Xievie Posted June 19, 2013 Share Posted June 19, 2013 When is vauban getting his much needed nerf? He doesn't NEED a nerf. Why are you complaining anyways? Not like this is a PvP based game. Link to comment Share on other sites More sharing options...
Strudul Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown Yes! Fixes: - Fixed an issue causing players to not acquire Pickups when rolling, sliding or using a power through them Fùck Yes! Link to comment Share on other sites More sharing options...
Loser_Prime Posted June 19, 2013 Share Posted June 19, 2013 - Fixed Hornet Strike not affecting DOT from the Acrid Whoa. So the DoT not scaling was unintended all along. =D Link to comment Share on other sites More sharing options...
LazerusKI Posted June 19, 2013 Share Posted June 19, 2013 (edited) When is vauban getting his much needed nerf? He doesn't NEED a nerf. Why are you complaining anyways? Not like this is a PvP based game. exactly. Vauban is good at Crowd Controll, but bad in offense like Saryn, Ember etc. He does not need a nerf, he needs some (more) fixes (because vortex is still bugged in other aspects) i mean...if you want to nerf vauban, why not nerf frosts snowglobe? saryns miasma? Embers WoF? Trinitys Energy Heal/Group heal? there are some strogn abilitys, but most of them are situational. Vauban is very stationary, not mobile like saryn. saryn is good at anything, tanking, AoE damage, Melee damage, range damage, Crowd Controll... the same for frost, he can block every single shot with his snowglobe while he can take a lot of damage and shoot out of his globe. this game is not LoL, its not PVP, its PVE, and in PVE you need only to fix stuff, not nerf something to death. Rhinos Iron Skin was needed, because it was way to easy to turn completely invulnerable with him. Edited June 19, 2013 by LazerusKI Link to comment Share on other sites More sharing options...
StrikeXII Posted June 19, 2013 Share Posted June 19, 2013 *waxes buttocks* Time to slide Link to comment Share on other sites More sharing options...
Patrynio Posted June 19, 2013 Share Posted June 19, 2013 Slide/pick ups changes, awesome! 200MB came probably from new sounds and visual FX : ) Link to comment Share on other sites More sharing options...
VeNoM0619 Posted June 19, 2013 Share Posted June 19, 2013 Vauban can solo all defense missions up to wave 1 million. They nerfed nyx because he had too much cc. (Nyx is completely useless now.) Rhino because he was too much of a tank. Frost snowglobe isnt infinite cc. Vauban is infinite cc. Link to comment Share on other sites More sharing options...
Ronyn Posted June 19, 2013 Share Posted June 19, 2013 He doesn't NEED a nerf. Why are you complaining anyways? Not like this is a PvP based game. I'm not saying Vaubon needs a nerf.. BUT just because something is a PVE game doesn't mean balance doesn't matter. It wouldn't be wise to make one frame struggle through the whole experience while another walks through easily. Lack of balance makes it very hard to tune encounter difficulty. Ideally the frames would have different strengths and weaknesses but be similar in overall effectiveness. Link to comment Share on other sites More sharing options...
KvotheTheArcane1 Posted June 19, 2013 Share Posted June 19, 2013 Vauban can solo all defense missions up to wave 1 million. They nerfed nyx because he had too much cc. (Nyx is completely useless now.) Rhino because he was too much of a tank. Frost snowglobe isnt infinite cc. Vauban is infinite cc. No, Nyx was inf CC AND damage where the enemies would kill each other for you, doesn't happen with vauban. Link to comment Share on other sites More sharing options...
CorrTerek Posted June 19, 2013 Share Posted June 19, 2013 We still can't build a reactor next to the Clan Hall. Is this going to be fixed? Link to comment Share on other sites More sharing options...
Hezekiah Posted June 19, 2013 Share Posted June 19, 2013 Slide dashing is back......... Tell me it's true.........Happy dance Link to comment Share on other sites More sharing options...
darksithis002 Posted June 19, 2013 Share Posted June 19, 2013 (edited) - Fixed crash that could occur when using Vortex so does that mean that i can use a vortex now when a clanmate uses it and it won't crash now? or that i can use a vortex while teslas are out and it won't crash? thanks for the hotfixs there is another glitch i found before the hotfix where the double vortex caused a friend to crash in a def mission, so i got host migrated while getting pushed off the edge by vortex, and when the migration was done i was loaded to a black screen, and after a few seconds was killed for it and when i revived i was put at the initial spawn point, causing me to lose the mission since i couldn't get back in time to save the pod. hope the vortex crash fix fix's that. Edited June 19, 2013 by darksithis002 Link to comment Share on other sites More sharing options...
VER1 Posted June 19, 2013 Share Posted June 19, 2013 I have to say the audio is making good progress. Link to comment Share on other sites More sharing options...
