(XBOX)Fluffywolf36 Posted November 21, 2019 Author Share Posted November 21, 2019 UPDORT: The Makina has received a balance check - it now releases 260ย damage radially (This is affected by damage mods) in an explosion on headshots. These explosionsย do not damageย the original target of the headshot. That's an awful idea.ย Perhaps, in time, I'll try to balance the explosion, but not right now. I'm just not feeling it. Shouts out to @Unusย for helping me puzzle this out! On 2019-10-12 at 5:53 PM, (XB1)Fluffywolf36 said: Tenno โMakinaโ Revolver "This sleek, streamlined Tenno revolver cuts through crowds with ease, causing massive explosions on headshots.โ The Makina was created during a strange transitional period for the Orokin. It was as the Orokin were at something close to the height of their powerโฆ but there were some things fraying, all the same. The Archimedean who created it had the time and resources to stylize it so, and to give this revolver its unique powers, but they were never able to make a Primed version. As was common. They saw the pressure to create a weapon without the gold accents and stylization as a unique challenge, never really questioning it. That would change eventually. Using an electroencephalographic process similar to the Tollen marksman carbine, the Makina causes deadly explosions on headshots, which can cause up to two status effects per shot. While not possessing the one-shot devastation of the Depezador, the burst damage of the Pandero, the subtlety of the Naga, or the raw power of the Estampida, the Makinaโs ability to control crowds and rip through Infested hordes allowed it to stand on near-equal ground with each of those weapons. It uses a unique barrel that magnetically accelerates (and irradiates) its bullets, giving it considerable amounts of radiation damage. In fact, itโs possible - not likely, butย possibleย - to turn crowds of enemies against each other with a single headshot from the Makina. The cylinder springs out at a 45 degree angle to the main frame of the revolver, much like a Russian OTS-38. ย stats Trigger:ย SemiMagazine:ย 7Damage: 7326 Radiation22 Impact16 Puncture9 SlashFire Rate: 9.2Criticalย Chance: 19%Critical Multiplier:ย 2.2xStatus Chance:ย 28%Blast Radius: 3.2mReload Time:ย 2s Special Traits:ย On headshots: Releases 260ย radiation damage in a 3.2m radial explosion. This doesย notย affect the original headshotted enemy. (It's not a good idea!)ย Artist Notes: Alright. Full disclosure, Warframeโs numbers are soโฆ oddโฆย that I genuinely wouldnโt have much of an idea of what to do here. Thisโฆย probablyย does less damage than the Pandero, taking into account the Panderoโs extra crit, but this has better status. It has crit capabilities slightly below the regular Vasto, below the Depezador,ย ย The original idea for this was a regular explosive revolver, but Spacelords happened. And I found that they have this one semi auto rifle that causes explosive damage on headshots. That wasย perfectย as a revolver.ย The design here is inspired mostly by classic rayguns! Thereโs some incidental similarities to Jakobs revolvers from Borderlands 3, but thereโs a reason for that - I was taking some inspiration from percussion-cap revolvers, and I tried to smooth it over and found a raygun-like silhouette. I just decided to roll with it. Link to comment Share on other sites More sharing options...
Neo3602 Posted November 24, 2019 Share Posted November 24, 2019 @(XB1)Fluffywolf36 What do you think of the new corpus gun they showed off in the latest Devstream? Spoiler Spoiler ย Link to comment Share on other sites More sharing options...
Unus Posted November 24, 2019 Share Posted November 24, 2019 On 2019-11-21 at 12:05 AM, (XB1)Fluffywolf36 said: UPDORT: The Makina has received a balance check - it now releases 260ย damage radially (This is affected by damage mods) in an explosion on headshots. These explosionsย do not damageย the original target of the headshot. That's an awful idea.ย Perhaps, in time, I'll try to balance the explosion, but not right now. I'm just not feeling it. Shouts out to @Unusย for helping me puzzle this out! ย 5 hours ago, Neo3602 said: @(XB1)Fluffywolf36 What do you think of the new corpus gun they showed off in the latest Devstream? ย Hide contents ย Hide contents ย ย Wait a Cotten-pickin minute. Is that?. . . no, it couldn't be, could it? ย Could this be your "Zorgun/Zargun" moment? Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted November 24, 2019 Author Share Posted November 24, 2019 13 hours ago, Neo3602 said: @(XB1)Fluffywolf36 What do you think of the new corpus gun they showed off in the latest Devstream? ย Reveal hidden contents ย Reveal hidden contents ย I'm intrigued, and kind of hoping it turns out to be a semiauto rifle of some kind =D Making battle rifles for the Tenno, Grineer, an independent faction from Corpus Space, and apparently even Infested on my end isn't as hard as I thought it'd be (I could stand to have a few with less than 20ish rounds though. I'm worried that's getting a bit samey) but for whatever reason I just run into a mental block whenever I try to make Corpus ones. Usually I end up with a mini-Lanka and, well, that's just not as interesting. Also I'm bemused that it looks like this thing. ย 7 hours ago, Unus said: Wait a Cotten-pickin minute. Is that?. . . no, it couldn't be, could it? ย Could this be your "Zorgun/Zargun" moment? Is it what now? Cause the only Corpus rifles I can think of making looked and worked pretty different.