Makaveli61 Posted September 3, 2013 Share Posted September 3, 2013 Thx for the Fix. Link to comment Share on other sites More sharing options...
KhelG Posted September 3, 2013 Share Posted September 3, 2013 WUT HAV U DONE?? U RUIND MAH ONE TRU WUV Link to comment Share on other sites More sharing options...
dragonslayer667 Posted September 3, 2013 Share Posted September 3, 2013 SAD SAD DAY Link to comment Share on other sites More sharing options...
Scrounge Posted September 3, 2013 Share Posted September 3, 2013 What? Obviously devs can tell the difference between 20 and 50, it sounds incredibly weird that it wasn't intended. Link to comment Share on other sites More sharing options...
DeuceDevious Posted September 3, 2013 Share Posted September 3, 2013 (edited) Wow the way these people complain about balancing makes me ashamed to be apart of this fanbase...Good work as usual Devs. Don't sweat the whining babies. Edited September 3, 2013 by DeuceDevious Link to comment Share on other sites More sharing options...
Mainabi Posted September 3, 2013 Share Posted September 3, 2013 Wow the way these people complain about balancing makes me ashamed to be apart of this fanbase... Good work as usual Devs. Don't sweat the whining babies. then they should remove the ogris from the game Link to comment Share on other sites More sharing options...
Kirak Posted September 3, 2013 Share Posted September 3, 2013 TIme to add a crit mod brb. Link to comment Share on other sites More sharing options...
Glisp Posted September 3, 2013 Share Posted September 3, 2013 (edited) You still haven't fixed the issue where we can't change the gun's colors. Shame on you DE. I'm not really upset about the critical chance just as long as the base damage was left alone. Still a bit annoying you guys did a hot fix and didn't change much other than the critical chance of a gun you gave us as a reward. Then again, thinking about it guys. If they didn't change it, everyone who got one would literally go around using it. I was noticing this and it felt a little dull not seeing much variety between everyone's primary. Anyway, even if it's not as good anymore, I'm gonna keep it, mostly because it was free and is potato'd. And also because DE wants to do this "you missed the event? Too bad, you don't get a chance to get the weapon anymore" crap like they did with the Vandal series. Edited September 3, 2013 by Glisp Link to comment Share on other sites More sharing options...
AntLion Posted September 3, 2013 Share Posted September 3, 2013 (edited) Bad move. Now it's another common shotgun. -_- I'm going back to my rifles. PS: I don't wanna see such "hotfixes" in the future. Don't fix that works fine! Edited September 4, 2013 by AntLion Link to comment Share on other sites More sharing options...
shirokuro Posted September 3, 2013 Share Posted September 3, 2013 What? Obviously devs can tell the difference between 20 and 50, it sounds incredibly weird that it wasn't intended. Not that im happy with the nerf, on the number pad the 2 is below the 5. so it could have been a simple typo Link to comment Share on other sites More sharing options...
Retalia Posted September 3, 2013 Share Posted September 3, 2013 I'm at work so I didn't get to experience the crit hax :( Link to comment Share on other sites More sharing options...
KatanaWielder Posted September 3, 2013 Share Posted September 3, 2013 50%! It was fun while it lasted :D Link to comment Share on other sites More sharing options...
WhisperByte Posted September 3, 2013 Share Posted September 3, 2013 What? Obviously devs can tell the difference between 20 and 50, it sounds incredibly weird that it wasn't intended. Well if you look at the numpad, 5 and 2 are next to each other so it's possible to press the wrong key if the dev has big fingers. Still sad to see the crit chance changed... Although I expected the nerf a bit later than 2 hours after release Link to comment Share on other sites More sharing options...
R3clu23 Posted September 3, 2013 Share Posted September 3, 2013 For all the work people did on this Weekend event, you nerf it after eight hours. Do you not test the weapons before deploying them? Get everyone's hopes up and then take it away. Oh, well, at least I got a Ravage mod to put on it. Link to comment Share on other sites More sharing options...
kyuosumaru Posted September 3, 2013 Share Posted September 3, 2013 ugh my joy WHY Link to comment Share on other sites More sharing options...
Chaosdreamer Posted September 3, 2013 Share Posted September 3, 2013 (edited) Update 10 : Tenno revenge on Lotus The Devil Lotus have give a nice toy to theire dear Tenno , but its was just to make fun of them and the Tenno decide theire next location of assasination : The Devil Lotus (Level 999) Will you join the battle? :) Edited September 3, 2013 by Chaosdreamer Link to comment Share on other sites More sharing options...
tsubasakuroi Posted September 3, 2013 Share Posted September 3, 2013 - Changed Strun Wraith Crit Chance from the incorrect 50% to the correct 20%. I'll just explain what I feel with this. Link to comment Share on other sites More sharing options...
Ragefright Posted September 3, 2013 Share Posted September 3, 2013 i want the frost prime avatar! Link to comment Share on other sites More sharing options...
EncryptorX Posted September 3, 2013 Share Posted September 3, 2013 Nice...sell it ? Link to comment Share on other sites More sharing options...
Ketec Posted September 3, 2013 Share Posted September 3, 2013 lol RAVAGE??? itsa puny 60% for 9 points and a mod slot!!!! Link to comment Share on other sites More sharing options...
Scrounge Posted September 3, 2013 Share Posted September 3, 2013 It would be really nice to just hear some kind of further explanation for the wraith nerf. Nobody is going to believe that DE just didn't notice that the gun was critting a lot before they put it in the game. Everyone is going to assume this was some kind of knee-jerk response to the crybaby brigade. (and really, what's the point of critmods if there are no guns they are amazing on? Right now critmods just feel like a way to punish players who are bad at math) Son, I am disappoint. Link to comment Share on other sites More sharing options...
xer02hiro Posted September 3, 2013 Share Posted September 3, 2013 Hotfix 9.7.3: - Fixed an issue where players were having more fun than intended. HA. HA. bummed cause I just pumped a buncha shotty mods in hopes that this gun would be viable for late game play, never saw the real value of shotties unitl this came out with a 50% crit chance. looks like they will continue to have no value. Link to comment Share on other sites More sharing options...
Won_Doe Posted September 3, 2013 Share Posted September 3, 2013 Thanks! I'm all for reasonable weapon balance and this was definitely needed. Link to comment Share on other sites More sharing options...
Simplefolk Posted September 3, 2013 Share Posted September 3, 2013 That was a close one bullet damage weapons and shotgun crit mods were almost able to compare to other weapons, good save. Now I can go back to ignoring every weapon because nothing comes close to Acrid. Link to comment Share on other sites More sharing options...
Zerethon Posted September 3, 2013 Share Posted September 3, 2013 lol RAVAGE??? itsa puny 60% for 9 points and a mod slot!!!! Don't forget it's also a rare drop mod. DE, now that you've "Fixed" the wraith, can you go through and normalize all mods to the pistol ones? (EG: Split/hells chamber going up to 120%, crit chance addition being less rare and also going much higher, etc.) The sidearms are shining examples of the mod system to the point they outshine primary and melee weapons against basically anything mod-wise. Maybe i'll make a massively detailed post about it later. Link to comment Share on other sites More sharing options...
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