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Losing Connection to Squads Every Single Game


EndoGengar
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This problem started two days ago. Before that, I had no issues playing in squads/with friends.

Whenever I invite people to my squad/get invited to a squad, when the mission countdown starts, it will freeze on a random second, before it says "host left, squad disbanding" and I'm left in my orbiter while the other 3 people continue with the mission. If I am the host, I will be put in a mission by myself. Sometimes I can still see the squad in the top left while they are in the mission and can see when people leave/join, while I'm still stuck in my orbiter. The only way for me to join a mission with friends/squad is if they invite me to the mission after they join.

When I play in public there usually isn't an issue, but sometimes the issue of seeing the squad in the top left of the screen while stuck in the orbiter still happens.

I almost always play in squads and with friends, so this issue has made the game pretty much unplayable for me. I've tried changing my Ping limit, restarting router and modem, reinstalling the game from both steam and epic games, but nothing has worked. Please help.

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Same here, before Call of the Tempestarii I've played with friends without any issues. Now I can't drop with them on a same mission because some of us falling out of party during mission launch, or sometimes party simply disbands after a minute since being created. And some times I notice similar things happening with public groups - mission starts, but then I just stay in orbiter.
I even used network analyzer but is says that all is fine, despite it obviously isn't.

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I've been having a similar issue. The squad members just like suddenly are kicked out from the squad. I was in the orbitter recruiting people, and the members would out of nowhere being like kicked out of the squad or something. And just before this, before the mission countdown finished, all were like kicked out from the squad. Currently idk if they joined the mission, or the squad disbanded

Edit: So it is an issue on my side - I asked someone else to host instead. Before starting, I received an "Host left the squad" prompt, and then I was left alone in the orbiter, while the remaining 3 from the squad entered, and started the mission. Something else must be the issue since someone has had the same happening to him(except the Host Migration-something)

Edited by Laifsyn
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also having this issue as of friday (4/26/21) as well.

recruit squad, join mission, squad disbands. on popular maps pubs join my games fine - AND i can invite people to my existing games, but joining with a pre-made squad for anything doesn't work as either a client (ie: it kicks me from the group when the timer hits 1), or a host (it kicks everyone from the group when the timer hits 1).

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  • 2 weeks later...

Hello all, thought I add

I'm having the EXACT same problem for the past 2 weeks. As others have explained, I would try joining a squad from recruit chat, but as soon as we all ready and the countdown begins for mission. The countdown will stop on a random second. Then suddenly just kick me from squad with a "Host Migration..." message but the rest of the squad will continue to the mission. Yet, I can join them with no problem once they've entered the mission and re-invite me.

AND there seems no problems when just doing random publics like sorties. I haven't had the above occur.

This really is discouraging to do anything in game like murmurs or rad shares. Especially if I want to do more then one mission in same group. I hate to keep asking for reinvites.

It is only missions though. I have had no problems joining someone in their dojo for trades.

Has anyone figured out how to fix this, or advice to resolve this issue?

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  • 4 weeks later...
  • 3 weeks later...

Yesterday and today this issue also happend for me a lot. I was playing arbitration, and I was not the host. In the squard, we all agreed to keep on going. 
Suddently in the middle of a round, host migration fails and I am left alone, and then fails the mission. It has happend to me in other mission situations to, where I am the host in Warframe. Recently it has been almost in every mission, which has made the game not playable. 
   

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  • 3 weeks later...
  • 2 weeks later...

I don't know if this is the exact problem we encountered but when a friend of mine hosts a squad it constantly gets disbanded after a few seconds. The problem happens everytime he hosts and chooses a relic and when someone else hosts, he gets kicked after roughly 5 minutes.

Before Sisters of Parvos we never had this problem and seems to affect him alone.

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  • 2 weeks later...
  • 3 weeks later...

Happens to me whenever I try to squad up with friends. If I'm just playing with one friend, it's fine. If 2 or 3, I host migrate out regularly, either I go in without them or they go in without me or right after the mission ends, I migrate out. Seems to help a little if I invite everyone instead of being invited, but it's not a 100% fix.

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I had the same issue with not just premades but also random groups from time to time, I posted back in May 

It never got fixed, and over time I managed to make due and it seemed to slowly fix itself but never 100%, now we're right back to being completely borked again. So I doubt it will get fixed again this time, we don't make up enough of the player population for them to care to even warrant a "We'll look into it". 