ย Though I do wonder if they looked at some of my thread when they made the Kuva Quartakk's stats and created the Kuva Kraken. ย Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted November 25, 2019 Author Share Posted November 25, 2019 (edited) Tenno 'Euston' Assault Rifle/Grenade Launcher Tennoย โEustonโ Assault Rifle One of the Avakanโs rivals for the Tenno arsenal, the Euston is the first (and, likelyย only) Tenno assault rifle with an integrated launcher. The assault rifle has a particularly high rate of fire, while the launcher's airbursting grenades automatically rebuild within the mag. ย The Euston Rifle: The Euston direct-impingement rifle fires lower-caliber, armor-piercing high-crit rounds. Its high rate of fire is both its greatest strength and greatest weakness. This gives it massive utility as a crowd control weapon, overwhelming enemies through sheer volume of fire. โฆPerhaps too much volume of fire. If ever there was a weapon in this game that youโd want to fire in short controlled bursts, itโs this.ย ย Compared to Avakan Prime, it worksย muchย better as a crowd-control weapon than a single-target weapon. It has more rounded stats, but lessย superlativeย stats. And less base damage. And less crit. It does, however, have much better RoF than most other Tenno rifles. ย โEquisโ Launcher: ย The โEquisโ is a mid-late Old War-era shotgun/launcher hybrid (and likely ancestor of the Zarr) built to cut down on the materials cost of the Poyang. As it was much smaller than the Poyang, Tenno would frequently saw off the stock and most the barrel to create an oversized sidearm. The Equis, in this configuration, holds three airbursting incendiary warheads that explode within 1 meter of an enemy.ย ย The initial explosion does blast damage and heat damage. To cut down on logistical issues and prevent Tenno from being covered in ammo, the Euston uses an onboard manufactory to create munitions for its underbarrel launcher. This unfortunately means it canโt fire as a shotgun, and also means it canโt be manually reloaded. Because of reasons, firing the launcher also consumes one ammo unit from the primary magazine. I have no idea how this works but thatโs beside the point. It takes 3.5 seconds per round to regenerate the ammunition in the Eustonโs launcherโs mag. The grenade launcher is a separate fire mode in the vein of the Argonak or Stradavarโs select-fire,ย notย something activated by just tapping the alt fire button. Regeneration happens within one second of switching back to rifle mode. Speaking of which, firing from an empty โEquisโ redirects you back to rifle mode. The airburst mode, if youโre wondering, is so you can happily add punch-through to the rifle without wrecking the grenade mode. Youโllโฆ get some weird results if you shoot through coverโฆ but overall, I prefer this over the complete negation of adding Primed Shred. BUILD NOTES: With the exilus mod additions, now you can add Adhesive Blast to essentially make this shoot sticky proximity mines. Have fun with that. ย Rifle: Magazine: 60 Trigger: Auto Fire Rate: 13 Damage: 28 15ย Puncture 10ย Slash 3 Impact Critical Chance: 32 % Critical Multiplier: 2.6x Status Chance: 24% Headshot Multiplier: 3.6x Reload: 2.5s Ammo Pool: 540 Punch-Through: 0.8m ย โEquisโ Launcher: Magazine: 3 Ammo Pool: n/a Trigger: Semi Damage: 640 (NOTE: Impacting on enemies isnโt counted here.) 200 Blast 440 Heat Crit Chance: 20% Crit Multiplier: 3.0x Status Chance: 32% Radius: 4.0m Fire Rate: 2 Rebuild Time: 3.5s per round (10.5s total) NOTE: Firing from an empty โEquisโ redirects you back to rifle mode.ย ย Artist Notes: Originally, this wouldโve been released on my concept thread alongside a Ganymede update, butโฆ well, my thread has felt stagnant long enough. I felt like I had to doย something.ย Finally getting this out of the way will let me feel happier working on myย manyย other projects, which is good. I know full well Iโm not the only one who wanted an assault rifle with a grenade launcher in this game! Iโd just never been quite able to understand how itโd work here. Then I played Borderlands 3, had someย funย with Vladof assault rifles, and figured โThatโsย perfect!โย The airburst mechanic is, as mentioned earlier, meant to cut out some of the issues that would naturally arise from how many of us build assault rifles in this game.ย ย Fun fact: The rifle is built on the Brickwurx Red Ryd-AR rifle. Yes, a lever-action AR-15 exists. Weird, huh? Edited September 20 by (XBOX)Fluffywolf36 2 Link to comment Share on other sites More sharing options...
