Jump to content

PopocraftGD

PC Member
  • Posts

    27
  • Joined

  • Last visited

Everything posted by PopocraftGD

  1. Sometimes the extraction waypoint points directly to the extraction instead of to the next room, and it happens relatively often. I remember there was a mention about this in some patch notes but it's still not fully fixed.
  2. You gotta hover magazine to see it. It's a very unintuitive system
  3. I was glad to hear on the Devshorts that you were looking more into fixing the new lighting, but I'm committed to posting a reminder every hotfix so here I am. Also for the record, it's not just me having this issue, my brother on PS5 and a laptop with different graphics settings is having the same issue, albeit less intense than me.
  4. Ever since new GI lighting in the orbiter I've had this issue, and I've posted about it multiple times, and will continue posting every hotfix.
  5. For multiple hotfixes now I've been having the same lighting issues. I have posted in feedback forums but this goes beyond just feedback. Front of the ship is mostly fine (it used to be very bad but has been slightly fixed since) but then there's a hard cut at the bottom of the ramp where it goes back to the old, very dark, unfixed GI lighting.
  6. About a month ago I started having issues where I would get stuck on ledges in an airborne state, resulting in infinitely falling and taking fall stagger once I'm unstuck. It has only been amplified by recent updates. Pls fix
  7. The deep archimedea hotfix made it a lot better in the front part of the ship, but I still have a sharp cut when going into the middle section of the orbiter with the old, bugged lighting.
  8. Addition 1: My fashion looked way brighter before this, for some reason it's generally very dark in the orbiter https://ibb.co/LJTLJn9
  9. For the record, Insert image from URL doesn't work.
  10. Since in the Devshorts you mentioned you will not be adding a toggle for the new lighting, I have provided images to show everything wrong I found with it so far. Looks very odd from the start https://ibb.co/PMvHr1D The ramp is very dark but insanely lit at the same time, even though my bloom is very low https://ibb.co/8McQ8JQ A separate plane of existence https://ibb.co/287SstG Colors looking very pale and without any shading https://ibb.co/BtBj6x3 Posters glowing https://ibb.co/GCXLSFZ Whatever is going on here https://ibb.co/QPRQ7Rq Operator hair devoid of color https://ibb.co/hRbLCqs https://ibb.co/CmL1VW3 If I find anything else I will add to this.
  11. New voice lines for Lotus on void fissures feel so out of place, I bet even new players could notice something wrong there. They have such a different tone from the previous ones and it sounds weird when they're said next to one another.
  12. Dark split sword has a very cool concept that, in my opinion, hasn't been explored enough. Specifically, it would be nice to be able to switch modes in game. I suggest an incarnon genesis that switches modes or just a general mode switch on heavy attack.
  13. Yup, I had to go to the patch notes to see where reload speed went missing.
  14. Idk, I've seen a lot of complains from region chat when the update dropped, and there's a bunch complaining here. I hope it's enough to make them do something cuz how it is now it's horrendous, I have similar issues to all the images posted and some extra.
  15. Agreed, heavy attack exodia contagion was one of my favourite ways to kill stuff but it's pretty much dead now.
  16. Still garbage after the hotfix, although slightly less garbage.
  17. Or at the very least add an option to toggle it, it looks very bad on my PC, everything is darker and some shadows are lighter. And it's a decently good PC with semi-high settings.
  18. I don't know if it's necessarily a bug so I'm mentioning it here, but Ambassador after emptying the magazine can easily transition from full auto to explosion mode while reloading but other way around barely works. You have to either switch after reloading, firing a single shot instead of 2 or pressing R and alt fire the exact frame it shoots the second shot or you'll miss the window and have to wait twice the reload time length. DE, please do something about this.
  19. Tested on Tenet Arca Plasmor and Kuva Drakgoon. When you link a build with a riven, it shows the stats for the regular weapon instead of the reduced stats of the variant. I would post screenshots but I don't seem to be able to.
  20. I get that, but the talons are not always a weapon but they are always a part of the frame, so imo it should be a part of Garuda customization wise. And since you mentioned it, why not add the option for weapons lol
  21. Why is there no option to switch from Garuda Prime Talons skin to regular Garuda's Talons? Also on that note, the talons should be customizable even when a melee weapon is equiped.
  22. Dagath will be the 54th warframe which means there will be exactly enough frames to make a Tenno III palette :)
  23. It works fine while you wait for an opponent, but when you invite someone the camera completely breaks and shoots up in the sky, both in character select and while fighting. It still moves up and down when you jump though which is kinda funny.
×
×
  • Create New...