Bitfly Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown - Updated Sound FX for reloading a Sicarus - Added visual indicator to Ogris and Lanka when they are ready to fire - Added Sound FX for Wyrm Sentinel’s Crowd Control ability - Reworked some of the pit traps in the Loot Rooms found in Orokin Void levels - Updated Visual FX on Ember’s Overheat ability - Updated Visual FX on Trinity’s Link and Energy Vampire abilities - Updated Visual FX on Ash’s Smoke Screen ability - Tuned difficulty for Mastery Challenges for Ranks 4+ to be more balanced for a wider range of weapons - Sentinels will now be revived at the end of a dueling round - Added critical chances to weapons not being able to crit - Changed map opacity on radar - More stuff I didn't mention here Fixes: - Fixed an issue causing players to not acquire Pickups when rolling, sliding or using a power through them - Fixed crash that could occur when using Vortex - Fixed shields not replenishing if damaged while using Nyx's Absorb - Fixed missing Charge-up Sound FX on various swords - Fixed dead ends appearing in Dojo at the point where two rooms perfectly connect - Fixed some collision and AI navigation issues in Corpus Defense missions - Fixed an issue causing enemies to continue spawning in an Extermination mission, after the count had reached zero - Fixed an issue with Saryn’s Poison ability, so that the globes now replicate correctly for clients - Fixed Hornet Strike not affecting DOT from the Acrid - Fixed an issue causing some traps in the Orokin Void levels to not take any damage from certain weapons - Fixed an issue causing players to be left in an unresponsive, black screen state when a duel round completes Better patch notes please Link to comment Share on other sites More sharing options...
KvotheTheArcane1 Posted June 19, 2013 Share Posted June 19, 2013 Better patch notes please such as...? Link to comment Share on other sites More sharing options...
Xievie Posted June 19, 2013 Share Posted June 19, 2013 I'm not saying Vaubon needs a nerf.. BUT just because something is a PVE game doesn't mean balance doesn't matter. It wouldn't be wise to make one frame struggle through the whole experience while another walks through easily. Lack of balance makes it very hard to tune encounter difficulty. Ideally the frames would have different strengths and weaknesses but be similar in overall effectiveness. I'm also not saying that balance doesn't matter because it's a PvE game. I just said that you just shouldn't nerf something to be as useless as a Volt is. If you want anything to compare to Vauban, buff it. Now if something is game breaking, like a weapon as fast as a Grakata doing 100 damage per bullet, THEN you can nerf it. Link to comment Share on other sites More sharing options...
Keetsune Posted June 19, 2013 Share Posted June 19, 2013 (edited) - Fixed Hornet Strike not affecting DOT from the Acrid Yeah sure and leave Torid unaffected even with elemental mods ... Edited June 19, 2013 by Keetsune Link to comment Share on other sites More sharing options...
iceagex Posted June 19, 2013 Share Posted June 19, 2013 (edited) iron skin is still crap Edited June 19, 2013 by iceagex Link to comment Share on other sites More sharing options...
HypecT Posted June 19, 2013 Share Posted June 19, 2013 Thanks! Link to comment Share on other sites More sharing options...
EvolutionOfWar Posted June 19, 2013 Share Posted June 19, 2013 I feel as though the game suddenly got way slower for me. I seem to have lost quite a bit of FPS. Anyone else? Link to comment Share on other sites More sharing options...
VanillaRegal Posted June 19, 2013 Share Posted June 19, 2013 I see nothing but good things here. All stuff that has been wanted for a while. Do they have someone else doing Balance changes? I can't seem to see any kinds of low points. Link to comment Share on other sites More sharing options...
Bushinji Posted June 19, 2013 Share Posted June 19, 2013 removal of slide cooldown, yay!That means Insta Founder Package purchase for me! :D Link to comment Share on other sites More sharing options...
Hatr Posted June 19, 2013 Share Posted June 19, 2013 I can't believe you haven't fixed locked chat after slide.. and locked on sprinting state, i guess there's still A LOT to do but.. let's say that the fixes.. really had major impact on our gameplay experience Link to comment Share on other sites More sharing options...
Synikal Posted June 19, 2013 Share Posted June 19, 2013 (edited) We're not going to stop sliding, ever. Comment of the year, 2013! I can't believe you haven't fixed locked chat after slide.. and locked on sprinting state, i guess there's still A LOT to do but.. let's say that the fixes.. really had major impact on our gameplay experience If you ever can't open the chat window, try zooming in with right click or jumping. Works for me every time o__o Edited June 19, 2013 by Synikal Link to comment Share on other sites More sharing options...
Toom1275 Posted June 19, 2013 Share Posted June 19, 2013 Some other changes I've noticed that I haven't seen on the patch notes yet. New door sfx for grineer galleon. New sfx for hull breach on corpus ships. New dissolve sfx for target capture (No more epic scream, it seems) More FX on WoF (better ground decal?, swirling sparks) Heavy gunner ground attack sfx changed New SFX for using health restore. Updraft in the Void parkour room looks different. (less watery, more sparkly) Link to comment Share on other sites More sharing options...
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