XeRo_Xtreaks Posted March 14, 2017 Share Posted March 14, 2017 (edited) I mean why was it even changed. I used to go play archwing missions sometimes. Now its just harder to control. Plus i used to make GMV with it. The best option it had before was to look around without your warframe locked on the point. I mean you can see look around 360 degrees without your frame or archwing rotating. Is there any option to disable locked on aim? like you can disable the melee locked on your crosshair when you fight. PS- I've came back to warframe after some months. Edited March 14, 2017 by XeRo_Xtreaks Link to comment Share on other sites More sharing options...
ChuckMaverick Posted March 14, 2017 Share Posted March 14, 2017 I like the new archwing better. IIRC, Steve was talking about making the archwing control style a selectable option, so we can both be happy. Link to comment Share on other sites More sharing options...
(PSN)DodgyGeazer Posted March 14, 2017 Share Posted March 14, 2017 Yes, Yes and Yes, implement the controls style option or revert :) Link to comment Share on other sites More sharing options...
Elyann Posted March 14, 2017 Share Posted March 14, 2017 Would be lovely to see the old AW controls come back. Right now it just feels so slow...it's not fun to use it anymore. If people just can't control it cause of how rarely they use it that doesn't mean that AW can't be controlled properly ; it's like sniping or dealing with the parkhour system, you have to learn how it works. Link to comment Share on other sites More sharing options...
Acersecomic Posted March 14, 2017 Share Posted March 14, 2017 (edited) 99.9% of the players liked the old archwing better. Because it was comfortable and playable. This now is just a mess and literal neckpain. I don't want it to be even a percent of simulation. There is nothing sim about Warframe, so why would archwing be?! I don't want to drift, I don't want to have a free axis. I want gameplay, comfort, satisfaction, not "realism". Edited March 14, 2017 by Acersecomic Link to comment Share on other sites More sharing options...
IEpicWolfI Posted March 14, 2017 Share Posted March 14, 2017 Long as they let people play in both ways. The old one was clunky and felt tacked on, the new one is brill. opinions though Link to comment Share on other sites More sharing options...
ChuckMaverick Posted March 14, 2017 Share Posted March 14, 2017 3 minutes ago, Acersecomic said: 99.9% of the players liked the old archwing better. Do you have a valid source for that statistic? Link to comment Share on other sites More sharing options...
Calwon5 Posted March 14, 2017 Share Posted March 14, 2017 I like the new archwing movement style, but I wish there was a lock on the rotating axis view so that my plane of view is always in the correct position like in the old archwing style when I'm not moving. Link to comment Share on other sites More sharing options...
kyori Posted March 14, 2017 Share Posted March 14, 2017 Never played the old archwing before... but the present one, although sometimes may spin until lost direction... but ain't that just natural, logical? Link to comment Share on other sites More sharing options...
Dark_Chroma_Prime Posted March 14, 2017 Share Posted March 14, 2017 I like the new controlles better. Maybe the new controlles have become harder, but now you have a much better space felling than the old aw controlles. Link to comment Share on other sites More sharing options...
Acersecomic Posted March 14, 2017 Share Posted March 14, 2017 2 hours ago, ChuckMaverick said: Do you have a valid source for that statistic? Yes. Common sense, neckpains, hitting walls, clumsy controls due to drifting, axis and lack of direction, no map adjustment.... Link to comment Share on other sites More sharing options...
ChuckMaverick Posted March 14, 2017 Share Posted March 14, 2017 Just now, Acersecomic said: Yes. Common sense, neckpains, hitting walls, clumsy controls due to drifting, axis and lack of direction, no map adjustment.... So that's a no then. You just pulled the 99.9% figure out of your <censored>, not that anyone will be surprised by that revelation. Link to comment Share on other sites More sharing options...
XeRo_Xtreaks Posted March 14, 2017 Author Share Posted March 14, 2017 6 hours ago, kyori said: Never played the old archwing before... but the present one, although sometimes may spin until lost direction... but ain't that just natural, logical? Ya . Like jumping around 30 feet in the air is also logical in this game Link to comment Share on other sites More sharing options...
Roxxarus Posted March 14, 2017 Share Posted March 14, 2017 I like Archwing quite a bit, but with the new one it's too easy to lose your orientation and it's a tad too easy to bump into a ton of walls or overshoot your location. In a sense, it's TOO fluid. Whether that's how zero-gravity physics works or not is not up to me, nor is it really within my knowledge, but I do know that it's not as fun to play as the old Archwing system. You can see examples of old Archwing movement with Titania and Sharkwing (Uranus Submersible), and although Sharkwing is very slow (cough cough, still hoping for a slight speed increase for that), they are fairly more controllable than current Archwing. Link to comment Share on other sites More sharing options...
