leagueops Posted October 10, 2017 Share Posted October 10, 2017 i hate it when i play a fissure mission alone because i usually suffer from bad connection and i finish an objective, intercetpion for example, not enough enemies spawn for me to get reactant from, will something ever be done to either spawn more enemies in solo missions or guaranteed 10 reactant upon killing all enemies https://imgur.com/a/USjie Link to comment Share on other sites More sharing options...
--Nef-Anyo-- Posted October 10, 2017 Share Posted October 10, 2017 I had this exact same problem. I had 3 people in my group and then 2 left and I was left alone. Next round I had hardly any reactant drop and basically the interception mission completed without me opening the relic. There should always be 10 dropping no matter what. Link to comment Share on other sites More sharing options...
Archistopheles Posted October 10, 2017 Share Posted October 10, 2017 10 minutes ago, leagueops said: not enough enemies spawn for me to get reactant from Try only capping 3/4 points. Link to comment Share on other sites More sharing options...
leagueops Posted October 10, 2017 Author Share Posted October 10, 2017 would just be easier to spawn more enemies, i want to capture all 4 to do it quicker Link to comment Share on other sites More sharing options...
[DE]Grzegorz Posted October 10, 2017 Share Posted October 10, 2017 Why exactly doesn't reactant droprate increase as the mission nears to its end? It's not like having too much reactant is a problem. Link to comment Share on other sites More sharing options...
(PSN)jFresh215 Posted October 10, 2017 Share Posted October 10, 2017 1 minute ago, leagueops said: would just be easier to spawn more enemies, i want to capture all 4 to do it quicker yes but while there is an issue, using this work around will keep you from finishing too quickly. I do agree, solo interception and at times survival can be a pain to get all 10 reactant. Link to comment Share on other sites More sharing options...
(PSN)bullet1351 Posted October 10, 2017 Share Posted October 10, 2017 If you do not have reactant slow down I run into this problem in defense missions were people kill everything before it gets corrupted. I ask them to slow down and we get the reactant easy the same for interception you are not saving time by killing the enemies too fast. Link to comment Share on other sites More sharing options...
InDueTime-EN- Posted October 10, 2017 Share Posted October 10, 2017 This is something that needs to be addressed for solo players. Another option would be to spawn the fissures more often because one of the main cause of this is that players tend to kill the enemies before they become corrupted. Link to comment Share on other sites More sharing options...
SDGDen Posted October 10, 2017 Share Posted October 10, 2017 1 hour ago, leagueops said: when i play a fissure mission alone because i usually suffer from bad connection appart from yes. this is an issue that needs to be fixed. you cant suffer from a bad connection to the host if you're the host. Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted October 10, 2017 Share Posted October 10, 2017 its not just solo missions. reactant can be a problem if the squad kills too fast If you join late due to random matchmaking Some missions are just problematic (ON XB the corpus sabotage mission where you simply expose the reactor and destroy it will frequently fail to produce enough no matter how long you stay.) They really should ensure that regardless of when you join, at least 10 reactants drop for you (it can still be incumbent upon you to find them and pick them up before the time runs out on survival, next wave starts on defense, out or you head to extraction Link to comment Share on other sites More sharing options...
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