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Still happening here as well. Only way for me to do radshares is to invite everyone after I've started the mission. Sometimes I don't even join the same type of mission my squad was trying to join.

Edited by Squick
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This has been happening a lot to me the past 2 months. I can't join or host any premade games. Thought initially it was the new wifi antenna's I installed, but after testing the old ones, the problem still persists. Great timing with plague star going on /s

Edited by SCOTTYdo42
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20 hours ago, SCOTTYdo42 said:

This has been happening a lot to me the past 2 months. I can't join or host any premade games. Thought initially it was the new wifi antenna's I installed, but the after testing the old ones, the problem still persists. Great timing with plague star going on /s

Have you optimized your game cache or done a fresh install of Warframe? I'm trying to figure out a fix for this. 

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15 minutes ago, Squick said:

I'm on a fresh install here and I always optimize.

Have you done both ipvp4 or ipv6 port forwarding? I just realized I'm on ipv6 and I think that transitioned over around that time so I'm trying that now. 

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Here's an excerpt from my EE log on my most recent attempt to join a squad twice. Gives me a few theories to run off but without knowing the underlying code I couldn't say for sure.

 

652.799 Net [Info]: IRC out: PRIVMSG Cephandrius| :inv please
654.820 Script [Info]: ChatRedux.lua: ChatRedux::RemoveTab: Removing tab with name F5rdig0, pSkipRedraw: nil
656.029 Sys [Info]: LotusProfileData::GameInviteReceived from Cephandrius. to session 613a89d608a13858960cb576
656.030 Net [Info]: Sent game invite response 0x01 to 54e208c7384632ab4834b7eb via 192.184.13.46:4950
656.253 Script [Info]: ChatRedux.lua: ChatRedux::RemoveTab: Removing tab with name FRly_Gut_Player, pSkipRedraw: nil
656.980 Sys [Info]: Created /Lotus/Interface/Dialog.swf
656.980 Script [Info]: Dialog.lua: Dialog::CreateOkCancel(description=/Lotus/Language/Menu/NavBar_QuickMatchPleaseWait, leftItem=nil, rightItem=nil)
656.980 Script [Info]: ThemedSquadOverlay.lua: DoFindInvitedSession
656.980 Script [Info]: ThemedSquadOverlay.lua: Squad overlay - _LeaveSquad
656.981 Net [Info]: Sending LEAVE message
656.981 Net [Info]: MatchingService::LeaveSquad
656.981 Net [Info]: MatchingService::DeleteSession
656.981 Script [Info]: ThemedSquadOverlay.lua: ClearVoting(nil, nil, nil)
656.981 Script [Info]: ThemedSquadOverlay.lua: ResetSquadMission
656.981 Net [Info]: SendSquadMission - no host found!
656.981 Net [Info]: Set squad mission:
656.981 Script [Info]: ThemedSquadOverlay.lua: OnSquadMissionSelected
657.092 Net [Info]: DeleteSessionCallback(1, {"sessionId":"613a89b97582dc752b517da0","rewardSeed":6544472559924542884}
657.092 Net [Info]: Deleted session
657.092 Net [Info]: MatchingServiceWeb::LeavePlatformPartyDone
657.092 Net [Info]: MatchingService::SquadSessionDeleted
657.092 Script [Info]: ThemedSquadOverlay.lua: OnLeaveSquadDone, has 0 members
657.092 Script [Info]: ThemedSquadOverlay.lua: Didn't rehost. Current mode=1, join in progress=false, find inv session queued: true, rehosting: false
657.095 Net [Info]: AddSquadMember: Squick, mm=AE7765F3E5B27F24B0FFFFD9, squadCount=1