Neo3602 Posted November 25, 2019 Share Posted November 25, 2019 I want this Link to comment Share on other sites More sharing options...
keikogi Posted November 25, 2019 Share Posted November 25, 2019 8 minutes ago, (XB1)Fluffywolf36 said: The airburst mechanic is, as mentioned earlier, meant to cut out some of the issues that would naturally arise from how many of us build assault rifles in this game.ย ย Right now I think they explode to soon. If I understood it right as soon as there is a enemy in a 2 meters radius the granade will blow up. Due to radial damage fall of mechanics the blast will deal significantly less damage. Also due to this massive trigger radiua it will be hard to hit mutiple enemies with a single shot ( as soon as the shot gets close , it will blow up before reaching thr back line ) Regarless of mechanical quirks to iron out. Amazing concept, a simple weapon but surprinsinly unique ( where are under barrel atachments DE , I want a shot gun and a gunblade bayonet ) Link to comment Share on other sites More sharing options...
HugintheCrow Posted November 25, 2019 Share Posted November 25, 2019 12 minutes ago, (XB1)Fluffywolf36 said: To cut down on logistical issues and prevent Tenno from being covered in ammo, the Euston uses an onboard manufactory to create munitions for its underbarrel launcher. This unfortunately means it canโt fire as a shotgun, and also means it canโt be manually reloaded. Because of reasons, firing the launcher also consumes one ammo unit from the primary magazine. I have no idea how this works but thatโs beside the point. It takes 3.5 seconds per round to regenerate the ammunition in the Eustonโs launcherโs mag. The grenade launcher is a separate fire mode in the vein of the Argonak or Stradavarโs select-fire,ย notย something activated by just tapping the alt fire button. Regeneration happens within one second of switching back to rifle mode. Speaking of which, firing from an empty โEquisโ redirects you back to rifle mode. You might want to consider simplifying this, tbh. My Leviathan (also a rifle with an underbarrel grenade launcher) had this solved like this: Quote Alt-fire:ย Underbarrel Incendiary Shell Launcher: Fires a fiery HEAT projectile, which deals it's damage in several instances. Holding the reload button reloads the grenade mag instead of the normal ammo. ย Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted November 25, 2019 Author Share Posted November 25, 2019 13 minutes ago, Neo3602 said: I want this Exactly the reaction I hoped for! Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted November 25, 2019 Author Share Posted November 25, 2019 (edited) 49 minutes ago, keikogi said: Right now I think they explode to soon. If I understood it right as soon as there is a enemy in a 2 meters radius the granade will blow up. Due to radial damage fall of mechanics the blast will deal significantly less damage. Also due to this massive trigger radiua it will be hard to hit mutiple enemies with a single shot ( as soon as the shot gets close , it will blow up before reaching thr back line ) ย Hmmm. That's definitely something to think about. I may retool the airbust mechanic based on that. Thank you very much for that input, the "explode too soon" part is something I just never thought about. Maybe I could reduce it to 1m... hmm. 49 minutes ago, keikogi said: Regarless of mechanical quirks to iron out. Amazing concept, a simple weapon but surprinsinly unique ( where are under barrel atachments DE , I want a shot gun and a gunblade bayonet ) Also, I'm glad you liked it! I think this is something we've all wanted for a very long time. Edited November 25, 2019 by (XB1)Fluffywolf36 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted November 25, 2019 Author Share Posted November 25, 2019 (edited) 40 minutes ago, HugintheCrow said: You might want to consider simplifying this, tbh. ย Nah, it already seemed pretty simple. These are all the same rules that Vladof assault rifles operate on, anyway. Except for the barrel switching. That part is just silly. I went with this so players with the Euston could just turn their brain off and use the thing as an assault rifle while they were waiting to switch back to grenade mode. Edited November 25, 2019 by (XB1)Fluffywolf36 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted November 25, 2019 Author Share Posted November 25, 2019 (edited) PATCH NOTES Due to concerns involving the Equis' DPS and blast radius (Thanks, @keikogi!) the grenades will now detonate when within 1m of an enemy.ย While we're on the subject, here's some of the inspiration for it. (Originally, I wanted to include this thing's portable airstrike capability, but that'd feel.... too much like the Zarr. It'd be like the Fulmin's shotgun mode being almost equal with the Arca Plasmor. There was a very specificย AR-and-grenade-launcher feeling I wanted to channel.)ย (The assault rifle under the revolver was a big influence behind the "primitive M16" look I was going for) (And of course.