. :> Link to comment Share on other sites More sharing options...
0 --GOOLOO_GOOLOO_GOOLOO-- Posted November 19, 2016 Author Share Posted November 19, 2016 3 minutes ago, LunarEdge7 said: Alright, go for it and good luck. :> Psyche... it might be 27.36 if you're ADDING that much percent hmmm Link to comment Share on other sites More sharing options...
0 OniGanon Posted November 20, 2016 Share Posted November 20, 2016 That much multishot and crit is fantastic. That's probably as good as you could hope for, honestly. Add in Point Strike and you're up to ~42% crit. And given you're firing 3 grenades per shot, chances are good that at least one of them will crit. Link to comment Share on other sites More sharing options...
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