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Koldraxon-732

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Posts posted by Koldraxon-732

  1. Clan Dojos are social spaces and run on the same servers that handle Relays. Microsoft and their way of keeping the Xbox proprietary platform afloat are to blame for this.

    A solution is to come on PC and start anew, where you will never have to despair about subscriptions ever again. Unless it's World of Warcraft.

  2. Peculiar mods:

    Spoiler

    Soontm.
    -Accelerates cutscenes and dialogue, and makes loading screens look faster. Causes animations for casting to play a little faster, but doesn't change actual casting speeds. Also causes enemies to play stagger animations with running animations, as though they were trying to go faster but it wasn't working.
    [DE]lay.
    -Causes everything to sound slower, and all non-essential animations to play at a slight delay or slower than usual, as though a Fissure relic reward selection screen was about to pop up.
    [PH].
    -Causes all sounds from you and enemies you've damaged to use placeholder or early versions of said sounds.
    -Causes all visuals of enemies and abilities to look placeholder-y.
    -Animations look choppy and incomplete.

     

  3. List of emotes that would be nice:
     

    Spoiler

     

    -Diegetic pause menu emote, perhaps with the option to depict an emoticon or glyph of choice. Would also cause everyone else to see the player using the menu in real-time, which would be interesting.

    Spoiler

     

    -Hug (torn from the myriad of handshake options, and uses the handshake-requires-recipient-to-use-handshake function to prevent forced hugs and surprise... M-rated actions).

    -Sit (squat), borrowed from a Warframe's idle animation set.

    -Sit (cross-legged, butchered from the meditate emote).

    -Shrug (with the arms outward, not the smug one we have now).

    -Fold arms (a toggled version of the 'smug shrug' that already exists).

    -Inspect hand (uses the same animation the Stalker used in Second Dream when he began to question what he is, before Hunhow forced him using the 'Gift' to try and kill us).

    -Facepalm.

    -Lay down (with variants for laying on the left, back, front or right side like those memes about being 'drawn like [nation] [gender]', mainly to simulate sleep).

    -Point (which would have you point in the direction you're aiming at in real time as though you were casting Shock or something like it).

     

    Also, QoL ideas:

    Spoiler

    -Pressing interact key forces you to exit the emote.
    -Pressing weapon-swap key forces you to exit emote.
    -Multi-stage emote wheel options placed on each corner (top/bottom left/right) which work as follows: Open emote wheel, click on one of the corners to open, say, looping animations like Ki'teer idle, another for reactionary, such as pointing or facepalming or shrugging, and so on, leaving 6 slots for favourite'd emotes).

     

     

  4. I like this, but DE does not currently accept modified Warframe body meshes last I read unless you find yourself hired to do it as a Deluxe skin - which many Tennogen artists have been based on what I know. You'll have to find the most visually compatible Warframe that fits with your design - Harrow, Frost, or (in a sense) Hydroid have tasset parts that could work with the concept, but if you want to go for a knight type frame instead of a king, then experimenting with Chroma or Rhino may be more in your preferred direction.

    Otherwise, you can try and make a Syandana that would fit a king, and them have it as just a helmet which has a medieval Athurian-style crown pattern embedded in it's design for Excalibur.

  5. Arcane Victory and Fury are probably major offensive Arcanes, but I do not have enough of them or plat to acquire enough to max them both, aside from Arcane Guardian and Barrier.

    Currently my Ash is using a maxed Arcane Momentum to make Vectis Prime forget what a 'reload' is. Reload-related Arcanes may be great if you don't want a speed-boost frame, reload speed mod, and have an Arcane slot with no idea what to add to it.

    The disappointing Arcanes are all the ones I don't need - such as the specific damage proc or elemental proc resistance Arcanes, and ones that add speed when I don't need it. Would like to be able to transmute them.

  6. 10 minutes ago, Degameth said:

    So with new Umbra Frames will there be quests to get them

    Obviously the former (which I have isolated).