ย And yes, this bizarre thing does work. Disclaimer, of course, that the Euston is automatic, not lever action. The lever is actually meant to manually charge the electronic actuation in the grenade launcher, but the Euston uses spare muzzle energy to do that) EDIT: Images seem borked on this computer. This will be dealtย with SOONโข UPDATE: Sorry for the lower image quality, but this just wasย notย working on the backup computer. Edited November 25, 2019 by (XB1)Fluffywolf36 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 1, 2019 Author Share Posted December 1, 2019 MENTLEGEN, BEHOLD THE PICEAD (as created by @Unus) As commissioned by Unus for his own thread! If you like anything that I do here, thenย absolutelyย go and check out @Unus's: Lumped Together Mosh-Pit of Ideas I've had for too Long It's a wonderful thread, full of weapons, concepts, characters, and other things meant to fill out Warframe's universe - a universe that, before the reveal of the Mycona, felt rather empty. DE is making strides in making the Warframe universe more lived-in with things like Fortuna and Cetus, but it's always wonderful to see how fans are willing to shine a light into the vastness of the Origin System. Especially Unus - to this day I'm astounded by the depth of creativity. He was one of the first people to give this thread any attention, and he'sย alsoย the reason this thread is organized as it is. I finished a drawing for him when I had a broken back, once. (Seriously, if you look at some of the replies on the first page, you can see that this wasย crazyย disorganized.)ย Without Unus, it's safe to say I wouldn't have made over a hundred concepts here, and that this thread wouldn't be what it is today. He's recently come back from an unhappy interlude involvingย Warhammer 40k content, so the best way I can think of to both cheer him upย andย thank himย is by plugging his creation! So go on, check out his thread, and comment on your favorite concepts from there.ย On 2016-09-25 at 9:50 AM, Unus said: ย ย ย ย ย ย ย ย Post 82ย ย ย Conceived 9/22/2016 It may have just been all the smoke from the food stands at the football game I just went to hitting me, but, I think I've hit my next giant project ย that'll make my Factionalization work look like it was made in 3 minutes. ย Introduceiiiiinnnngggg. . . THE INDEPENDENT WEAPONS INITIATIVE! We've all come to know, loath, and love the Tenno's allies, the Syndicates.ย Unfortunately, we've also been handed the realization that, of the several weapons handed to them as tributes,ย absolutely none of them are unique to their respective factions. Therefore, in order to inject a minute amount of extra flavor into the Syndicates, I've "taken it upon myself" (oh how chivalrous!) to create a single weapon for each ย group that uniquely embodies the group's ideological predilections and has little relation (at least mechanically) to any of the current "derived" weapons in use. First up in the line up of political heavy-hitters are the pride and joy of the meager colonies, Steel Meridian. Designation: Picead Weapon Designation: Primary ย Hide contents Manufacturer: ย Various home brewย ย workshops across the Sol-Originย System, scattered and linked only by basic blueprints and the occasional appearanceย of Meridian supply vessels. Statistical Breakdown Damage= 8.5 Impact, 8.5 Puncture, 17 Blast. Projectile= "Hit-Scan" Accuracy= 71.4 (Although the dera components and the special on-board "recoil shield"ย certainly try their best at mitigating the worst of the kick, some of the grakata's ornery nature still manages to bust through) ย Cyclic Rate of Fire= 9.7 (Scaled down so that even the weak and the elderly can shoulder it, fire it, and still be able to control it well.) Critical Chance= 25% Critical Damage= 2.0 (The grakata-esque 5.45 special forged bullets have more then enough wounding factor to bring down even the largest oppressors given sustained fire and careful aim) "P.R.O.C." Chance= 15% (though largely stripped away, Meridian has put insights made in dissecting Corpussian weaponry to good use for citizens under it's umbrella of influence)ย Magazine= 60 round dual-lockย stripped "jungle-style"ย ย drums (see below)ย Reload Speed= 1.185 on the first reload (all it takes is to flip the magazine around and stick it in) 2.5 for the second (a tad bit cumbersome to handle at times, but still of use none-the-less) Trigger= Auto Mastery Rank Requisite= ?? Polarity= 1 Madurai and 1 Vazarin Syndicate Standing Cost= ????? Syndicate Rank Level= ????? Special Trait(s)= Due to the adhesive strip that holds the gun's grakata magazines together, the first reload and every odd number after that is extremely quick, allowing for the responsiveness every guerrilla fighter needs of their weapon.ย ย ย ย At the same time, the weapon also come equipped with a square shaped ballistic shield that encircles the midpoint between barrel and assembly with a gapย in the bottom part of theย top area fitted with a sheet of ballistic glass emblemized with the Steel Meridian symbol as aย targeting reticule,ย allowingย troops to aim for their targetsย while also maintaining at least a small amount of cover. (+40% reduction against melee and a +20% reduction against ranged when aiming down the sights, -15% aim speed due to the extra time needed to sight through the "scope slot".) The final icing on the cake that is only available to Tenno Operativesย ย is, of course, the neural rig. Monitoring the mental and physical stimulation of the Tenno during combat by an easy-to-hide under-skin implant in the warframe'sย head, the implant waits for both to crescendo. When theyย do, the transmitter transmits a signal to the frame-implant which in turn travels back to the Operator which forces it to emit a wave of Void energy. The transmitter thenย sends a signal to the Warframe which forces it to filter the signal into some manner of useful affect. In Steel Meridian's case, their "J-Wave" signal forces the Warframe to emit a blast wave that mimics the characteristicsย of a thermite ice bomb, jump starts wound healing,ย and forcesย the warframe's plating to adopt a non-Newtonian coating that aids in the deflection of blows significantly. ย Appearance= From a layout standpoint, the Piceadย has an air of professionalism to it despite being an ad-hoc weapon of desperate guerrillas and militias.