657.095 Net [Warning]: Retransmitting unacked NAT bind for client
657.097 Script [Info]: ChatRedux.lua: CHATREDUX - SessionId does not match cached id;
657.097 Script [Info]: ChatRedux.lua: CHATREDUX - CachedSessionID: 613a89b97582dc752b517da0
657.097 Script [Info]: ChatRedux.lua: CHATREDUX - No session id.
657.097 Script [Info]: ChatRedux.lua: CHATREDUX - CachedSessionID2: 613a89b97582dc752b517da0
657.097 Script [Info]: ChatRedux.lua: ChatRedux::RemoveTab: Removing tab with name S613a89b97582dc752b517da0, pSkipRedraw: nil
657.097 Net [Info]: IRC out: PART #S613a89b97582dc752b517da0
657.099 Script [Info]: ThemedSquadOverlay.lua: _PlayersChanged. 1 member(s) left
657.099 Script [Info]: ThemedSquadOverlay.lua: Setting mHostBailedCheckPending (2)
657.205 Net [Info]: NAT bound for client to 67.11.222.12:4955
657.320 Net [Info]: NAT bound for client to 67.11.222.12:4955
658.096 Script [Info]: ThemedSquadOverlay.lua: Accepting invitation to join Cephandrius. in 613a89d608a13858960cb576 (mode: 0)
658.096 Net [Info]: MatchingService::FindSessions
658.096 Net [Info]: FindSessions query: {"id":"613a89d608a13858960cb576","queryId":2}
658.204 Net [Info]: Found 1 session(s)
658.432 Sys [Info]: Resolved 1 / 1
658.432 Net [Info]: Phase 0 - requesting introduction (PTT_FIND_SESSIONS) from 54e208c7384632ab4834b7eb (192.168.1.101:4950)
658.432 Net [Info]: Requesting relayed introduction from 54e208c7384632ab4834b7eb
658.449 Net [Info]: Phase 0 - requesting introduction (PTT_FIND_SESSIONS) from 54e208c7384632ab4834b7eb (192.168.1.101:4950)
658.525 Net [Info]: Phase 1 - requesting introduction (PTT_FIND_SESSIONS) from 54e208c7384632ab4834b7eb (24.59.53.154:4950 TTL: 2)
658.525 Net [Info]: Phase 1 - requesting introduction (PTT_FIND_SESSIONS) from 54e208c7384632ab4834b7eb (predicted 24.59.53.154:4951 TTL: 2)
658.525 Net [Info]: Phase 1 - requesting introduction (PTT_FIND_SESSIONS) from 54e208c7384632ab4834b7eb (predicted 24.59.53.154:4952 TTL: 2)
658.525 Net [Info]: Requesting relayed introduction from 54e208c7384632ab4834b7eb
658.643 Net [Info]: Received FIND_SESSIONS IT_FROM_PEER introduction from 54e208c7384632ab4834b7eb task id 38 (24.59.53.154:4950)
658.643 Net [Info]: Sending ping request to 24.59.53.154:4950
658.740 Net [Info]: Received ping from 24.59.53.154:4950 (Cephandrius. - 97ms)
658.740 Net [Info]: FindSessions completed. 1 session(s)
658.740 Net [Info]: PunchThroughCleanup - state = FindingSessions. Sessions: 1, resolved: 1, contacted: 1
658.740 Script [Info]: ThemedSquadOverlay.lua: System invite matching game invite, clearing
658.740 Sys [Info]: ClearInvite(all)
658.740 Script [Info]: ThemedSquadOverlay.lua: Ping: 97 - max: 200
658.741 Script [Info]: ThemedSquadOverlay.lua: SquadOverlay.lua - JoinSquadSession
658.741 Script [Info]: ThemedSquadOverlay.lua: Can merge squad: false
658.741 Net [Info]: MatchingServiceWeb::JoinSquadSession, current squad state=0
658.741 Net [Info]: Changing squad state from NoParty to JoiningParty
658.741 Net [Info]: MatchingService::JoinSquadSession
658.741 Net [Info]: MatchingService::JoinSession
658.746 Script [Info]: ThemedSquadOverlay.lua: _PlayersChanged. 0 member(s) left
658.862 Net [Info]: JoinSquadSessionCallback. Session id=613a89d608a13858960cb576, host name=Cephandrius.
658.862 Net [Info]: PlatformJoinSessionDone: 1, squad state: JoiningParty
658.862 Net [Info]: Join squad session done.
658.862 Net [Info]: Squad host address: 24.59.53.154:4950
