Nazder Posted October 4, 2013 Share Posted October 4, 2013 So everyone loves that single shot, hard hitting, high AOE Ogris. I myself have one brewing now. Earlier today I was talking with my friend about a device that could launch tens or even hundreds of small missiles in a type of swarming action. What if we could have a device that did such a thing. This "Swarmer Missile Launcher" can fire multiple low AOE, low damage missiles that can carpet an area. Obviously you can see problems with this if the spread too quickly to hit that box right next to you. Multi-shot would effect the number of missiles fire in a similar way that Hell's Chamber effects pellets shot. Here is my idea of what it would look like: Fires 5-10 fast flying missiles that perform a "Swarming" movement type much like a swarm of flies. Each missile does 2 meter AOE and 15 damage. Missles will "Path Seek" to where the cursor was when the trigger was released. Meaning the will attempt to dodge some objects that might be in the way of that area, like a box. Now perhaps instead of going to the "cursored area" you can paint targets and missiles will be evenly distributed and path seek to those targets. Please criticize me and refine the idea! This is just a roughly made idea that could use some nurturing! Have a glorious day you lovely people! Link to comment Share on other sites More sharing options...
FyreNForget Posted October 4, 2013 Share Posted October 4, 2013 mhmm nice idea would be also nice even if a new sentinal would do this Link to comment Share on other sites More sharing options...
tastycakes5 Posted October 4, 2013 Share Posted October 4, 2013 So everyone loves that single shot, hard hitting, high AOE Ogris. I myself have one brewing now. Earlier today I was talking with my friend about a device that could launch tens or even hundreds of small missiles in a type of swarming action. What if we could have a device that did such a thing. This "Swarmer Missile Launcher" can fire multiple low AOE, low damage missiles that can carpet an area. Obviously you can see problems with this if the spread too quickly to hit that box right next to you. Multi-shot would effect the number of missiles fire in a similar way that Hell's Chamber effects pellets shot. Here is my idea of what it would look like: Fires 5-10 fast flying missiles that perform a "Swarming" movement type much like a swarm of flies. Each missile does 2 meter AOE and 15 damage. Missles will "Path Seek" to where the cursor was when the trigger was released. Meaning the will attempt to dodge some objects that might be in the way of that area, like a box. Now perhaps instead of going to the "cursored area" you can paint targets and missiles will be evenly distributed and path seek to those targets. Please criticize me and refine the idea! This is just a roughly made idea that could use some nurturing! Have a glorious day you lovely people! this would be very fun, should be a weapon released with update 11. Link to comment Share on other sites More sharing options...
CheeseHasLeafs Posted October 4, 2013 Share Posted October 4, 2013 Hmmm... Sounds suspiciously like Link to comment Share on other sites More sharing options...
aa777nx Posted October 4, 2013 Share Posted October 4, 2013 (edited) So basically the Grineer Hellion's rocket launcher? Edited October 4, 2013 by aa777nx Link to comment Share on other sites More sharing options...
Nazder Posted October 4, 2013 Author Share Posted October 4, 2013 So basically the Grineer Hellion's rocket launcher? Yeah essentially. Might be a good way for them to introduce jet packs too. Link to comment Share on other sites More sharing options...
BlueIstari Posted October 4, 2013 Share Posted October 4, 2013 This would make a great addition for the Chem Lab, which is currently lacking research items. Class it as a shotgun (for its multi-projectile nature), and we have a real winner. Link to comment Share on other sites More sharing options...
Lady_Khaos Posted October 4, 2013 Share Posted October 4, 2013 So basically the Grineer Hellion's rocket launcher? Yeah, but with more missiles each with less damage. Sounds more fun this way. XD Link to comment Share on other sites More sharing options...
fatpig84 Posted October 4, 2013 Share Posted October 4, 2013 A fully automatic shot gun that shoot missiles oooh Link to comment Share on other sites More sharing options...
Eidolon_Slayer Posted October 4, 2013 Share Posted October 4, 2013 (edited) This would be cool. It reminds me of shooting LRM30 x12 from Mechwarrior series. Edited October 4, 2013 by Mikovsky Link to comment Share on other sites More sharing options...
BioCharge Posted October 4, 2013 Share Posted October 4, 2013 A cluster rocket launcher would be cool too. Shoots one that breaks into a bunch of mini-rockets. Link to comment Share on other sites More sharing options...
00zau Posted October 4, 2013 Share Posted October 4, 2013 Instead of charging, give it a much faster fire rate (and auto trigger), but only 2-3 rockets per shot. Automatic missile shotgun. Sounds like a winner. Link to comment Share on other sites More sharing options...
__Kanade__ Posted October 4, 2013 Share Posted October 4, 2013 Better if a Sentinel could do this instead. Link to comment Share on other sites More sharing options...