    I would like to believe that, one way or another, Founders would be able to put Excalibur Prime cosmetics on Excalibur Umbra. If not, then for those Founders who lost Excalibur Prime for one reason or another, Umbra would be their salvation.

    Real question is, now, how would we get Ballas' Sword?

    7 minutes ago, NeroXero said:

    Also they wont get rid of operators, because too much work went into them to just scrap them.

    Spoiler

    They can't get rid of Operators because they are the only means of direct Void damage as of now. The closest thing to 'removing' them is giving them a new Focus School to allow them to Transference into their Warframe directly, replacing the Warframe's head with their own - effectively canonizing the humanized Warframe concept and preserving their powers and means of direct Void damage, but Void Blast is swapped for melee. Of course this visually cannot work with some Warframes (like Chroma), but that can be worked around by making them visually unchanged. This could also be where the Channeling FX could live on.

    2 minutes ago, (PS4)BLOOD-LINE-01 said:

    [comment]

    Then they'll improvise, I suppose... As for Ballas? Maybe both? He could challenge us to a melee-only duel with no powers; a fair fight. If we win, we swap melee weapons and keep them. Would be funny to see Ballas try and use a Nikana Prime with that long arm of his.

  7. 15 minutes ago, -Virtuoso- said:

    Press G / Marker and it still marks the spot, sometimes we pick up things from around us due to Vacuum so you may need to look around a bit usually the stuff are still in the same vicinity. Just spam G on the area where you picked up the thingy.

    He's a PS4/controller user. They do not typically use keyboards/mice due to hardware incompatibilities between those things.

    That being said, OP: There's a few reasons why the resource markers disappear.

    1: Everyone collected the loot and so it has disappeared. Or 2: The loot is around a corner or something.

    A solution is to mark the general area and quickly type with an attachable keyboard module for your controller type (such a mini-keyboard should exist, given Xbox has their own variation) or tell them audibly that '[thing*] is here'. I do this myself if I can't mark it outright.

    *Can range from Rage, to a Detonite injector from a rare crate, to Argon crystals, to Reactant.

  8. In my opinion from all that I know, Dera Vandal is an alright weapon. You may have to build it out like Burston Prime to make the most of it, however (meaning status-focused). I keep mine because I've got a Riven for it that amplifies it's slash and reduces the zoom, making it feel a bit like the Baza to a degree and making it weirdly effective in Sortie environments.

  9. About Questframes:

    Spoiler

     

    Questframes aren't rewarded in built form. Mirage, Chroma, Limbo, Inaros, and Titania are rewarded via their components which are attained throughout their quests and their base blueprints which are given upon Quest completion. Other Questframes like Nidus, Octavia, and Harrow, require extensive farming of very specific locations and other gametypes in order to obtain their components, which aren't given during the quest; the Quest merely provides the base blueprint. Chroma is also one of those frames since Specters of the Rail changed how The New Strange progresses.

    Cinematic Quests and mild spoilers.

    Spoiler

     

    However, Cinematic Quest rewards usually provide one or more completed items, and sometimes a blueprint for the second item. The most imminent one - The Sacrifice - will bring Excalibur Umbra as the completed, ready-built reward as well as some kind of unique Umbra sword, besides Ballas' own sword which I expect will be awarded like War Within's Orvius throwing disc, though I could be wrong. 

    On that note, Ballas' Sword will be the first ever true Orokin weapon to enter the game.

     

     

  10. A solution to the 'trade request mid-mission' is to just tell them that you're in a mission and you're willing to go through with the trade if they're willing to wait for you to finish up. Otherwise, ensure you send your requests when your mission is a mere capture or something of similar speed.

    Would like that feature though.

  11. Adding a Syndicate section for Grineer/Corpus/Tenno/Orokin and, inevitably, Sentient (with Hunhow pink, Natah red, and Lotus purple colours available) decor is the best approach and would allow DE to merely reskin existing assets to their Syndicate colourations, thus adding more content for half the effort.