658.862 Script [Info]: ThemedSquadOverlay.lua: SquadOverlay.lua - OnJoinLobbyComplete(true)
658.862 Net [Info]: Desired squad group: Cephandrius.
658.863 Net [Info]: Reliable peer: 24.59.53.154:4950, reset
658.863 Net [Info]: New squad peer added 24.59.53.154:4950
658.863 Net [Info]: Changing squad state from JoiningParty to InParty
658.865 Net [Info]: Sending Join Squad Update to 24.59.53.154:4950 [seamless: 0]
658.866 Script [Info]: ChatRedux.lua: CHATREDUX - SessionId does not match cached id;
658.866 Script [Info]: ChatRedux.lua: CHATREDUX - No cached session id.
658.866 Script [Info]: ChatRedux.lua: CHATREDUX - SessionID: 613a89d608a13858960cb576
658.866 Script [Info]: ChatRedux.lua: CHATREDUX - SessionID2: 613a89d608a13858960cb576 - 613a89d608a13858960cb576
658.866 Net [Info]: IRC out: JOIN #S613a89d608a13858960cb576
658.866 Script [Info]: ChatRedux.lua: ChatRedux::AddTab: Adding tab with channel name: S613a89d608a13858960cb576 to index 1
658.867 Script [Info]: ChatRedux.lua: Chat: Filters for S613a89d608a13858960cb576:
659.100 Net [Info]: NAT bound for client to 67.11.222.12:4955
659.536 Net [Info]: Received IT_FROM_PEER introduction request from 50f00cf31a4d80f66a000000 task id 181 (99.74.141.141:4955)
659.536 Net [Info]: Received IT_FROM_PEER introduction request from 50f00cf31a4d80f66a000000 task id 182 (99.74.141.141:4955)
659.586 Net [Info]: Couldn't find matching squad member (id=50f00cf31a4d80f66a000000)
659.725 Net [Info]: Received IT_FROM_PEER introduction request from 5cb4e6c3f2f2eb210c553173 task id 110 (170.82.239.175:17263)
659.725 Net [Info]: Received IT_FROM_PEER introduction request from 5cb4e6c3f2f2eb210c553173 task id 111 (170.82.239.175:17263)
659.908 Net [Info]: Couldn't find matching squad member (id=5cb4e6c3f2f2eb210c553173)
660.032 Net [Info]: Received IT_FROM_PEER introduction request from 54e208c7384632ab4834b7eb task id 107 (24.59.53.154:4955)
660.084 Net [Info]: Received IT_FROM_PEER introduction request from 54e208c7384632ab4834b7eb task id 107 (24.59.53.154:4955)
660.101 Net [Error]: SSL failure and connection not found! 170.247.156.167:4950
660.119 Net [Info]: Couldn't find matching squad member (id=54e208c7384632ab4834b7eb)
660.167 Net [Info]: Received host election punch for 54e208c7384632ab4834b7eb, but task id doesn't match. Expected 107, received 107, state: 2, ignoring.
660.205 Game [Info]: Received introduction request from 128.199.105.91:4950 (reply to 24.59.53.154:4955)
660.205 Net [Info]: Received IT_FROM_PEER introduction request from 54e208c7384632ab4834b7eb task id 108 (24.59.53.154:4955)
660.205 Net [Info]: 24.59.53.154:4955 already registered as plain text.
660.243 Game [Info]: Received introduction request from 128.199.105.91:4950 (reply to 24.59.53.154:4955)
660.243 Net [Info]: Received IT_FROM_PEER introduction request from 54e208c7384632ab4834b7eb task id 107 (24.59.53.154:4955)
660.243 Net [Info]: 24.59.53.154:4955 adding as plain text
660.247 Net [Info]: NAT bound for server to 67.11.222.12:4950
660.324 Net [Info]: Received host election punch for 54e208c7384632ab4834b7eb, but task id doesn't match. Expected 107, received 107, state: 2, ignoring.
660.803 Net [Info]: MatchingServiceWeb::ProcessSquadMessage received JOIN message from Cephandrius.
660.803 Net [Info]: SQUAD Session has 1/4 public and 0/1 private slots filled.
660.803 Net [Info]: Team0 slots: 0, team1 slots: 0
660.803 Net [Info]: Num session players: 1