ย The barrelย retains it's distinct Grineer aesthetic, derived from it's grakata components. Behind this, in place of the spiked protrusions of one of it's progenitor guns, a square ballistic shield with a small space along the "rail" portion to allow for a ballistic glass "scope window" section resides. Beyond this, the recognizably long and narrow profile of the dera resides, although much of it's technologically innovative internals have been gutted for black market sale and simplification and it's separately railed portions have been "merged" with outer plating, turning the once railed portion into a proper enclosed gun barrel and the outside almost seamless. Beneath the front, the grakata's gas-block has been reattached, allowing this valuable system to continue it's reliable function for slightly more moral masters. ย ย Towards the back, in the place where the dera'sย horrifically unergonomic trigger once sat, the grakata's magazine-well and trigger have been transplanted over for a slightly more comfortable fire-on-the-move combat experience. The weapon still accepts grakata drums, but has also been issued with a pair of adhesiveย high tension dual-lock stripsย which can (and is firmly recommended to) be placed on two separate magazines, allowing them to be fitted together in a face-to-face manner that makes exchanging between the two extremely simple. Finally, as for the rear of the weapon, the butt-stock is simply a dera'sย with a few grakata components stuck in to occupy space where the original technological componentsย once resided, allowing it to do it's actual job of absorbing recoil. The only truly distinguishing on-board piece here is the tiny-but-durableย antenna sticking out of the side of the weapon that transmits the neural pulse when the time arises. Color scheme wise, though the material appearanceย of some of the components still remains visible, the weapon's paint job retains the Meridian clay-white/ rust-orange metal aesthetic of the organization, complete with the bluish-cyan reflectors in the places where the Dera's energy displays once were and the prominent Steel Meridian symbol stenciled large and proud onto the dera-bodies' smooth surface. ย "Basic" Description= ย Never one to merely let assets lay about on the battlefield, Meridian affiliated companies have a tendency to collect quite the arsenal as they slowly crawl from one live-fireย zone to the next. While most of said arsenalย is commonly sold on the black marketย to fund further campaigns against the twin giants that are the Corpus Conglomerateย and the Grineer Empire, a modest portion eventually trickledย down to Meridian's wards themselves for whenever the steel line broke and the opposition reached (and sometimes breached)ย the walls themselves. Unfortunately, militiasย equipped with either foe's fallen weapons had difficulty adjusting and adapting toย them. The grakata's recoil, already difficult to handle for Grinic troops themselves, was almost painful for a normal man to withstand. Meanwhile, on the other end of the spectrum, looted deras proved to be just as ornery due to the sheer amount of maintenance required to keep them functioning in "primitive" conditions and the lack of recoil forcing precision fire that would expose an already soft and squishy target to even more punishment. ย ย To mitigate this, several of the larger and more entrepreneurial settlements began to strip down these firearms and merge them together into something that colonists could utilize properly. When Steel Meridian's leadership caught wind of this, their approval of the concept was unanimous. . . and their complete and total appropriation of the design was quite swift. Now, the weapon's existence is completely reliant on cooperative construction between Meridian engineering teams and local craftsmen, leading to some not-so-unfounded grumblings that Meridian's blueprint grab was a preventative measure against unprofitable declarations of colonial autonomy. Whether a symbol against oppression or for it, the Piceadย stands ready as a steady firearm that any willingย man, grineer, or tenno would appreciate as a part of their arsenal. ย Hide contents Phew, the first one is always the longest (giggity). Rest assured that the next five will most certainly not be quite this long. Don't touch that dial folks! Next up, we have the Kings and queens of rage against the regimes, the Reeeeedddd Veeeeiiiillll!As a side note, Mr. Rhekemi, I am so sorry. ย ย ย ย ย ย ย ย ย Link to comment Share on other sites More sharing options...
