Since it's been a while after New War and the introduction of the Drifter Camp, I wanted to give feedback and hopefully (:primedsoon:) get a response directly from the DEvs.
Although the wear and tear slider (in orbiter appearance) affects the amount of scratches, smudges and "tearing off textures" for the inside -> it doesn't coincide with the exterior + interior aspect of the Drifter Camp since we can go outside and can now check the orbiter's appearance while our ship segment hovers above plus decorating or doing veilbreaker.
The current wear and tear setting for when the off-camp orbiting makes sense since we are in outer space but when it's the case of the drifter camp it just feels incomplete and inconsistent.
Now that the New War is quite a few updates far from its release, I suggest the following:
- Being able to also remove the outside orbiter scratches, smudges and "tearing off textures" as well as the water leaks, puddles and the disorganized cables that are in the corridors between helminth, operator room and personal quarters in proportion to the values given in the wear and tear slider for the Orbiter Appearance. Issue: Drifter Camp lacking proportional customization overhaul, incomplete internal wear and tear slider and non existent outside, some inconsistencies (1)
- Glass ceiling should show hovering ship since the distance is too short for it to disappear. Issue: Only shows after exiting the foundry, mods, arcanes, pets, relics, arsenal segment, disappears when entering, creating visual dissonance. (2)
A few visual references:
(1)
(2)
I would really appreciate some constructive insight from the players as well.
Previously I did suggest something similar like this before, but the post got archived sooner than the attention it should have gotten