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23 minutes ago, Squick said:

Here's an excerpt from my EE log on my most recent attempt to join a squad twice. Gives me a few theories to run off but without knowing the underlying code I couldn't say for sure.

 

652.799 Net [Info]: IRC out: PRIVMSG Cephandrius| :inv please
654.820 Script [Info]: ChatRedux.lua: ChatRedux::RemoveTab: Removing tab with name F5rdig0, pSkipRedraw: nil
656.029 Sys [Info]: LotusProfileData::GameInviteReceived from Cephandrius. to session 613a89d608a13858960cb576
656.030 Net [Info]: Sent game invite response 0x01 to 54e208c7384632ab4834b7eb via 192.184.13.46:4950
656.253 Script [Info]: ChatRedux.lua: ChatRedux::RemoveTab: Removing tab with name FRly_Gut_Player, pSkipRedraw: nil
656.980 Sys [Info]: Created /Lotus/Interface/Dialog.swf
656.980 Script [Info]: Dialog.lua: Dialog::CreateOkCancel(description=/Lotus/Language/Menu/NavBar_QuickMatchPleaseWait, leftItem=nil, rightItem=nil)
656.980 Script [Info]: ThemedSquadOverlay.lua: DoFindInvitedSession
656.980 Script [Info]: ThemedSquadOverlay.lua: Squad overlay - _LeaveSquad
656.981 Net [Info]: Sending LEAVE message
656.981 Net [Info]: MatchingService::LeaveSquad
656.981 Net [Info]: MatchingService::DeleteSession
656.981 Script [Info]: ThemedSquadOverlay.lua: ClearVoting(nil, nil, nil)
656.981 Script [Info]: ThemedSquadOverlay.lua: ResetSquadMission
656.981 Net [Info]: SendSquadMission - no host found!
656.981 Net [Info]: Set squad mission:
656.981 Script [Info]: ThemedSquadOverlay.lua: OnSquadMissionSelected
657.092 Net [Info]: DeleteSessionCallback(1, {"sessionId":"613a89b97582dc752b517da0","rewardSeed":6544472559924542884}
657.092 Net [Info]: Deleted session
657.092 Net [Info]: MatchingServiceWeb::LeavePlatformPartyDone
657.092 Net [Info]: MatchingService::SquadSessionDeleted
657.092 Script [Info]: ThemedSquadOverlay.lua: OnLeaveSquadDone, has 0 members
657.092 Script [Info]: ThemedSquadOverlay.lua: Didn't rehost. Current mode=1, join in progress=false, find inv session queued: true, rehosting: false
657.095 Net [Info]: AddSquadMember: Squick, mm=AE7765F3E5B27F24B0FFFFD9, squadCount=1
657.095 Net [Warning]: Retransmitting unacked NAT bind for client
657.097 Script [Info]: ChatRedux.lua: CHATREDUX - SessionId does not match cached id;
657.097 Script [Info]: ChatRedux.lua: CHATREDUX - CachedSessionID: 613a89b97582dc752b517da0
657.097 Script [Info]: ChatRedux.lua: CHATREDUX - No session id.
657.097 Script [Info]: ChatRedux.lua: CHATREDUX - CachedSessionID2: 613a89b97582dc752b517da0
657.097 Script [Info]: ChatRedux.lua: ChatRedux::RemoveTab: Removing tab with name S613a89b97582dc752b517da0, pSkipRedraw: nil
657.097 Net [Info]: IRC out: PART #S613a89b97582dc752b517da0
657.099 Script [Info]: ThemedSquadOverlay.lua: _PlayersChanged. 1 member(s) left
657.099 Script [Info]: ThemedSquadOverlay.lua: Setting mHostBailedCheckPending (2)
657.205 Net [Info]: NAT bound for client to 67.11.222.12:4955
657.320 Net [Info]: NAT bound for client to 67.11.222.12:4955
658.096 Script [Info]: ThemedSquadOverlay.lua: Accepting invitation to join Cephandrius. in 613a89d608a13858960cb576 (mode: 0)
658.096 Net [Info]: MatchingService::FindSessions
658.096 Net [Info]: FindSessions query: {"id":"613a89d608a13858960cb576","queryId":2}
658.204 Net [Info]: Found 1 session(s)
658.432 Sys [Info]: Resolved 1 / 1
658.432 Net [Info]: Phase 0 - requesting introduction (PTT_FIND_SESSIONS) from 54e208c7384632ab4834b7eb (192.168.1.101:4950)
658.432 Net [Info]: Requesting relayed introduction from 54e208c7384632ab4834b7eb
658.449 Net [Info]: Phase 0 - requesting introduction (PTT_FIND_SESSIONS) from 54e208c7384632ab4834b7eb (192.168.1.101:4950)
658.525 Net [Info]: Phase 1 - requesting introduction (PTT_FIND_SESSIONS) from 54e208c7384632ab4834b7eb (24.59.53.154:4950 TTL: 2)
658.525 Net [Info]: Phase 1 - requesting introduction (PTT_FIND_SESSIONS) from 54e208c7384632ab4834b7eb (predicted 24.59.53.154:4951 TTL: 2)
658.525 Net [Info]: Phase 1 - requesting introduction (PTT_FIND_SESSIONS) from 54e208c7384632ab4834b7eb (predicted 24.59.53.154:4952 TTL: 2)
658.525 Net [Info]: Requesting relayed introduction from 54e208c7384632ab4834b7eb
658.643 Net [Info]: Received FIND_SESSIONS IT_FROM_PEER introduction from 54e208c7384632ab4834b7eb task id 38 (24.59.53.154:4950)
658.643 Net [Info]: Sending ping request to 24.59.53.154:4950
658.740 Net [Info]: Received ping from 24.59.53.154:4950 (Cephandrius. - 97ms)
658.740 Net [Info]: FindSessions completed. 1 session(s)
