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Dracarys31

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  1. [Link to clip of Bug] - https://www.youtube.com/watch?v=Oz4oCtLOvIE [Reproduce] Go to a conservation target with mech and exit, interact and transfer back in [Effects of Bug] Collecting an animal then transferring into necramech will break the collection and make you unable to transfer back into your operator for the rest of the session, including in necralisk, and going back into open world it will still be broken. Better shown in video. [Build + Settings] Voidrig + Imperator, Mag Prime, Unairu Focus Had to abort mission to fix since just going back to necralisk continued the issue.
  2. This has been brought up before, but as to not revive the old post I found, I'm making my own. Listen, I want my cutiepatootie robots to be proactive on occasion and talk a walk around the ship like kubrows, vulps, etc. How's the poor thing gonna exercise those gears? Hounds and Moas could sleep on pet beds as well, or have their own special little gadget, maybe a charging port or something, I don't know, feel free to suggest on top of this. One comment from that old post I would absolutely like to see: And yes, make it rare, ordis does my head in, but this would be so silly. Also I feel this would be too large a ask for such a minor thing but, it would be so cool if you could have a room where say, 3 of your pets, live ones, could all hang out like a little pet daycare or something. Also additionally letting the pet toys work, correct me if I'm wrong of course, but I've never seen the chew toys or whatever be interacted with. It would be so cute lets be honest and the basic hoard of animals I keep somewhere in my pockets would like to see the light of day! This is absolutely going to be too out of reach but I'm putting it anyway: What if pets could interact with their abilities in a way? In this daycare say your predasite has that maggot ability, it could spit one up and everyone else chases it around, it would just bring so much life and personality to the ship, and the thing is huge vs where your nav is so surely it wouldn't be like some kinda tardis room. This is entirely wishful thinking though, but on the off-chance it's possible its here. Please add below extra ideas of interactions or specifics too!!
  3. [Link to clip of Bug] - https://youtu.be/Ilr1SqBsxlw I have found one instance of this happening to someone else. [Reproduce] I'm not sure entirely, but I think to have a surviving kahl member on your ship and then going to dojo. Leading up to this I had been doing a sister confrontation, exited the tower normally (no omni) then navigated to dojo. [Effects of Bug] Kahl brother follows you around in dojo and has follow/hold position like in mission. You can also mark them as ally with waypoint (G). [Build + Settings] Sister fight, Railjack Game did not crash.
  4. [Link to clip of Bug] - https://youtu.be/-Dxi2oDEQO8?si=xlvT-OoaxRtumPGg [Reproduce] Go into captura as titania and right as you press 4 go into camera mode. [Effects of Bug] Titania will shrink like usual however when you press menu it appears tiny and infront of titania. You cannot exit camera mode without leaving by the tiny menu, meaning you can't see menu normally, and the camera will still be movable afterward (shown in video). [Build + Settings] Lua Balcony Scene, at time of bug I was holding slowmo (rmb + t). Was only able to exit by tiny menu, game didn't crash.
  5. Can confirm! Has happened to me and a friend in Railjack before. This bug is also happening outside of Railjack, I was in a corpus capture mission fissure and got sent to exactly where you were in a reddish blue void. However when I unstuck I got sent 2.8k metres down all the way to the granum void area (sadly I do not have images), and according to the squad the reactant wouldn't drop in the right area either.
  6. I've found only a few other instances online of this specific bug happening to people dating from 2021 to 2022. This happened yesterday (23/08/2023). https://www.youtube.com/watch?v=bV-SF95jQ8Q (Non-Embed for text room) [Reproduce] The video linked shows how this bug happened. Basically I dashed into the door and then jumped right before the lich cutscene. I don't think this is related to the door specifically, just jumping and dashing before the cutscene starts. [Effects of Bug] My mech was stuck in the door and I had done unstuck twice afterward but they would only push me slightly out the door, though I would remain stuck. My necramech weirdly enough could take shield damage but would NOT take health damage meaning I couldn't try fix it by having the mech killed. I also could not get out nor access the railjack menu (L) or see my gear wheel (Q). [Build + Settings] Voidrig Necramech with basic mods and enhanced graphic engine set to high preset, no settings for movement changed. No crash reporter as game did not crash, however the only way I could fix this was to abort the mission and the game was fine afterward.
  7. Yeah I always revive people when I can, and go out my way to do so, it just seems annoying that they don't revive 2 seconds away from bleedout. I honestly haven't been downed in circuit long enough to find out if you actually die or if that's when you use the free revs. I've been downed more times reviving others than being downed from something that was my own fault (I do use operator mode, but when people die across the map, sling uses most the energy).
  8. Duviri Circuit Courtesy or General Etiquette I don't post here at all but I've been doing a lot of circuit and I notice a LOT of people who don't know what they're doing and coincidentally everyone in the squad leaves. Also a disclaimer, I get some people are new and want to join public to see how stuff is done, but like, at least try help. P.S! If you have another rule of thumb to share, let me know and I can add it on. Here are some things I see a lot that other regular circuit users would probably like to see drilled into said players heads - 1) THIS IS IMPORTANT. If you're loading into a public squad, or have hosted one, wait for your squad mates to load in!! And for all our sanities, please please wait for everyone to pick a loadout, wait by the portal or say in chat "ready?". Now like me you may be anti social and not want to talk in chat so just emote sitting by the portal can show you're ready. 1.5) This being said, if you want to customise your drifter and Kaithe, do so in your own private mission and THEN come public. I can't stress enough, the percentage of people who wait by the portal is already low, don't spend like 5 minutes kitted and wander around all the back cave alleys like a chicken with no head. This just discourages the poor users who actually wait for you. 2) New players, you're new, but you should at least be able to help a little. Pick the mod set the game provides you with and if you need to experiment that's fine, but too many times have I seen a new player (usually ranging from mr4 to mr8) just sitting up on some ledge watching. If you're brave enough you can always ask in chat what on earth a void flood is. 3) Sort of on the topic of people with little experience, in excavate, do not activate digsites that you cannot defend solo. This is a rule for the main game aswell really, but I see it much more frequently in circuit. Also do not stray away from the more experienced users if you're unfamiliar with your frame! It's okay if you die but we need to be able to rez you and hauling way across the map onto some tall pillar is a little much (however you get free revives, if you die somewhere high, use it). 4) A new one but for assassinating the Jackal, unless this gets changed, don't bombard the thing when the enemy killing stage is active and hope the others kill them for you, check the minimap for the remaining enemies. And if you are lucky enough to have got into a squad with any healer or buffer, stay close to them! 5) Back to void flood. This is a kinda later game concept and a lot of users probably haven't experienced it on the Zariman so for those confused, get the gunk, stick the gunk into the big arms. This being said, I think a lot of void floods take ages because people all go after the same areas for their void gunk. ideally all 4 players split up and get all the void gunk instead of you and someone else fighting over who gets that satisfying bullet jump row. 6) Less a rule and more something to keep in mind, when the match starts no one else can join, even if you're in public. Meaning it really is in your best interest to respect your fellow Tenno unless you either enjoy wasting your time or others'. 7) An edit, after playing some more for a bit, is there a reason people would rather bleedout than use the revives they get? It seems every game atleast one person dies on the other side of the map and does not use their revives even 4 seconds before death. I will double down on this, if you're far away and about to bleedout just revive, please.
  9. Do you think this would be possible? I feel the intro to the song is the most probable - > Linkie < Thanks in advance, if not though its ok! (If the link above does not work: https://youtu.be/8aMGS3NUS04 )
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