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(PSN)Melo-Cake_IsBack

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Everything posted by (PSN)Melo-Cake_IsBack

  1. Monitary rework (plat to buy Boosters): Needs added inflation to be equal to Boosters "worth/time". To why I said they need to adjust the plat for buying these packs to be equal to what's it's value/worth would be (cost more money to buy). Benefits of this is if someone is planning on not playing for a few days because of work/life. Yet it's countdown timer will still remain the same and the money spend on it is still worth it's value (for us) for when playing the game when we have time. (DE by the time would already have the money sitting in their bank). I read your reply and I understand it, but I hope they one day figure it out on what would be possible and not possible for these kind of ''packs".
  2. I am well aware of that, 6h Boosters should still be possible considering most of us already spend atleast 1-2h a day playing the game when possible. 6 hours playing Warframe goes by very fast. Therefor the 12h, 24h and 3-Day Boosters should also still be "possible". 30 minute Boosters would be useless because that will be worth 1 round of a game.
  3. Before I begin I would like people to take this post with a grain of salt and not take it too seriously. The chances of this being implemented is very.. very low. How Boosters currently work: Source: https://warframe.fandom.com/wiki/Resource_Booster#:~:text=A Resource Booster becomes active,up on the duration timer. Rework: ACTIVATE Boosters countdown timer ONLY when joining a game. STOP Boosters countdown timer when hitting the extraction point (ending the round). Monitary rework (plat to buy Boosters): Needs added inflation to be equal to Boosters "worth/time". "Possible" Boosters: 6h Boosters 12h Boosters 24h Boosters 3-Day Boosters (72h total) Skeptical Boosters that may not be ideal in it's form using this rework: 7-Day Boosters (168h total) 30-Day Boosters (720h total) Note: Only by aquiring additional Boosters could you reach these duration times (obviously). I will await your response. Note: Keep it calm and respectful.
  4. I have only known about that a few month's a go. still trying to figure out a good design before I pledge my time one more time to rebuild my dojo. after that ... i'm done. We need a dojo rework, or a open world dojo where you can lay prefabs or like an open world relay with all the labs and stuff.
  5. After watching TheGameAwards for more than 30 minutes and not receiving Sevagoth, I'm not sure i'll participate on this one either.
  6. Last time my shard spawned quite far away from where the eidolon died and it was on top of a tree inside where the leaves are so you could barely see it. Yeah... this needs a fix.
  7. Daily standing cap in my opinion should be removed. It all depends on the person and as some people have stated that you can get bored or whine that we need more updates, no. For me having the daily cap makes me play the game less, I don't even bother getting points for other standings. If they ever removed the daily standing I would be playing more trying to go for one standing and max out frames and weapons (the many many frames and weapons and stuff we got!). This daily standing cap is good for new players the very first month to 3 month's but after that.. no. Look at decorations for instance.. they are expensive and to get 1 decoration (that costs 100k) you need to play atleast 4 days and cap standing to buy it. This is a hella slow progress that makes me bored of the game that I don't even bother buying decorations because of it. There is so much stuff to buy that I will never buy it because of the daily cap limit. Anyone defending this idea (daily cap limit) is just afraid of change and the things that 'might' happen. nothing will happen, some people will enjoy the game more and play more and others will be burned out on the game and leave for a while just to be back again after. The thing DE isn't looking at is that the game expanded over the years and the factions we have and NEED to get points for is too much. Having a daily cap limit makes us progress in a very very slow way. I want to play my way, the way I like it. Why should I be punished? Daily cap limit should be a timed thing for new players to not rush in the game the very first few month's. Right after that everyone should be able to do the hell they want without a daily cap limit. My word is worth something here, I have been playing warframe for a long time and I don't mind the waiting times for weapons and frames (in the past I did, but now I don't care). But the daily standing cap limit should be a thing of the past so that I can enjoy the game the way I want to play it without having a wall in front of me preventing me from playing for the things i'm grinding (actively playing the game) for. No daily cap limit is the way to go, I never asked much but this.. this is one thing I do wish for. Also a Loki rework :P
  8. No thank you! I'd rather have a dojo rework first before they come and add anymore tilesets or rooms to the dojo. The problem currently with the dojo is that we have no way of knowing when we build a hall that not all the rooms will fit inside of it. Don't forget how time consuming it is to destroy and build old/new rooms! In the past I even had to re-do my whole dojo from scratch (AND had to research everything from 0!) I lost so many resources because of stupid bugs and I just didn't want to bother at all deleting one room at a time because of bad design! What I can't stand with the current design is that we have to wait hours to destroy or build rooms and halls. A dojo rework is what we need first before they add anymore mess in it. I have a life and my time is precious, deleting and waiting hours on end building and destroying rooms/hall's is bad design choice!
  9. That's true, but they still would have to work for it in the game. There is so much to do in the game that only a no-life can play 24/7 to "max cap" everything. realistically speaking this is impossible to keep doing every single day, you will burn yourself out.
  10. How about a system that when you 'waste' 500 standing these are being kept 'aside' for the next day when the cap limit is being reset and is automatically filled for your next standing. That would solve the issue.
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