(PSN)iPoisonedFlint Posted October 19, 2017 Share Posted October 19, 2017 Why is kuva still a pain to collect? I spend 5 days collecting 50k kuva, just to blow it in 5min and still not get a roll I want (not even close to it)... just give us an endless kuva farming mission or a way to collect 10k at once, cause let’s be honest 3500 a roll after 9 or 10 rolls is stupid. Link to comment Share on other sites More sharing options...
Mr._Clean Posted October 19, 2017 Share Posted October 19, 2017 The problem is the Riven system has too many layers of RNG. They need to strip several, not just one, of those layers away. Link to comment Share on other sites More sharing options...
(PSN)RaisedWithEwoks Posted October 19, 2017 Share Posted October 19, 2017 Yeah endless Kuva mission would be awesome! Or some other ways to obtain Kuva quicker. Link to comment Share on other sites More sharing options...
toafarmer Posted October 19, 2017 Share Posted October 19, 2017 When I saw the title I thought this was about the price of beer. Link to comment Share on other sites More sharing options...
(PSN)iPoisonedFlint Posted October 19, 2017 Author Share Posted October 19, 2017 I don’t to much care about the RNG, My Problems is that there’s no way to collect more kuva at once. I spend 2 or more hours farming kuva just to get 2 rolls!! Link to comment Share on other sites More sharing options...
(PSN)iPoisonedFlint Posted October 19, 2017 Author Share Posted October 19, 2017 (edited) 4 minutes ago, toafarmer said: When I saw the title I thought this was about the price of beer. Lmao I’m done 😂... yea DE fix this too Edited October 19, 2017 by (PS4)damagerate1 Link to comment Share on other sites More sharing options...
(XBOX)calvina Posted October 19, 2017 Share Posted October 19, 2017 If only DE could actually make it so Kuva can drop as a resource from enemies in Kuva Fortress. 2 birds in one stone, a whole tileset becomes relevant where people are actually bothered to play it, and Kuva is easier to farm. Link to comment Share on other sites More sharing options...
Xaero Posted October 19, 2017 Share Posted October 19, 2017 Is this a real problem? Stopped caring about both Kuva and Rivens long ago, don't feel any problems with the content. Link to comment Share on other sites More sharing options...
Sd_Kfz182 Posted October 19, 2017 Share Posted October 19, 2017 Upvote. A change to the way kuva are collected would be nice. At the minute the whole kuva farming and riven rerolling is just too painful. Link to comment Share on other sites More sharing options...
kyori Posted October 19, 2017 Share Posted October 19, 2017 Sadly in one of the devstreams, Scott has clarify that he doesn't want to implement endless kuva. Link to comment Share on other sites More sharing options...
Dabluechimp Posted October 19, 2017 Share Posted October 19, 2017 1 hour ago, (Xbox One)calvina said: If only DE could actually make it so Kuva can drop as a resource from enemies in Kuva Fortress. 2 birds in one stone, a whole tileset becomes relevant where people are actually bothered to play it, and Kuva is easier to farm. I was completely confused as to why that wasn't a thing to begin with, you'd think Kuva units would drop Kuva Link to comment Share on other sites More sharing options...
(XBOX)calvina Posted October 19, 2017 Share Posted October 19, 2017 7 minutes ago, Dabluechimp said: I was completely confused as to why that wasn't a thing to begin with, you'd think Kuva units would drop Kuva Same with the void, if traces dropped off corrupted enemies in the void, that would also be a popular place again. Link to comment Share on other sites More sharing options...
(PSN)TertulSee Posted October 19, 2017 Share Posted October 19, 2017 I wish that Kuva didn’t work like Alerts. Once you do all the Kuva Quests, you would have to wait until a new set of Kuva mission begins. I would suggest making Kuva Missions local and finishing one would start a new one. Link to comment Share on other sites More sharing options...
(PSN)iPoisonedFlint Posted October 19, 2017 Author Share Posted October 19, 2017 3 hours ago, (PS4)godlysparta said: I wish that Kuva didn’t work like Alerts. Once you do all the Kuva Quests, you would have to wait until a new set of Kuva mission begins. I would suggest making Kuva Missions local and finishing one would start a new one. Well something needs to change.... maybe make the guardians drop kuva when you kill them Link to comment Share on other sites More sharing options...
(PSN)iPoisonedFlint Posted October 19, 2017 Author Share Posted October 19, 2017 (edited) I got it!!! After killing a kuva guardian, there’s a chance they drop some kind of key. This key unlocks a kuva vault on one of the missions on the kuva fortress and you have a limited time to collect as much kuva as possible before mission failure. And there should be some kind of really hard Community challenge and if enough of us pass it we should get a double kuva or Resource drop weekends Edited October 19, 2017 by (PS4)damagerate1 Link to comment Share on other sites More sharing options...
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