---Swaggi--- Posted September 30, 2021 Share Posted September 30, 2021 (edited) And i thought the whole number gets multiplied by strength.. Like 1.25 with 200% Str gets 2.5 Multiplier... But no only the last digits get multiplied so it's 0.25 * (1+Strength Mods) +1 = Buff Amount -> 0.25 * (1 + 0.99) + 1 = 1.5x Energy Multiplier... Pretty sad imo... Edited September 30, 2021 by ---Swaggi--- 1 Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted September 30, 2021 Share Posted September 30, 2021 Yes, it's sad that there are so many players that need 2.44 energy multiplier instead of 1.44. 1 Link to comment Share on other sites More sharing options...
T-Shark69 Posted September 30, 2021 Share Posted September 30, 2021 When you multply something by 1.25 then it means a 25% increase from base. Double that is 50% so 1.5x. Makes sense. 3 Link to comment Share on other sites More sharing options...
0_The_F00l Posted October 1, 2021 Share Posted October 1, 2021 Although I wish the UI was a lot simpler and equal whenever you are getting similar buffs (other frames also have elemental buffs but show it as percentage not a multiplier) The maths itself doesn't seem off and is not that difficult to understand. Link to comment Share on other sites More sharing options...
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