keikogi Posted December 2, 2019 Share Posted December 2, 2019 4 hours ago, (XB1)Fluffywolf36 said: MENTLEGEN, BEHOLD Initially I thought the weapon design was a bit off , the bottom part looked like a grineer gun but the rest looked like corpus parts adjusted by someone with some artist taste fallowing the tenno style but looking at the history of the gun it makes perfect sense. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 6, 2019 Author Share Posted December 6, 2019 (edited) Homemade 'Zagro' Sniper Rifle Homemade โZagroโ bolt-action Sniper Rifle "Some rail agents dropped by, flying at night like you're not supposed to. One Solaris, one... well, he said he was Saturnine but that doesn't seem right. Theyย sold us this bolt-action rifle! It looks Grineer made, but see here, Tenno? This receiver, the stock, they're all made out of pipes welded together. And I think there's part of a wrench and some leather used for that pistol grip!" ... "See, it uses a Grattler barrelย - The Saturnine said they took it from a downed transport. So itย uses the same ammo Grineer use in their heavier machineguns, and they customized it so it hits like a charging Kubrodon. And explodes on impact! The rest is mostly made from scratch. As for the Lankaย scope, well... you Tenno leave enough broken Lankas every day. I asked the Saturnine where it came from, and he says it's common enough on Titan, Enceladus, and Siaarnaq. Says one of the only advantages you have over Grineer is distance, and a well-placed shot from this will down any one of them. There's two things that bother me, though - first it's such a perfect weapon for us. Simple, easy to maintain, blows up Grineerย insideย their own armor... and uses their same ammo. It's almostย tooย perfect. Second, the Solaris said: 'The Business values working with you again.โ He had a Jovian accent, too. I can only assume that means he was working with one of the crime syndicates of the Outers. Or otherwise, it means these two Solaris were with...ย him. And ifย heโsย in contact with us again, then I fear for the future.โ Vikra Ohgun, Cetus Armory โCODEX ย Lore An anti-armor bolt-action sniper rifle invented by Steel Meridian artificer Corba Gral and Saturnine partisan Amuruq Lanziver during the Titan Offensive. The Zagro is a favorite sniper rifle for anti-Grineer insurgents due to its simplicity, ease of use, and the availability of its ammo. This particular version, one of many assembled by hand at Siaarnaq Armory, was built using discarded pipe from a Grineer Galleon, a wrench, discarded bicycle tires, a โretiredโ Grattler barrel, a homemade recoil reduction system, and a Lankaโs scope. Due to damage to most of these scopes, theyโre only capable of two zoom levels as opposed to three. However, itโs possible to use backup iron sights installed atop the sights for use at extreme close range, but at that point you should just use a pistol.ย It was also outfitted with a Grineer-made bipod. Thanks to its semiretired Grattler barrel, the Zagro fires the sameย ย rounds. However, it uses a jury-rigged โsupergunโ system hooked up to the sides of the barrel to drastically improve their velocity by creating miniature explosions as the bullet moves through the barrel.ย Due to tampering to increase the payload of the explosive, the Zagroโs rounds are semi-armor-piercing, explodingย insideย of armor. Against Grineer tanks, Thumpers, Bolkors and other heavy armor, this weapon is a Godsend, spraying hot plasma into the confined spaces of troop bays or cockpits upon piercing the armor. Among Saturnine partisans, Steel Meridian, and Ostron, the perfect shot through a wallย ย is known as โFried Eggs.โย While seemingly outclassed by its counterpart, the Kuva Chakkhurr, the Zagro has multiple advantages. It has a higher fire rate, quicker reload, better long-range capability thanks to its scope, and greater ease of use. The official line of the Siaarnaq-based Saturnine Independence Front (SIF) has been: โIn the wake of Vay Hek seeding the Plains Of Eidolon with Ghouls, and rumors of Ghouls being mutated by close proximity to Eidolon energy, we canโt afford to leave Cetus defenseless.โ However.ย A rumor has circulated in the Far Rim of the Origin System. A rumor repeated by Bidanians, Sednan Grineer, those few Corpus who man the polar outposts of Eris,ย ย and Barons in the Corpus capitol on Pluto alike: That something is approaching from the forgotten reaches beyond the Outer Terminus, beyond even far-off Bidan. The ancient God-machines that once laid waste to the Orokin and wiped out the Far Rim once before are returning. We can only hope this is untrue. Stats: Shared:ย Fire Rate: 1.25Reload: 2sMagazine Size: 4+1Status Chance: 35%Critical Chance: 28%Critical Multiplier:ย 2.4xTotal Damage: 300Min. Combo:ย 2ย shotsCombo Decay: 6s Normal AttacksDamage:ย 17595 Puncture70 Blast35 Heat15 Slash10 Impact Area Attacks Damage: 12585 Heat50 Impact10 SlashRadius: 3m Zoom Levels: 1x - Basic, non-sniper, non-scoped zoom. No bonuses.3x: + 35% critical chance5x: + 50%ย critical chanceSpecial Traits: One In The Breech: Reloading with one round left in the mag gives you an extra round. ARTIST NOTES: Do bicycles still exist in the world of Warframe? Thereโs no reason they shouldnโt, but this being Warframe, I seriously had to wonder. Perhaps I can try to make a version of the Bigun that uses generative design bicycle parts as opposed to a normal bicycle frame. That would be funny. First off - making Sniper Rifle stats isโฆย fairlyย unfamiliar territory for me. In fact, the last two sniper rifle concepts I made were before I startedย actually adding stats,ย to this day I have no idea how the Harkenโs weak point gimmick would work with scope zoom levels. Sure, thereโs all the battle rifles Iโve made, but I usually keep those to somewhere between 130 and 180 damage. (โฆThough with the Chakkhurr being a thing, and the Kuva Quartakk, I wonder if I should buff them a little more? Hmmm.)ย The tricky part here was something that didnโt feel as powerful as the Chakkhurr, except itโd have enough advantages that this still felt relevant. Also, I didnโt want it to outclass the Vectis Prime. This weapon here was inspired by improvised weaponry from all over the world from real life and fiction - specifically the PTRD, various homemade anti-materiel weapons, and - of course - the Valve. The rifle also has a recoil system similar to that of the NTW-20. No idea how well that works in this configuration, but it felt like a good idea. The โrumors of ancient god machinesโ thing, is of course, New War.ย Shouts out to @Unusย - here's something cool to look at once your vision comes back! Edited March 13, 2023 by (XBOX)Fluffywolf36 1 Link to comment Share on other sites More sharing options...
