MerlintheAgeless
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Everything posted by MerlintheAgeless
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Capturing target invincibility missing
MerlintheAgeless replied to Star700's topic in General Dante Unbound Bugs
Invuln during capture has never been a thing. However, if you have your melee out in quick melee mode, you can still auto-block incoming projectiles where you're looking while capturing a target. -
I hopped on this morning and saw I had the Torid as an option for DA this week. I ran some SP Circuit with a friend, and when we went to start EDA my Torid option was now the Hind.
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it was -50% *base range* so the correct numbers are Unaugmented: 19m * 280% Range = 53.2m Augmented on Release: 53.2m (same as base range) Nerfed Augmented: 19m * 0.5 * 280% Range = 26.6m New Augmented: 14m * 2.8% Range = 39.2m
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that nerf is fine, what we want back is the ability to stop Baruuk from gaining Combo on Desert wind so he can use the Glad set from his melee. Otherwise we have to completely change our build to Wrathful Advace setups to crit again (that'd take 4 Forma personally), and that's bad for balance, having multiple ways to achieve the same goal is healthy for a game like this.
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Dante Unbound - Dev Workshop: General Quality of Life
MerlintheAgeless replied to [DE]Megan's topic in Developer Workshops
Edit: Wait, Nourish is a percent boost not a multiplier...are they changing something? or did they just write it weird?