658.740 Net [Info]: PunchThroughCleanup - state = FindingSessions. Sessions: 1, resolved: 1, contacted: 1
658.740 Script [Info]: ThemedSquadOverlay.lua: System invite matching game invite, clearing
658.740 Sys [Info]: ClearInvite(all)
658.740 Script [Info]: ThemedSquadOverlay.lua: Ping: 97 - max: 200
658.741 Script [Info]: ThemedSquadOverlay.lua: SquadOverlay.lua - JoinSquadSession
658.741 Script [Info]: ThemedSquadOverlay.lua: Can merge squad: false
658.741 Net [Info]: MatchingServiceWeb::JoinSquadSession, current squad state=0
658.741 Net [Info]: Changing squad state from NoParty to JoiningParty
658.741 Net [Info]: MatchingService::JoinSquadSession
658.741 Net [Info]: MatchingService::JoinSession
658.746 Script [Info]: ThemedSquadOverlay.lua: _PlayersChanged. 0 member(s) left
658.862 Net [Info]: JoinSquadSessionCallback. Session id=613a89d608a13858960cb576, host name=Cephandrius.
658.862 Net [Info]: PlatformJoinSessionDone: 1, squad state: JoiningParty
658.862 Net [Info]: Join squad session done.
658.862 Net [Info]: Squad host address: 24.59.53.154:4950
658.862 Script [Info]: ThemedSquadOverlay.lua: SquadOverlay.lua - OnJoinLobbyComplete(true)
658.862 Net [Info]: Desired squad group: Cephandrius.
658.863 Net [Info]: Reliable peer: 24.59.53.154:4950, reset
658.863 Net [Info]: New squad peer added 24.59.53.154:4950
658.863 Net [Info]: Changing squad state from JoiningParty to InParty
658.865 Net [Info]: Sending Join Squad Update to 24.59.53.154:4950 [seamless: 0]
658.866 Script [Info]: ChatRedux.lua: CHATREDUX - SessionId does not match cached id;
658.866 Script [Info]: ChatRedux.lua: CHATREDUX - No cached session id.
658.866 Script [Info]: ChatRedux.lua: CHATREDUX - SessionID: 613a89d608a13858960cb576
658.866 Script [Info]: ChatRedux.lua: CHATREDUX - SessionID2: 613a89d608a13858960cb576 - 613a89d608a13858960cb576
658.866 Net [Info]: IRC out: JOIN #S613a89d608a13858960cb576
658.866 Script [Info]: ChatRedux.lua: ChatRedux::AddTab: Adding tab with channel name: S613a89d608a13858960cb576 to index 1
658.867 Script [Info]: ChatRedux.lua: Chat: Filters for S613a89d608a13858960cb576:
659.100 Net [Info]: NAT bound for client to 67.11.222.12:4955
659.536 Net [Info]: Received IT_FROM_PEER introduction request from 50f00cf31a4d80f66a000000 task id 181 (99.74.141.141:4955)
659.536 Net [Info]: Received IT_FROM_PEER introduction request from 50f00cf31a4d80f66a000000 task id 182 (99.74.141.141:4955)
659.586 Net [Info]: Couldn't find matching squad member (id=50f00cf31a4d80f66a000000)
659.725 Net [Info]: Received IT_FROM_PEER introduction request from 5cb4e6c3f2f2eb210c553173 task id 110 (170.82.239.175:17263)
659.725 Net [Info]: Received IT_FROM_PEER introduction request from 5cb4e6c3f2f2eb210c553173 task id 111 (170.82.239.175:17263)
659.908 Net [Info]: Couldn't find matching squad member (id=5cb4e6c3f2f2eb210c553173)
660.032 Net [Info]: Received IT_FROM_PEER introduction request from 54e208c7384632ab4834b7eb task id 107 (24.59.53.154:4955)
660.084 Net [Info]: Received IT_FROM_PEER introduction request from 54e208c7384632ab4834b7eb task id 107 (24.59.53.154:4955)
660.101 Net [Error]: SSL failure and connection not found! 170.247.156.167:4950
660.119 Net [Info]: Couldn't find matching squad member (id=54e208c7384632ab4834b7eb)
660.167 Net [Info]: Received host election punch for 54e208c7384632ab4834b7eb, but task id doesn't match. Expected 107, received 107, state: 2, ignoring.
660.205 Game [Info]: Received introduction request from 128.199.105.91:4950 (reply to 24.59.53.154:4955)
660.205 Net [Info]: Received IT_FROM_PEER introduction request from 54e208c7384632ab4834b7eb task id 108 (24.59.53.154:4955)
660.205 Net [Info]: 24.59.53.154:4955 already registered as plain text.
660.243 Game [Info]: Received introduction request from 128.199.105.91:4950 (reply to 24.59.53.154:4955)
660.243 Net [Info]: Received IT_FROM_PEER introduction request from 54e208c7384632ab4834b7eb task id 107 (24.59.53.154:4955)
660.243 Net [Info]: 24.59.53.154:4955 adding as plain text
660.247 Net [Info]: NAT bound for server to 67.11.222.12:4950
660.324 Net [Info]: Received host election punch for 54e208c7384632ab4834b7eb, but task id doesn't match. Expected 107, received 107, state: 2, ignoring.
660.803 Net [Info]: MatchingServiceWeb::ProcessSquadMessage received JOIN message from Cephandrius.
660.803 Net [Info]: SQUAD Session has 1/4 public and 0/1 private slots filled.
660.803 Net [Info]: Team0 slots: 0, team1 slots: 0
660.803 Net [Info]: Num session players: 1

