Darth_Predator
Disciple-
Posts
496 -
Joined
-
Last visited
Reputation
629About Darth_Predator
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Spectralysts and Sisters of Parvos
Darth_Predator replied to Rholund's topic in General Dante Unbound Feedback
The only thing that gave me trouble in my memory was a radiation Zarr lich. Getting rad proc resulted in insta-death cause teammates :D The thing is - I've never encountered spectralysts in all my time so I can't speak from experience. That said, if it is really 1:1 copy of your warframe then killing it should be easy enough. In my case it will be something about 6k ehp (97+ % chance I play Nekros) which is not much. Same goes for other frames, cause I doubt your weapons can't chew through whatever your defenses are (there is a reason Conclave has a separate weapon and mod pool). So unless they kill an entire squad in about a second, they should be killable (depending on your reaction time ofc). Wiki says those spectralysts are created by a specific amalgam units. So if that's true and it is not your Sister who is creating them, can be a good idea to keep an eye on those and delete them asap. I'd really like to see those in action tbh. So unless you live on the other side of the planet (EU region here), I'd like to join your next attempt at killing the sister. Granted I'll be back home in about 6 hours. -
35.5.3 changes to Dante
Darth_Predator replied to Sir-Lorkhan's topic in Dante & New Weapons Feedback
To be fair whispers update was decent (most of my negativity for it was caused by people in public not being able to read mission objectives *chough* netracells *cough*). Now I wonder if I should even be farming the next warframe or just come around to doing it when lr5 becomes achievable. Cause what's the point of putting effort into day one farming for mastery fodder anyways thus contributing to popularity statistics of whatever new mode appears. -
Dante - From Good to Inaros in an instant!
Darth_Predator replied to VoyrenTV's topic in Dante & New Weapons Feedback
Not to mention that Void powers are literally space magic ffs -
Spectralysts and Sisters of Parvos
Darth_Predator replied to Rholund's topic in General Dante Unbound Feedback
It is an option. One doesn't need to have a sister to join you on your murmur farming/requiem testing runs. So if you have friends, you can ask them to just help you out. If not, you can try recruitment chat, your message can be seen by someone who is not against helping brother out. Hell, I can help you out since I'm in the game for the next like 30 or so minutes anyway. Your ability to deal with the sister is heavily dependent of what equipment you are using. So if you are having trouble, you can try to shuffle your loadout a bit. This ofc depends on your overall progression, but one assumes you have something decent cause spawning a sister requires some sort of effort. -
Elite deep archimedia rewards is awful
Darth_Predator replied to ProjektY2's topic in Deep Archimedea Feedback
Wait, did they? I didn't try that yet, but shouldn't all common arcanes be removed from drop tables? You totlally sure that wasn't a drop from gruzzling or the book? Edit: for those wondering and not being able to read cyrillics - the screenshot shows Melee Vortex dropped. -
The night owl needs some coffee
Darth_Predator replied to 0_The_F00l's topic in Dante & New Weapons Feedback
If this was the case from the start I would have considered casting it. -
35.5.3 changes to Dante
Darth_Predator replied to Sir-Lorkhan's topic in Dante & New Weapons Feedback
You mean cast spores on start (to never recast it again), lash every minute or so and leisurely do miasma for the rest of the mission? -
35.5.3 changes to Dante
Darth_Predator replied to Sir-Lorkhan's topic in Dante & New Weapons Feedback
Tennocon ticket can be refunded though. If I was able to buy one in the first place, that's what I'd do to show my displeasure. -
35.5.3 changes to Dante
Darth_Predator replied to Sir-Lorkhan's topic in Dante & New Weapons Feedback
Not plat for me. But I'd like to have my forma, potato and exilus adapter back. Cause chances are I'm not gonna use Dante again in the next couple of years. -
PC Dante Unbound: Deep Archimedea: Hotfix 35.5.3
Darth_Predator replied to [DE]Megan's topic in PC Update Notes
So at this point I'm wondering why we just don't nerf everything back to how it was in 2013? Will be very balanced, not automated and not disruptive. C'mon, DE -
Deep Archimedea Game Mode Coming Next Week
Darth_Predator replied to [DE]Megan's topic in Announcements
I think it is supposed to be netracell alternative, for people who is geared enough. So having it use the same key makes a bit of sence, if you not sure you can do it - run cells for shards to power up. -
The keyword is "I have brought to the game". I assume you probably explained stuff to them and not just said "here is wasd to move, mouse to shoot, go get 'em champ!" My personal anecdote is being a frequent in q&a chat. I've seen a lot of mr7+ people not knowing how to mod, how to move, etc. Cause the damn game doesn't teach a thing. And not everyone comes to Warframe with a friend who can teach them, give mods and so on. Also people can just try the game and spending hours on wiki is not on their radar at all. Who said the target would be MR3 in my example? Stalker can cast the prism and just aoe the damn room. And if MR3 was not the target, Stalker obviously would not go away since he killed not his target.
-
DE, could you dub the new updates in other languages ?
Darth_Predator replied to Ledess's topic in Sound
Well. For one that is expensive. Second, they actually did it 10 years ago, when Warframe was just starting. I'd like to not hear Russian being butchered again. Especially considering voice actors for any type of Russian localization are usually S#&$. -
You are wildly exaggerating power levels and skill of people who are that early in the game. What I see though is a summary of high MR player's with 870 hours experience . Like no wonder they are easy to you. They are currently based on some base level + mission's enemy level when appropriate. While I agree assassins feel like nothing for my level, they are as Pakaku said a threat for earlier stages. Where they are a real threat. Basing them on highest MR in the room is questionable. Having a MR30 scaled Stalker appearing while on a low level fissure with say MR3 player in the team will be very unfun for said MR3 cause they will be dead in about 0.5 seconds after the spawn, self-revive and be dead again, repeat until they are out of revives and leave the mission.