HugintheCrow Posted December 6, 2019 Share Posted December 6, 2019 6 hours ago, (XB1)Fluffywolf36 said: 0x - Basic, non-sniper, non-scoped zoom. Shouldn't that be 1x? 0x would be like infinitely farther away (which is a weird concept, you zoom out so hard, you're at the opposite end of the universe). Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 6, 2019 Author Share Posted December 6, 2019 (edited) 6 hours ago, HugintheCrow said: Shouldn't that be 1x? 0x would be like infinitely farther away (which is a weird concept, you zoom out so hard, you're at the opposite end of the universe). I wasn't sure how to write the fact that it was basically just "normal rifle zoom." So, you're probably right! While you're here, any thoughts on the rest of the gun? Edited December 6, 2019 by (XB1)Fluffywolf36 Link to comment Share on other sites More sharing options...
HugintheCrow Posted December 6, 2019 Share Posted December 6, 2019 23 minutes ago, (XB1)Fluffywolf36 said: I wasn't sure how to write the fact that it was basically just "normal rifle zoom." So, you're probably right! While you're here, any thoughts on the rest of the gun? Well, it's basically a lanka without annoying charge mechanic, with lower zoom for the same bonusesย and a big boi 3m aoe, but worse damageย and damage types. Seems solid. Compared to my Demolok (it's an anti-materiel too, which is why I'm comparing, although not counting as a sniper rifle), it's got waaay less damage, but better crit and (way better) status, but seems geared more against grineer machinery and enemies (heat and blast damage) compared to Demolok's superior against corpus proxiesย magnetic, impact and puncture. Funnily enough, both weapons feature exact same mag size. inside spoiler is the demolok for comparison's sake: Spoiler Description: This precision semi-auto rifle was created to destroy enemy armour. It's stopping power is so high, that instead of having normal recoil it pushes the shooter back. Ammunition for this gun was first designed for orbital-station-grade weaponry. Developed in secret by the Hrokgar Masterworks, like most Korsar weapons. Mechanics: Innate:ย Ultra Recoil: Pushes the user back with each shot. Innate:ย Dual Stage Warhead Munitions:ย Fires powerful 2-stage warheads, which first dealย ย Magnetic damage (with a guaranteed proc) in a small aoe, then deals the rest of the damage Alt-fire:ย Modular Scope: Press while Scoped in to switch between a 2.5x/4x magnification. Design notes: Not a sniper. Just a really big semi-auto assault rifle. Has low zoom normally, but can alt-fire to zoom closer. Stats: Mastery: 12 Slot: Primary Type: Rifle Trigger: Semi-Auto Ammo: Heavy Noise: Alarming Fire rate: 1.5 rounds per second Accuracy: 75 Magazine size: 4+1 rounds per mag Max ammo: 20 Reload time: 3.0 s Total Damage: 1850.0 ย Impact: 500.0 ย Puncture: 600.0 ย Slash: 250.0 ย Magnetic: 500.0 Crit chance: 25% Crit multiplier: 2.0 Status chance: 10% Damage falloff: N/A Polarities: N/A Manufacturing Requirements: Blueprint obtainable from Korsar Heavy Support Gunners ย Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 6, 2019 Author Share Posted December 6, 2019 5 hours ago, HugintheCrow said: Well, it's basically a lanka without annoying charge mechanic Think of it as basically a Chakhurr-Lanka hybrid. A chaklanka or something. Except unlike the Chakhurr, it doesn't comeย with aย reload that reminds you of the inevitability of death. 5 hours ago, HugintheCrow said: , but worse damageย and damage types. Seems solid. Unless I'm making revolvers orย semiauto battle rifles (Because with the exception of the Quartakk series, I think most Tenno can agree that our current offerings thereย deserveย to be outclassed)ย like to make sure that these things don't outclass anything that currently existsย tooย badly. Glad it's solid! Also, I did some math, and the damage seems at least comparable to Vectis Prime. Though the latter will still be able to outdo it on headshot damage. Also, thanks to the area attacks, this can crit twice, so I feel like that'll give it some utility against Eidolons and stuff. 5 hours ago, HugintheCrow said: Innate:ย Dual Stage Warhead Munitions:ย Fires powerful 2-stage warheads, which first dealย ย Magnetic damage (with a guaranteed proc) in a small aoe, then deals the rest of the damage ย ...Wait. Theseย both have exploding ammo? Huh. These are eerily similar. ย 5 hours ago, HugintheCrow said: Magazine size: 4+1 rounds per mag ย ...right down to the same magazine gimmick, too. Huh. I'm so used to being one of the only people that uses that mechanic. ย 5 hours ago, HugintheCrow said: Total Damage: 1850.0 ย Impact: 500.0 ย Puncture: 600.0 ย Slash: 250.0 ย Magnetic: 500.0 ...Are you sure this isn't too much damage? Because, like... this thing's damage rivals even the Velocitus. Link to comment Share on other sites More sharing options...
