Monolake Posted April 20, 2017 Share Posted April 20, 2017 "Sorties with “dense fog” will now always take place during the night." "Dark Sector nodes Coba and Tikal will now always take place during the night. " Bad idea. Dark maps have terrible visibility. Not just night conditions, all the poorly lit maps, many sections of infested maps, some grineer maps. Dense fog is already crippling the visibility. What does it add to the game? Can't clearly see surroundings, cant see enemies - sometimes at all, since the engine doesn't highlight them in any way. Why have nice environment art and models with animation when players cant see a thing? I doubt your idea of Warframe is an abstract 2d game where you play purely by minimap and radar and spam AoE when seeing red dots. Maybe try playtesting with minimap off and see how playable it is (spoiler: it's not). Link to comment Share on other sites More sharing options...
AlabamaHit Posted April 20, 2017 Share Posted April 20, 2017 not just dark places. But tilesets that are hard to navigate, and so many mobs at one time and the insane fast past All make it where i play off the mini map 90% of the time. I hardly every look at what is in front of me. Link to comment Share on other sites More sharing options...
Nazrethim Posted April 20, 2017 Share Posted April 20, 2017 That screenshot is way darker than what I play usually, and my brightness is often referred as "too dark" by my friends. Link to comment Share on other sites More sharing options...
Lost_Cartographer Posted April 21, 2017 Share Posted April 21, 2017 (edited) Classic DE "difficulty." AKA, Nintendo hard. It's like they're still developing a game from the early 90's or something. Edited April 21, 2017 by Littleman88 Link to comment Share on other sites More sharing options...
Celthric317 Posted April 22, 2017 Share Posted April 22, 2017 Just click M to get a bigger minimap... Link to comment Share on other sites More sharing options...
DeckChairVonBananaCamel Posted April 22, 2017 Share Posted April 22, 2017 3 hours ago, Celthric317 said: Just click M to get a bigger minimap... lol, not quite solving the problem they were presenting. However, yes, that is a thing you can do. Link to comment Share on other sites More sharing options...
DSpite Posted April 23, 2017 Share Posted April 23, 2017 (edited) For the record, there is a ton of places in this game that really screws with "visibility" and I put that in inverted thingies because the thing is, when you already have issues with your eyes, just imagine how things that annoy people that can see well already, might do to people that must already turn setting down, brightness up, etc etc, just to see what is going on. At this stage I would settle for a Warframe Mod that highlighted enemies as part of some other bonuses, as long of course as it's balanced. Edited April 23, 2017 by DSpite Link to comment Share on other sites More sharing options...
minidelight Posted April 24, 2017 Share Posted April 24, 2017 (edited) I agree that the darkness and overall visibility in some tilesets like the infested/kuva fortress/ tilesets are ridiculously overdone to the point of harming the gameplay experience........and i dont think manually adjusting brighteness everytime i run some of these tilesets is a proper solution. Its not fun to play a shooter where you cant see the enemies....and the eyestrain is very real. Edited April 24, 2017 by minidelight Link to comment Share on other sites More sharing options...
PsychicKitty Posted April 25, 2017 Share Posted April 25, 2017 I.....uh ....cast magic missile.......and shoot the darkness Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now