TheDoctah Posted October 4, 2013 Share Posted October 4, 2013 This sounds like it would be a incredibly fun weapon to use. I gotta have it! I can't even imagine how fun it would be on defense maps! Link to comment Share on other sites More sharing options...
DoomFruit Posted October 4, 2013 Share Posted October 4, 2013 (edited) +1. I want a personal Itano Circus. Edited October 4, 2013 by DoomFruit Link to comment Share on other sites More sharing options...
greymalken Posted October 4, 2013 Share Posted October 4, 2013 could use the charge mechanic, with the longer it's held down equaling more rockets for the swarm (with a minimum and maximum, of course). Link to comment Share on other sites More sharing options...
Altey Posted October 4, 2013 Share Posted October 4, 2013 (edited) So everyone loves that single shot, hard hitting, high AOE Ogris. I myself have one brewing now. Earlier today I was talking with my friend about a device that could launch tens or even hundreds of small missiles in a type of swarming action. What if we could have a device that did such a thing. This "Swarmer Missile Launcher" can fire multiple low AOE, low damage missiles that can carpet an area. Obviously you can see problems with this if the spread too quickly to hit that box right next to you. Multi-shot would effect the number of missiles fire in a similar way that Hell's Chamber effects pellets shot. Here is my idea of what it would look like: Fires 5-10 fast flying missiles that perform a "Swarming" movement type much like a swarm of flies. Each missile does 2 meter AOE and 15 damage. Missles will "Path Seek" to where the cursor was when the trigger was released. Meaning the will attempt to dodge some objects that might be in the way of that area, like a box. Now perhaps instead of going to the "cursored area" you can paint targets and missiles will be evenly distributed and path seek to those targets. Please criticize me and refine the idea! This is just a roughly made idea that could use some nurturing! Have a glorious day you lovely people! Edited October 4, 2013 by Altey Link to comment Share on other sites More sharing options...
BoomyGordo Posted October 4, 2013 Share Posted October 4, 2013 i lold so hard Link to comment Share on other sites More sharing options...
Nazder Posted October 4, 2013 Author Share Posted October 4, 2013 (edited) This would be cool. It reminds me of shooting LRM30 x12 from Mechwarrior series.THANK YOU! Someone who actually plays Mechwarrior! And yes either like an LRM or SRM missile system.So it looks like this idea has a load of YES votes. Let's see if we can get DE to take a look at this. Edited October 4, 2013 by Nazder Link to comment Share on other sites More sharing options...
Altey Posted October 4, 2013 Share Posted October 4, 2013 THANK YOU! Someone who actually plays Mechwarrior! And yes either like an LRM or SRM missile system. So it looks like this idea has a load of YES votes. Let's see if we can get DE to take a look at this. Hmm i play MW too and think itll be cool! Link to comment Share on other sites More sharing options...
Wiegraf Posted October 4, 2013 Share Posted October 4, 2013 (edited) I'd love a 'swarmer missile' type of weapon or power that functions and looks like the charge attack of Jehuty from Zone of the Enders : The Second Runner. If you've never seen it (or played that game), it's a pretty darn awesome looking move. Edited October 4, 2013 by Wiegraf Link to comment Share on other sites More sharing options...
Nazder Posted October 4, 2013 Author Share Posted October 4, 2013 Thank you all for the feedback! Hopefully someone in the Warframe power house will come across this. Lets see if we can get this in a new update or as a reinforcement eh?!?! Link to comment Share on other sites More sharing options...
taiiat Posted October 5, 2013 Share Posted October 5, 2013 i always preferred Arrows to those piddly LRM's. those dinky things were such a waste of ammo and tonnage. if i hit someone with a missile boat, i want it to friggin hurt. not that i enjoy missile boats most of the time anyways. always required your A.I squadmates to be useful, and well, lel. they're more like walking meatshields than effective battle units. that being said, homing missiles, i don't think so. the homing part is the issue. but! i'll go for having a miniature rocket swarm weapon. since we have Ogris already anyways. but, before this is implemented - or at the same time - i want explosions to not shake the entire planet. it's really obnoxious that Warframe effectively says "there's marksman weapons for players that don't like spamming but you don't want to use them because we shake your camera all the time lololololol" it's absurd that there's map wide camera shake from this crap. once again, the only way having that much camera shake makes sense is it these explosive weapons deal atleast 500,000,000dmg per hit. because they'd probably need to deal that much in order to breach the hull of a ship or shake an entire planet. Link to comment Share on other sites More sharing options...
Neo3602 Posted October 5, 2013 Share Posted October 5, 2013 Great Idea for an interesting weapon OP I really hope something like what you suggested gets added to Warframe Link to comment Share on other sites More sharing options...
Maxinus Posted October 5, 2013 Share Posted October 5, 2013 I can agree this is a great idea and would be an amazing addition in the chem lab due to its obvious neglect. This is great good idea Naz keep em coming Link to comment Share on other sites More sharing options...
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