corpseshock Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown - Updated Sound FX for reloading a Sicarus - Added visual indicator to Ogris and Lanka when they are ready to fire - Added Sound FX for Wyrm Sentinel’s Crowd Control ability - Reworked some of the pit traps in the Loot Rooms found in Orokin Void levels - Updated Visual FX on Ember’s Overheat ability - Updated Visual FX on Trinity’s Link and Energy Vampire abilities - Updated Visual FX on Ash’s Smoke Screen ability - Tuned difficulty for Mastery Challenges for Ranks 4+ to be more balanced for a wider range of weapons - Sentinels will now be revived at the end of a dueling round Fixes: - Fixed an issue causing players to not acquire Pickups when rolling, sliding or using a power through them - Fixed crash that could occur when using Vortex - Fixed shields not replenishing if damaged while using Nyx's Absorb - Fixed missing Charge-up Sound FX on various swords - Fixed dead ends appearing in Dojo at the point where two rooms perfectly connect - Fixed some collision and AI navigation issues in Corpus Defense missions - Fixed an issue causing enemies to continue spawning in an Extermination mission, after the count had reached zero - Fixed an issue with Saryn’s Poison ability, so that the globes now replicate correctly for clients - Fixed Hornet Strike not affecting DOT from the Acrid - Fixed an issue causing some traps in the Orokin Void levels to not take any damage from certain weapons - Fixed an issue causing players to be left in an unresponsive, black screen state when a duel round completes Looks like our Wave Defense Event has still a chance to be a success. Many players got pissed because of constant crashes past wave 80. Link to comment Share on other sites More sharing options...
Vannell Posted June 19, 2013 Share Posted June 19, 2013 Thanks for updating. Oh, and fix Dread charging sound, Cause it's not affected by Speed Trigger mod like Paris. Link to comment Share on other sites More sharing options...
Armanello Posted June 19, 2013 Share Posted June 19, 2013 Cooldown removed. That awesome. Link to comment Share on other sites More sharing options...
MyXmaN Posted June 19, 2013 Share Posted June 19, 2013 - Added visual indicator to Ogris and Lanka when they are ready to fire I love you!!! Link to comment Share on other sites More sharing options...
iBlasteR Posted June 19, 2013 Share Posted June 19, 2013 Awesome, you're awesome! Link to comment Share on other sites More sharing options...
Riklo Posted June 19, 2013 Share Posted June 19, 2013 It seems that my ogris has a reduced fire rate... I could shoot faster before the update. Link to comment Share on other sites More sharing options...
BaaLz0rZ Posted June 19, 2013 Share Posted June 19, 2013 - Fixed an issue causing players to not acquire Pickups when rolling, sliding or using a power through them Thaaaaaaaaaank youuuuuuuuu !!!! Finally ! I can Slash dash my way through all levels and pick-uk the energy orbs meanwhile ! My fellow Xcalibur Tenno will wet their bodysuits all day long now ! Link to comment Share on other sites More sharing options...
DeadAsHell Posted June 19, 2013 Share Posted June 19, 2013 - Fixed an issue causing players to not acquire Pickups when rolling, sliding or using a power through them Yeeeeeeeeeeeeeeeeeeeeeeehaaaaaaaaaaaaaaaaaaaaaaa!!!!!!!!!!!!!!!!!! Thank you for the awesome hotfix! :D Link to comment Share on other sites More sharing options...
BleiDD__ Posted June 19, 2013 Share Posted June 19, 2013 fix torid plz Link to comment Share on other sites More sharing options...
GrayFox Posted June 19, 2013 Share Posted June 19, 2013 First on the list got me straight to the heart.. the rest filled me with joy...LET THE SLIDING COMMENCE!!!!!!!!! Link to comment Share on other sites More sharing options...
[DE]Glen Posted June 19, 2013 Share Posted June 19, 2013 bmason, on 19 Jun 2013 - 09:47 AM, said: *aargh* had to disable "bulk download" just for it to start downloading. Bulk download doesn't affect updates (just initial download). Link to comment Share on other sites More sharing options...
Daga Posted June 19, 2013 Share Posted June 19, 2013 Very nice update. I love you Digital Extremes! Link to comment Share on other sites More sharing options...
wkfire Posted June 19, 2013 Share Posted June 19, 2013 Now the sound of Corpus death is more frightening than Stalker's appearance o.o Link to comment Share on other sites More sharing options...
Phoenix86 Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown OH MY GAWD THX :Q Link to comment Share on other sites More sharing options...
CrazyCanadian24 Posted June 19, 2013 Share Posted June 19, 2013 Bulk download doesn't affect updates (just initial download). *sees profile icon* Wait a minute, a member of the DE staff is a brony? Well. We're all doomed. Link to comment Share on other sites More sharing options...
MakubeX Posted June 19, 2013 Share Posted June 19, 2013 (edited) wooh look at de_glens avatar looks like an upcoming pony type melee sentinel :) Edited June 19, 2013 by MakubeX Link to comment Share on other sites More sharing options...
Xievie Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown You put it at the top on purpose. You guys are great! ;3 Link to comment Share on other sites More sharing options...
Lumireaver Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown I respectfully disagree with this decision. :-( Thanks for the patch though. Link to comment Share on other sites More sharing options...
saladbag Posted June 19, 2013 Share Posted June 19, 2013 Hooray! Link to comment Share on other sites More sharing options...
Makinar Posted June 19, 2013 Share Posted June 19, 2013 Make my day Link to comment Share on other sites More sharing options...
Ranho Posted June 19, 2013 Share Posted June 19, 2013 peropero Link to comment Share on other sites More sharing options...
shyme Posted June 19, 2013 Share Posted June 19, 2013 yea! Link to comment Share on other sites More sharing options...
ChaoDeAlgo Posted June 19, 2013 Share Posted June 19, 2013 im very happy with the updates! will be on the look out for more bugs to report! :) Link to comment Share on other sites More sharing options...
Bitfly Posted June 19, 2013 Share Posted June 19, 2013 (edited) Changes: - Added visual indicator to Ogris and Lanka when they are ready to fire I was happy to read this, but when I got in game to try it out... This needs to be redone. I'm using the Lanka, disappointed and annoyed to see that the charge indicator is some lame sparkles around your weapon, I was even more disgusted to see that IT DOESN'T EVEN SHOW WHEN ZOOMING IN. Yes, there's a charging indicator and that's a good idea, but it's poorly executed and it doesn't show when we need it the most. I can probably get used to the annoying sparkles even though it doesn't make sense, but it doesn't help me when using my sniper for sniping. EDIT- Messing around with it some more, I've noticed that the sparkles are inconsistant. You're really just looking for the blue light while the sparkling just confuses you. Edited June 19, 2013 by Bitfly Link to comment Share on other sites More sharing options...
SpFinX Posted June 19, 2013 Share Posted June 19, 2013 - Removed Slide CooldownOMG YES! I love you DE =) Link to comment Share on other sites More sharing options...
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