Tsunero Posted March 14, 2017 Share Posted March 14, 2017 I liked the old more, it was more arcady (is this even a word lol?) and comfortable to me. Warframe needs 0 simulation imo. Link to comment Share on other sites More sharing options...
ChuckMaverick Posted March 14, 2017 Share Posted March 14, 2017 46 minutes ago, Momo93 said: Warframe needs 0 simulation imo. You do realise that Warframe is entirely simulation? We're not actually space ninjas. Link to comment Share on other sites More sharing options...
Tsunero Posted March 14, 2017 Share Posted March 14, 2017 2 minutes ago, ChuckMaverick said: You do realise that Warframe is entirely simulation? We're not actually space ninjas. Oh come on, it was obviously clear from the context that I was referring to the AW controls xD. Link to comment Share on other sites More sharing options...
Acersecomic Posted March 15, 2017 Share Posted March 15, 2017 10 hours ago, ChuckMaverick said: So that's a no then. You just pulled the 99.9% figure out of your <censored>, not that anyone will be surprised by that revelation. Nope, it's common sense. You just don't have any. Link to comment Share on other sites More sharing options...
yles9056 Posted March 15, 2017 Share Posted March 15, 2017 (edited) It's hard to please everyone. Some people prefer old archwing which is simple and not confusing at all. Some prefer realistic 6 DoF control. I personally find 6 DoF unnecessary in Corpus maps, or inside a structure because I would always adjust my up and down to a specific direction, which is basically how old archwing works except I have to constantly rotate manually. Edited March 15, 2017 by yles9056 Link to comment Share on other sites More sharing options...
kyori Posted March 15, 2017 Share Posted March 15, 2017 10 hours ago, XeRo_Xtreaks said: Ya . Like jumping around 30 feet in the air is also logical in this game This thread is talking about archwing... and you don't jump in archwing. lol Link to comment Share on other sites More sharing options...
NightBlitz Posted March 15, 2017 Share Posted March 15, 2017 5 hours ago, Acersecomic said: Nope, it's common sense. You just don't have any. news flash "common sense" is not a valid statistical source. and personally i prefer the new controls, they just need to be refined some more Link to comment Share on other sites More sharing options...
Acersecomic Posted March 15, 2017 Share Posted March 15, 2017 7 minutes ago, NightBlitz said: news flash "common sense" is not a valid statistical source. and personally i prefer the new controls, they just need to be refined some more Suit yourself. But don't get too comfortable, cuzz this version of archwing needs to be shot. Link to comment Share on other sites More sharing options...
Culaio Posted March 15, 2017 Share Posted March 15, 2017 20 hours ago, Acersecomic said: 99.9% of the players liked the old archwing better. Because it was comfortable and playable. This now is just a mess and literal neckpain. I don't want it to be even a percent of simulation. There is nothing sim about Warframe, so why would archwing be?! I don't want to drift, I don't want to have a free axis. I want gameplay, comfort, satisfaction, not "realism". thats not true at all, you have no idea how many people asked for 6DoF, more people asked for it then people now ask for old movement, new thread asking for 6 DoF was showing on forums week. There is a BIG reason why people wanted 6DoF, people want space dogfights and for that you need 6DoF, I know we still dont have space dogfights but 6DoF was important step in its direction and pursuit mission shows that DE can give us space dogfights if they put effort in to do that. Also reason why people want space dogfights is becasue combat in archwing game mode isnt very engaging, you either mash melee button or float while shooting enemies flying toward you, your teammates or mission target. But I have "good"(and bad for everyone else) news for people who want old movement, in his recent stream steve said old movement is coming back, from reddit summary of stream: "Old Archwing coming back. The question is when they get to it. The reason being is that 6DoF has to be improved a LOT or put in as an option. Steve's hope is to try to allow the better banking inside of it without the nauseating aspects to it." I do agree new movement needs work but if they are going to focus on old movement I will give up on archwing since it means archwing combat wont become more engaging, we wont get space dogfights, and I am saying as someone who always defended archwing game mode, believing it had a LOT of potential, and as someone who was GOOD at both old and new archwing movement, and who had all archwing gear maxed out(I put a LOT of effort into getting good at archwing). Link to comment Share on other sites More sharing options...
(PSN)LastDoomKnight Posted March 16, 2017 Share Posted March 16, 2017 I really didn't like either iteration of archwing but the new system seems more clunky to me. A complete overhaul might be necessary at this point. Link to comment Share on other sites More sharing options...
AlienOvermind Posted March 16, 2017 Share Posted March 16, 2017 I believe the best version of AW movemet was the very first one: with responsive controls and no needless momentum, with only two states "normal flight" and "thrust", and with cool rolling turns. Link to comment Share on other sites More sharing options...
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