HugintheCrow Posted December 6, 2019 Share Posted December 6, 2019 5 minutes ago, (XB1)Fluffywolf36 said: Wait. Theseย both have exploding ammo? Huh. These are eerily similar. Only the magnetic stage detonates. The main damage is single-target. 5 minutes ago, (XB1)Fluffywolf36 said: ...right down to the same magazine gimmick, too. Huh. I'm so used to being one of the only people that uses that mechanic. I started adding round-in-chamber to every gun that made sense after I started playing R6 siege. 6 minutes ago, (XB1)Fluffywolf36 said: ...Are you sure this isn't too much damage? Because, like... this thing's damage rivals even the Velocitus. It's heavy ammo too, so it makes sense, I think. Link to comment Share on other sites More sharing options...
(XBOX)UpgradeAcorn989 Posted December 7, 2019 Share Posted December 7, 2019 4 hours ago, (XB1)Fluffywolf36 said: ...Are you sure this isn't too much damage? Because, like... this thing's damage rivals even the Velocitus. i couldnt help it Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 7, 2019 Author Share Posted December 7, 2019 2 minutes ago, (XB1)UpgradeAcorn989 said: i couldnt help it Eh, someone had to do it. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 7, 2019 Author Share Posted December 7, 2019 21 hours ago, HugintheCrow said: I started adding round-in-chamber to every gun that made sense after I started playing R6 siege. ย In my case it was after Metro Exodus. 21 hours ago, HugintheCrow said: It's heavy ammo too, so it makes sense, I think. If it's heavy ammo, I guess that makes sense. Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 12, 2019 Author Share Posted December 12, 2019 I'm going to be taking a brief sabbatical from this thread for a bit. I've noticed I seem to be lapsing into burnout-like symptoms, and - as I have The Outer Worlds, Metro Last Light Redux, and of course SPACELORDS (mutha mutha) - it seems like a good time to take a short break so I can come back with a weird concept of some kind. 1 Link to comment Share on other sites More sharing options...
(XBOX)Fluffywolf36 Posted December 14, 2019 Author Share Posted December 14, 2019 (edited) What's Next: It turns out I have a lot of concepts in the pipeline - and I'm planning to spend some time in Warframe tomorrow, trying to get myself reggie for Railjack. Turns out, I kind of miss being an unstoppable avalanche of destruction and autoshotgun*. It also helps that I get to be a space ninja viking pirate with ice powers now. So that's cool. So, here's some of the new stuff I'm gonna be working on in the new year: "Serious" Concepts: VULKODLAKย Warframe! An offensive berserker unable to die... despite its best wishes. It's basically Loaht from Spacelords (MUTHA MUTHA) The next frame after this will be female. And they will have a nice ass. This is just common sense. More Ganymede! It's good to have goals. I've made some plans on how the Ganymedean landscape will look, and a lot of the starter quest is already written upย - now I just need to spend some time thinking about the resources... Content that fits with Railjack It's honestly too hard for me to judge what Railjack will be like (It's been here for likeย one dayย as of me writing this - I seriously doubt anyone has enough of their bearings here) but I want to do more Railjack-related content. Especially if it's in the Jovians or near Saturn. I feel like Jupiter and Saturn areย veryย underutilized area when it comes to Warframe. They're not just gas giants, they have so many moons! And Warframe barely does anything with said moons. 'Smoke' Warframe I'm toying with the idea of a Frame that can become smoke,ย possess enemies, and asphyxiate them. Possible, but not likely.Weaponry: ย A Corpus weapon similar to the Gloop Gun from The Outer Worlds!โA less-lethal weapon designed for use against hardy Solaris in Corpus holdings from Pluto to Venus, this weapon fires balls of exploding plesh that stick to surfaces and then concussively explode. After rigorous testing by the Corpus Board, this weapon was found perfectly legal under both the Technocyte Ban and theย Gradivus Accords of โ013. Still, some Solaris have to wonderโฆโ The idea here is that it uses biotech of a sort to create the plesh - which naturally has the Corpus worried. Nef Anyo, in a stunning display of the brilliant corporate thinking to which we have become accustomed, may or may not have bribed inspectors to look the other way on what may or may not be dangerous Infested biotech. Corpus Particle Pistolย inspired by that gun from Blade Runner.ย Did you know that the Blade Runner gun was meant to fire small black holes? It'sย true! Grineer LMG I actually have a really good drawing of a Grineer LMG from Mars' Boril Kasma armory somewhere around here. I just don't know what'll make it super useful. Not yet, anyway.ย 'Fedorova' Rifle Slower-firing, precise automatic rifle. This is totally different from the Bruin.ย Corpus or Sentient Beam/Sniper hybrid gun I find it fascinating the way you can bend the rules with the Quatz's gimmick by zooming in while still holding the trigger. I want to see what I can do by combining a sniper rifle with a beam. Another Revolver It's what I do. More Spacelords ripoff weapons. It's also what I do. Another Sniper Rifle All I know is I don't want it to be bolt-action. Nothing against that, it's just... the last three have been bolt-action. Perhaps a Sentient weapon. ย Edited December 14, 2019 by (XB1)Fluffywolf36 Link to comment Share on other sites More sharing options...
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