    Also, we steal from our enemies. Why not be honourable thieves and use the materials to rebuild their stuff in our places?

  12. Complete: Second Dream, War Within, Chains of Harrow (Red Veil Syndicate Quest, rewards Harrow blueprint), Octavia's Anthem (Cephalon Suda Syndicate Quest, rewards Octavia blueprint), Apostasy Prologue (prelude to Sacrifice; accessible from new lounge segment).

    Everything else:

    Spoiler

     

    Plains of Eidolon:
    Zaws: custom-built melees. Level all the 'strikes' or edges of the weapons after they have been gilded (made customizable).

    Amps: custom-built arm-mounted Sentient-based weaponry for [SPOILER: Complete War Within].

    Eidolon: the Sentient who fell in the Plains near Cetus, the last Town surviving in the Plains. It's remaining, disconnected fragments - Vomvalysts, and the towering Teralyst, roam. Teralysts are giant bipedal Sentient forms, impervious to all damage except Void. Complete War Within to unlock the means to harm it's shields. It, the bigger Gantulyst, and the even bigger Hydrolyst, drop Arcanes now, and Arcanes can be used on any Warframe in pairs or individually like mods, but two of the same can be slotted.

    Set mods:
    The Plains drops mods that, if used together across all weapons, enhance their secondary stat. Gladiator set mods boost crit chance which stacks on combo counter.

    Focus: 

    If you completed the Second Dream and have returned, the Schools have been reset but the Affinity has been kept. Prioritize the Waybound nodes first as they are most expensive.

    Meta:

    All melee weapons with a Blood Rush + Drifting Contact (or Body Count, whatever suits you) + Condition Overload build can kill anything.

    Burston Prime with a full status build is surprisingly effective.

    There's such a thing as Tiberon Prime. Get it now. Sort it for status+crit. You'll love it.

    Some weapons you thought were junk before, like Bronco Prime, have become capable of doing Sorties.

    Corinth, Arca Plasmor, Astilla, and Tigris Prime are all unique shotguns. Get them all for they each have their niches.

    Hunter Munitions on crit-oriented primary weapons makes them more lethal due to it proccing slash on crit, causing crit to behave like status in a unique way.

    Ash's 4 is a 2-phase ability. You turn it on, mark enemies, turn it off to activate. Cast 3 on any enemy to enter it. Casting it while his 2 is active adds discount. Mine has Arcane Momentum, which turns Vectis Prime into a bottomless clip sniper in some conditions.

    Sanctuary Onslaught, and it's Elite counterpart, are, to me, Draco Prime. Run them if you want XP on anything, but be prepared for Sortie-level enemies and very fast killing.

    There's more which I may have missed. Also, Chroma got hit rather badly, as well as Ember, forcing people to adapt. Saryn's changes leave her in a better position and I've sorted her out for a Rage build involving her regenerative molt augment for health restoration.

     

    The Sacrifice is coming. Here's a .gif of one of the highlights to look forward to.

    Spoiler

    olj4jt.gif

     

     

  13. DE has: The Sacrifice, UI 3.0, Venus, the Tau System, and who-knows-what-else in the works right now so Archwing isn't their Prime Focus.

    -The first step to make Archwing appealing is to make the Archwing Pod gear item reusable but with a cooldown. The only reason I never use the 600+ Archwing pods I've built is because I have no reason to when [Spoiler: Second Dream, War Within] can [cross the gap] more effectively and Dargyns are conveniently everywhere.
    -The second is to size up Corpus Trenchways, rebalance enemies, and add more Archwing missions. 
    -The third is to make Archwings and their weapons use normal mods instead of their own, downgraded mods which are a waste of resources both for DE's servers and our endo caches.
    -The fourth is to add Space to Ship gameplay and vice-versa, as shown off via The Archwing (Quest) and J3 Golem bossfight.
    -The final step is to make as many Archweapons work in normal gameplay as possible.

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