Insizer Posted October 1, 2016 Share Posted October 1, 2016 I haven't taken a look at the original one looked like, but this looks very nice. But if it is supposed to be more Corpus-y then you need more chamfered angles. Sorry for my unhelpful input. Link to comment Share on other sites More sharing options...
----Dante---- Posted October 1, 2016 Share Posted October 1, 2016 i really hope this helmet makes it in next round ;-; Link to comment Share on other sites More sharing options...
Little-Cunny Posted October 4, 2016 Share Posted October 4, 2016 On October 1, 2016 at 10:28 AM, Insizer said: I haven't taken a look at the original one looked like, but this looks very nice. But if it is supposed to be more Corpus-y then you need more chamfered angles. Sorry for my unhelpful input. You also need to take into account Corpus robotics which incorporate very organic designs.. Link to comment Share on other sites More sharing options...
Insizer Posted October 4, 2016 Share Posted October 4, 2016 2 hours ago, Slendy-Broseph said: You also need to take into account Corpus robotics which incorporate very organic designs.. Oh, I am. But chamfered edges form a very important design component to Corpus designs. Also, the organic design components are more simplistic and not nearly are intricate as the helm is. Remember, Corpus products are designed for mass-production on legendary scales. Link to comment Share on other sites More sharing options...
Yatus Posted October 5, 2016 Author Share Posted October 5, 2016 (edited) Sup guys, I've been working on this project lately and i'm near finishing the sculpt and normal map (Have to polish the Helmet a little, and some minor adjustments to the skin). So again if you have any suggestions or advice for what to change or do please tell me :D This is Ash Vagabond he is from the technologically advanced NZ series. (old skin) Edited October 11, 2016 by ShinAmeD Link to comment Share on other sites More sharing options...
alexmach1 Posted October 5, 2016 Share Posted October 5, 2016 Invert your normal map green channel Link to comment Share on other sites More sharing options...
Yatus Posted October 5, 2016 Author Share Posted October 5, 2016 18 minutes ago, alexmach1 said: Invert your normal map green channel Okey, but how do i invert only the green channel Link to comment Share on other sites More sharing options...
alexmach1 Posted October 5, 2016 Share Posted October 5, 2016 If you use photoshop, it's in the lower right corner where your layers are stored. Select the green channel and press ctrl+i or Image>Adjustments>Invert. Link to comment Share on other sites More sharing options...
Yatus Posted October 5, 2016 Author Share Posted October 5, 2016 3 minutes ago, alexmach1 said: If you use photoshop, it's in the lower right corner where your layers are stored. Select the green channel and press ctrl+i or Image>Adjustments>Invert. thanks man i will do that right away :D Link to comment Share on other sites More sharing options...
raydog Posted October 5, 2016 Share Posted October 5, 2016 I'm sorry to say it, but the sculpts look a bit sloppy. You have details that are so small that they would hardly show through in the final bake. Link to comment Share on other sites More sharing options...
(XBOX)BigQuadTodd Posted October 5, 2016 Share Posted October 5, 2016 the skin itself is ok but Im all for that helmet though Link to comment Share on other sites More sharing options...
Yatus Posted October 5, 2016 Author Share Posted October 5, 2016 9 hours ago, raydog said: I'm sorry to say it, but the sculpts look a bit sloppy. You have details that are so small that they would hardly show through in the final bake. Oh okey... What do you think i should do? Link to comment Share on other sites More sharing options...
zaxiade Posted October 8, 2016 Share Posted October 8, 2016 Wow! i'm admiring all the intricate details on the helm and skin. I can't wait to see how you color scheme it! Link to comment Share on other sites More sharing options...
Yatus Posted October 11, 2016 Author Share Posted October 11, 2016 (edited) Hey guys if you wanna check it out on steam here is the link to my profile :D http://steamcommunity.com/profiles/76561198042897689/myworkshopfiles/?appid=230410 Tell me in the comments for what you want to see me do next ^_^ And i present to you The Vagabond. Edited October 11, 2016 by ShinAmeD Link to comment Share on other sites More sharing options...
GinKenshin Posted October 11, 2016 Share Posted October 11, 2016 OMG, this is so good. I know all the tennogen is good, it's really no surprise XD welp, since absolutely no one did an ember THING for the entire 6 months or so it's been up......ember stuff please <3 Link to comment Share on other sites More sharing options...
Shad0wWatcher Posted October 11, 2016 Share Posted October 11, 2016 Ya got my support bro. This is amazing! Link to comment Share on other sites More sharing options...
(PSN)TrollyThyTrinity Posted October 11, 2016 Share Posted October 11, 2016 17 hours ago, ShinAmeD said: Hey guys if you wanna check it out on steam here is the link to my profile :D http://steamcommunity.com/profiles/76561198042897689/myworkshopfiles/?appid=230410 Tell me in the comments for what you want to see me do next ^_^ And i present to you The Vagabond. I can appreciate it more because of the journey you took , it looks amazing Link to comment Share on other sites More sharing options...
Yatus Posted October 13, 2016 Author Share Posted October 13, 2016 On 11/10/2016 at 8:11 PM, (PS4)Nzza_News said: I can appreciate it more because of the journey you took , it looks amazi Thank you guys for this amazing support :D Link to comment Share on other sites More sharing options...
Yatus Posted October 19, 2016 Author Share Posted October 19, 2016 (edited) This is the newest project i am working on a full redesign of Excalibur :D here is the work in progress helmet... Any feedback is welcome Here is my STEAM workshop profile http://steamcommunity.com/profiles/76561198042897689/myworkshopfiles/?appid=230410 Edited October 19, 2016 by ShinAmeD Link to comment Share on other sites More sharing options...
GinKenshin Posted October 19, 2016 Share Posted October 19, 2016 Ohh that power ranger feel......it's getting back. I so want this Link to comment Share on other sites More sharing options...
Shad0wWatcher Posted October 19, 2016 Share Posted October 19, 2016 So much ninja, so much awesome i can't wait till your done Link to comment Share on other sites More sharing options...
Yatus Posted October 19, 2016 Author Share Posted October 19, 2016 Thanks guys :D glad you like it Link to comment Share on other sites More sharing options...
Rolunde Posted October 19, 2016 Share Posted October 19, 2016 I find this cool and interesting. So we are looking at a full get up eventually and not just a helmet, correct?! Link to comment Share on other sites More sharing options...
Yatus Posted October 19, 2016 Author Share Posted October 19, 2016 1 minute ago, Rolunde said: I find this cool and interesting. So we are looking at a full get up eventually and not just a helmet, correct?! Exactly i will be making a body as soon as i finish the helmet sculpt :D Link to comment Share on other sites More sharing options...
(PSN)GrandisSupernus Posted October 19, 2016 Share Posted October 19, 2016 Hmm... I would say that the very back of the helmet looks too "machine-like" or robotic... Warframes always have that weird mixture of organic and robotic or suit-like features. It's what makes them unique. Especially on 'Frames like Rhino or Ivara, they look like they were formed organically rather than manufactured. I really like the "tri-horn" thing you have going on in the front. It looks very Excalibur-like, if that makes sense? Link to comment Share on other sites More sharing options...
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