padds Posted December 16, 2019 Share Posted December 16, 2019 ok so those crew ships have a one shot mechanic , fair enough but could you play a bit fair and make them visible orr have dodge actually work , or have flares work just something to stop them being quite so cheap Link to comment Share on other sites More sharing options...
Kaotyke Posted December 16, 2019 Share Posted December 16, 2019 Pilot Instrics have that. Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted December 16, 2019 Share Posted December 16, 2019 58 minutes ago, Kaotyke said: Pilot Instrics have that. That requires you to grind for, with meaning you'll keep getting one-shot UNTIL you spec for that SPECIFIC Skill Tree Bravo, that sound's like a great feature. Btw, while on the subject of the Instrics, I assume higher ranks mean more of them coin thingys you need to use for the Instrics ranks right? Link to comment Share on other sites More sharing options...
PookieNumnums Posted December 16, 2019 Share Posted December 16, 2019 Use gara for dmg reduction. Make an amesha and keep its first power active. Use octavia for invis. There are ways to stay alive. And before "i dont have x.." GO GET IT Link to comment Share on other sites More sharing options...
PookieNumnums Posted December 16, 2019 Share Posted December 16, 2019 Let me also add that wisps reservoirs help. And with those three frames, wisp octavia and gara, you dont actually need them. You just need them in your squad. Link to comment Share on other sites More sharing options...
Pouf82 Posted December 16, 2019 Share Posted December 16, 2019 You can tank crew ships with the defensive mods + resist mods. If there is more than one crewship, you need to move or cloak Link to comment Share on other sites More sharing options...
zakaryx Posted December 17, 2019 Share Posted December 17, 2019 1 hour ago, Pouf82 said: You can tank crew ships with the defensive mods + resist mods. If there is more than one crewship, you need to move or cloak Which resist are you using? Also I'd like to point out crew ship weapons have a minimum arming distance. If you get close enough their missiles will not donate against your ship. Link to comment Share on other sites More sharing options...
GPrime96 Posted December 17, 2019 Share Posted December 17, 2019 (edited) Only way i can tell if there's a Crewship near is: 1. The size 2. The sound of the Turret 3. Or when i die and i see a Catchmoonish particles Besides Amesha tanking their Projectiles with her 1, other Archwings at Saturn Proxima or Veil Proxima wouldn't have a chance to be near the Crewship to let the Player get inside of it without getting killed or gets killed right after the Player leave the Crew Ship. Also, in some rare moments, the Archwing would immediately die after being dismounted from Railjack. Edited December 17, 2019 by GPrime96 Link to comment Share on other sites More sharing options...
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