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Orakan

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  1. When will we see reworks for Valkry and Hydroid ? Will PC community get longer wait times berween contents because of the consoles' certification process ? Will you use test servers more frequently because PC players won't give feedback early on because of the upcomming crossplay ? Are we going to get frequent hot fixes on new contents or are we going to wait for certification progress of the consoles to get bug fixes and balance changes? Please talk about these issues on devstream too cause these are major concerns of the PC community . Have a nice day
  2. Instead of fixing this , you should have been completely removed this ability from valkyr and put a new usefull one instead of that ability
  3. Will PC community get longer wait times berween contents because of the consoles' certification process ? Will you use test servers more frequently because PC players won't give feedback early on because of the upcomming crossplay ? Are we going to get frequent hot fixes on new contents or are we going to wait for certification progress of the consoles to get bug fixes and balance changes? Please talk about these issues on devstream too cause these are major concerns of the PC community . Have a nice day
  4. ıt only deal 1k damage which is nothing. OP is right
  5. So still no buff for the Kuva Grattler
  6. I have testings too but you still it they are nearly doing smilar against grineer if you are using heat kuva grattler (you probably are using a heat variant too like me ) and because of the choosen element it looks like do more dps but it isn't I have tested against corpus too with wrong elements for corpus (corrosive heat combo) and grattler kinda past the kuva variant . Problem is many people are mistaken the power of the elemental proc with power of the weapon. This has happened before in Kuva Ogriss . Kuva Ogriss has only 4 percent more crit chance when it first cameout and nearly half damage of the regular Ogriss and people are thought it can do decent things against grineer because of the unique fire procing mod of the ogriss. Same confusion. But after many feedbacks on the forums devs changed the stats of the kuva ogriss to the today's standart. KUVA WEAPONS SHOULD BE A COMPLETE UPGRADE. Nearly all nemesis weapons (both tenet and kuva ) if they have normal versions have better stats compare to regular variant . And if you start with 25 percent like me and if you are unlcuky and getting lower versions (which may only upgrade the elemental bonus 3.7 percent ) you may need 7-8 liches to get maximum result for the elemental damage bonus which is not much of damage bonus cause even regular archgun elemental mods are giving 120 percent elemental damage bonus which means you this bonus not even gonna save you from using a mod slot , You may spend nearly 8 hours to get fully upgraded kuva variant of the grattler which kinda a sidegrade for the regular version . So players may spend many hours to get insignicant quality of life upgrade with a weapon kinda giving smilar results or worse compare to regular version. So as in the ogriss' case we need a proper stat fix for this weapon or it won't be logical spend so much time to get so little and time is the most valuable thing in the world. Besides after the nerf it starts to act way more poorly on railjack missions too and with the upcoming new war we might be against 100 level fighter ships like in scarlet spear so arch gun should be act way better in original content for archguns too. Trust me it was decimating even with the 25 percent heat buff when I first got the weapon. So let us take the upgreaded version of the grattler like it happened in the kuva ogriss so all comunity should be happy
  7. those numbers are a solid work but flux rifle has its own status mod and with that and with use of 2 double stat status mods you can get nearly 200 percent status chance. But even with that it is no where near being a decent weapon and DE thinks it can compete against melees in higher levels but sadly even with arcanes and galvanized mods it can't. But flux is just tip of the iceberg. Semi automatic weapons like latron prime , grinlok, veldt, sybaris, burst weapons like harpa , hema , paracyct are still crawling on the ground and needs some upgreads as well. Not just them , bows have diffrent issues too . I mean we need and overall change on many weapon types so we will have more choice what we will use in the missions
  8. problem is right now kuva variant is like sidegrade not an upgrade. And if you are unlucky it might takes more than 8 hours to get a full elemental buff kuva variant and this point spending 8 hours for a sidegrade is realy realy not logical. I am telling you same thing has happened in Kuva Ogriss before and than after sometime devs reacted to the forums and give the proper stats to the ogriss and made that gun an upgreaded version. So trust me we need complete upgread over regular grattler.
  9. I have done testings too and you probably have a heat damage variant like me but and if you have heat variant it will kinda kill at the same time because of the heat procs and less reloads but you are spending more ammo if you are not lucky with heat procs than I have tested against higher corpus units like Axio Ranger and terra elite embattor mod (they have arguably the best defansive stats in corpus) with same elements witch is corrosive and heat (so I can show these elements pros only decent against grineer and everybody is testing against grineer only which I realy don't understand ) it showns way worst results . So we shound't get confuse with the power of the elemental procs and power of the gun
  10. Actually you can see the extra bonus elemental damage after you choose the weapon besides regular elemental modes give 120 percent on archguns so it doesn't even save you from one mod slot. Besides like I have shown in the kuva ogriss example nearly all of the nemesis weapons have better stats compare to regular ones.
  11. Because of selfish players like you other's nemesis spawns are blocking in the mission, you are not sharing kuva or credits or murmurs with your team and that means , you are stealing other's valueable time (you will understand that when you will be older cause obviously you are very young) and you just want to be carried by your team which is even worse. Whole purpose is the public play is contributing each other and mission and with no exucutions you are not doing both. So just close the public , make it solo or friends only and give community a peace
  12. If you are playing on public you need to execute your nemesis otherwise you will stealing other's valuable time
  13. As you can see in the screenshot Kuva Grattler has only 2 percent more crit chance and double magazine size but even reload time is worse than regular grattler and you can see the damage diffrence between them in the screen shot as well. Something like that happened in Kuva Ogriss to when it first came out, I think it has 4 percent more crit chance and way lower damage compare to original after a feedback shower on the forums luckily devs understood what is wrong with that weapon and change it to current state. So in grattler's stiuation even max elemental bonus is very un significant compare to this huge damage diffrence cause even max elemental bonus is not that much cause it is scaling from base damage and it is only 60 percent elemental damage, double magazine size doesn't cut the deal either cause it is only kinda faster than the original weapon (grattler has a wind up mechanic like soma so at the end they have both same fire rate) so as long as it doesn't has the fire rate of the regular imperator this damage ratio won't work either. So what should we do to make this weapon be endurable to farm (cause if you are not lucky enough to get 59 percent elemental bonus on first try, you may try to get the weapon even 6-7 times at worst and one nemesis even in current state might take nearly one hour time ) Like in the example of the Kuva Ogriss give Kuva Grattler the same damage of the regular grattler or make the crit chance of the weapon 50 percent with at least 2.5 crit damage , cause these weapon should be the ultimate upgreads for regular variants and nearly all of them are fitting that purpose so no need to make same mistake on kuva ogriss on kuva grattler and make the weapon endurable to max out or even farm for players to decide spend their valuable times. Have a nice day
  14. It only has 2 percent more crit chance compare to normal variant and half damage of the normal variant thanks to nerf that come one patch ago
  15. Appreantly you didn't get it. They nerfed the kuva grattler because kuva grattler has 2 percent more crit chance
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