![](http://content.invisioncic.com/Mwarframe/set_resources_14/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](http://content.invisioncic.com/Mwarframe/pages_media/1_ShulGaming.png)
Kalvorax
-
Posts
2,683 -
Joined
-
Last visited
Posts posted by Kalvorax
-
-
personally it should auto desecrate when an enemy is killed (or channel killed) by the Scepter....it is currently quite useless to use due to it reusing the capture mechanic and thus locking us in a vulnerable position....apart from that im fine with how it is currently, except that it should be based on what the user needs at the time of desecration instead of based on enemy type.
-
must have just missed it.
On 11/15/2017 at 8:30 AM, [DE]Danielle said:Code expires on February 15th, 2018,
-
6 minutes ago, Tsukinoki said:
If they were just equal period of times then there would be users who are stuck with only Day available on the plains in the timeslot that they can play warframe in, and players that are stuck with only Night available. That's how it is for normal Earth missions. If I want night time only plants to make Apothics to fight those silver grove specters then I need to wait until the weekend and it sucks not being able to do it when I want to.
if there is any argument for shifting the NORMAL earth times to cetus times...this alone would be it.
as to the OP...no support specifically for the same reason as Tsukinoki -
30 minutes ago, Cyberhazard said:
At this point, nullifier have unlocked a technology that even Orokins and Tenno are unaware off. The Nullifier shield
-Prevent any kind of projectile or hit to go through, you need to enter the "Corpus Safe zone" to put it down or aim at the drone.
-Cancel ANY power upon contact. "Oh, Your limbo was dancing on a total OTHER DIMENSION ? Feelsbadman, get forced back into the original dimension !"
-Flashy, at a certain point, when nullifiers are swarming, it's like being back in the 80's with disco parties. At least, some Tennos do it aswell, but nonetheless.As a High ranked crewman said one day "Yeeshepayoo Yeshpopoyee !"
Join Corpus today, They know how to have fun.dont forget....5-10 nullifiers all ganged up together will be impossible to get thru lol
-
sounds like a better 3 for him (I never found a use for it at all sadly) AND makes it great for team play.
-
jesus....and im over here only getting tiny numbers (mid double digits) of intacts because i cant find myself to care about the eidolons lol
-
9 minutes ago, Zahnny said:
I wouldn't mind having my glyth show up.
same here
-
i may have a hard time seeing some text....but not THIS hard...
.
-
for $75 or even $100 i would buy that....but $50 is far too cheap for that amount of stuff.
-
hmm, not sure to be honest...try a search for it?
-
immunity? no (to OP). but resistance or even less duration from the effect...yes
-
just remnants from an exploding barrel...saw this a few days ago in corpus captura.
-
agreed for sure...ESPECIALLY for the moonless kavat skin....i have a rather annoying pale pink and it stands out so much lol
-
14 minutes ago, DeadlyCreation said:
yeah on octavia this formula works because her ability scales infinitly.
her 1 and 2 scale...her 3 and 4 do not....thus her damage does not scale...its the ENEMY damage to 1 and 2 that make it crazy....something chroma can no longer do
-
so far the main things i think should be changed/added.
her 1 should not lock us in place while we charge it.
Her 2 has a rather short range before it explodes...maybe if it only exploded on impact?
I wish her 3 was helpful against melee units...like slash/impact procs to melee enemies that come in range so they dont just come up from behind and nail you across the head (ive had that happen quite a few times today on t5 bounties lol)
Her 4....i like having the 4 tornadoes, i would prefer if her augment made it one large tornado with a large AoE that was stationary......and change the base damage type away from magnetic...its useless against literally anything but corpus....i would rather make it so maybe energy color determined the base damage type (yes im going chroma here.....but only for her 4)...OR a quiver style for damage tornado type (of the combination elements perhaps instead of just base elements?) -
before this update,,the only way i could get this was by going to captura....while i like it, i can see why many others dont, so give it a toggle on the appearance menu and move the captura to somewhere else....maybe a console to the right of the arsenal.
-
hmm one of the few that actually liked the boring cutscene.
opt in with 3.... -
i noticed its 3 seconds...while it would be nice to be 4...use a frame that can CC easy and get those headshots..its not hard. i use them exclusively with mesa (because it fits nicely imo, and not jsut for her 4), CC with her 2 and get my headshots.
-
sounds like something is wrong with your drive.....i only have to download the update twice....one for standalone and one for steam (specifically for tennogen) and ive NEVER had to do the entire game expect during the initial install of both.
-
only 5? that is nothing lol
-
5 minutes ago, Church002 said:
I feel like everyone is forgetting that her 1 can be used with her ult. >.>
for a single shot? THAT is what her 1 is bad about.
-
no, and neither does shield disruption (or w/e the aura is that reduces shields)
-
its all here, even calculations
as BR only activates as the combo counter increases, it wont show on the stats page..your best bet would be to use http://warframe-builder.com/Melee_Weapons
select your melee weapon, then add your mods, and under the combo counter add what you tend to be around to see the CC overall.
http://warframe.wikia.com/wiki/Blood_Rush
-
1 hour ago, Nakrast said:
1) Sounds too strong.
and recasting vex armor isnt?
Riven Mod Capacity
in Weapons
Posted
the reason they CANT make it higher right now is due to lack of server space...rivens take up a rather large amount of data due to all their rng.