Zagrax Posted August 21, 2020 Share Posted August 21, 2020 Please add a toggle to the spawning options for the Simulacrum to apply the 250% HP/Armor/Shield modifier to spawned enemies to permit testing! Link to comment Share on other sites More sharing options...
Xylena_Lazarow Posted August 21, 2020 Share Posted August 21, 2020 Wasn't there something about Steel Path and DE wanting content creators to do their "tests" in actual missions and not the sim? In the meantime, since CHGs are now simply too weak for our power level, try some Treasurers for beefy target dummies. Link to comment Share on other sites More sharing options...
Zagrax Posted August 21, 2020 Author Share Posted August 21, 2020 Never seen that but I'm still going to ask. And yes, treasurers are dummy beefy. x3 Link to comment Share on other sites More sharing options...
kwlingo Posted August 21, 2020 Share Posted August 21, 2020 10 minutes ago, Zagrax said: Never seen that but I'm still going to ask. And yes, treasurers are dummy beefy. x3 These guys are the tankiest from all enemies in game currently Link to comment Share on other sites More sharing options...
Nok-Rntha Posted August 21, 2020 Share Posted August 21, 2020 6 hours ago, Xylena_Lazarow said: Wasn't there something about Steel Path and DE wanting content creators to do their "tests" in actual missions and not the sim? That's true, but then DE pulled a sneaky by making the enemies level 100 and giving them increased stats on top of that So they're not comparable to regular level 100s you can find in the regular star chart on endless missions. Case in point: Ignis Wraith in level 100 Simulacrum - Instrument of death Ignis Wraith in Steel Path - Harmless squirt gun Both were tested with a fully forma'd Ignis Wraith on a Mirage Prime with 300% Ability Strength, meaning my Eclipse was a 600% damage increase.And it still wasn't enough to get any damage out of it. So yeah, I do support Steel Path being a toggle in Simulacrum Link to comment Share on other sites More sharing options...
kgabor Posted August 21, 2020 Share Posted August 21, 2020 38 minutes ago, Nok-Rntha said: That's true, but then DE pulled a sneaky by making the enemies level 100 and giving them increased stats on top of that So they're not comparable to regular level 100s you can find in the regular star chart on endless missions. Case in point: Ignis Wraith in level 100 Simulacrum - Instrument of death Ignis Wraith in Steel Path - Harmless squirt gun Both were tested with a fully forma'd Ignis Wraith on a Mirage Prime with 300% Ability Strength, meaning my Eclipse was a 600% damage increase.And it still wasn't enough to get any damage out of it. So yeah, I do support Steel Path being a toggle in Simulacrum Wasn't your elemental/s either Heat, Corrosive, Viral or Radiation? With a high enough status chance, those should still be able to either do some damage or debuff them for melee damage. The proc count on Viral should scale the damage up to 325% and if you add Radiation, it's a decent damage type against heavy units with Alloy Armor. Against Corpus, Toxin should be enough. And Infested dies to anything. Link to comment Share on other sites More sharing options...
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