None of that makes sense to me, I'm not that tech savy by a long shot 
 

But yeah I'm out of options I just made another ticket, I hope it goes somewhere because short of that I guess I'll just uninstall the game for the indefinite future. 

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I started having this issue after coming back to the game around Tennocon. Years ago when I used to play, I never had any trouble connecting to squads whether premade or public, but now I keep getting disconnected from premade squads exactly as the OP described: the countdown would start, and then halfway through it would hang on a random number and I'd lose connection to the squad. Public matchmaking works just fine, though. And when I use the "Analyze Network" option in Settings, it says UPnP is detected and all systems are nominal. 

I've tried everything: restarted my modem and router, updated port forwarding rules, updated my firewall, cleared the cache, even reinstalled the game. Nothing worked. I have more than sufficient download/upload speed so I know that can't be the issue, especially when I don't get this problem in other games. I sent in a ticket to DE but from what they could tell, the issue looked like it was on my end. So as a last resort, I tried connecting with VPN.

And it worked. Not an ideal solution since not everyone has access to a VPN, but for some reason that did it, at least for me. I still have a sneaking suspicion that this is an underlying issue with the game itself as I don't have this kind of problem with any other online game I play. I also wonder if being on a wifi network may have something to do with it. Back when I used to play years ago, I was on a wired connection and never had any issues, but since then I've gone wireless and started getting these hosting-related disconnects. Maybe Warframe is just particularly sensitive to micro connection drops and/or lag that could occur over wifi vs ethernet?

In any case, I hope this thread stays open because it's clear that there are plenty of people who are experiencing this issue even if DE may not realize it.

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