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(PLAYSTATION) Veilbreaker: Revenant Prime: Hotfix #12


[DE]Danielle

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Veilbreaker: Revenant Prime: Hotfix #12

Archon Hunt Fixes: 

  • Fixed Narmer enemies being hostile towards the door scanners in the Corpus Gas City tileset while playing through Archon Nira’s hunt. 

Changes:

  • Changed Chroma’s Toxin Elemental Ward Holster Speed increase to a Damage Buff on weapon swap. 
  • Changed Gauss’ Redline Holster Speed increase to a Cast Speed increase. 
    • With the overall buff to holster speed in Update 32, the above abilities have had their holster speed attributes replaced similarly to how the Mods were adjusted.
    • We’ll be updating the Ability descriptions in a later Hotfix/Update.  
  • Landing Craft Blueprints are no longer tradeable. 
    • Blueprints are available in the in-game Market for purchase with Credits, so there was no need for them to be tradable. 

Optimizations: 

  • Optimized activation of chat tabs that have had a lot of messages queued up. 

Fixes:

  • Fixed Mag's Passive (items within 8m gravitate towards Mag) reverting to 3m when playing in a squad, both as a Host and Client. As reported here: https://forums.warframe.com/topic/1325296-mags-passive-works-while-solo-broken-while-host-or-client/
  • Fixed the Theorem Demulcent Arcane applying its weapon damage increase buff to Wisp’s Breach Surge, Baruuk’s Desolate Hands, and Ember’s Fireball. 
    • Theorem Demulcent is designed to only increase weapon damage and should not be able to affect any Warframe ability. 
  • Fixed Protea’s (thrown) Grenade Fan ignoring stat modifiers from equipped mods in various different scenarios. Notably if a grenade collides with Protea immediately on cast or while standing on Deimos Exocrine. As reported here: https://forums.warframe.com/topic/1242892-proteas-shield-grenades-ignore-equipped-mods-when-landing-incorrectly/
  • Fixed being able to shift Lephantis’ heads around in phase 1 of its Assassination mission using Styanax’s Tharros Strike ability. 
    • This also fixes the heads re-emerging without their rubble. 
  • Fixed New Loka’s Rank 5 Sacrifice being Nezha’s Prime Chassis. 
    • It has been replaced with Nidus Prime’s Neuroptics. 
  • Fixed being unable to destroy Orokin Containers by shooting the top of it. 
  • Fixed Kuva Lich/Sister of Parvos generated while wearing the Dullahan mask on your Warframe having the mask appear incorrectly on them. 
  • Fixed the search bar being active in the mission overview. 
    • This fixes typing into the search bar instead of chat being popped up when using the default binding. 
  • Fixed the left Vetala Shoulder Plate being improperly offset when using the Revenant Skin with Revenant Prime. As reported here: https://forums.warframe.com/topic/1327266-left-shoulder-attachment-bug/
  • Fixed Revenant Prime's abilities missing VFX when using TennoGen skins with default energy colors. As reported here: https://forums.warframe.com/topic/1327617-revenant-prime/
  • Fixed Revenant Prime’s Noble and Agile animations causing clipping into his collar. 
  • Fixed the UI marker for the Dojo ‘Legend’ being visible while in decoration mode. 
  • Fixed the Fire Rate stat on burst weapons showing the burst delay numbers instead of Fire Rate. 
  • Fixed a map hole in the Helminth room. 
  • Fixed the “OK” button missing from the Relic pack opening screen if you get three Aya from a single pack. 
  • Fixed Chat links not working when something is typed after the Chat linked name. 
  • Fixed Archon Shard UI in the Arsenal overlapping with longer stat lists. 
  • Fixed script error when trying to use Navigation after a hotfix. 
  • Fixed script error when clicking on a node with multiple missions active on it. 
  • Fixed script error if Host migration occurs while Revenant’s Danse Macabre is active.
  • Fixed script error if you jump onto and off of Yareli’s Merulina in rapid succession.
  • Fixed script error if Host migration occurs while Revenant’s Danse Macabre is active.
  • Fixed script error if you jump onto and off of Yareli’s Merulina in rapid succession.
     
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21 minutes ago, [DE]Danielle said:

Changed Chroma’s Toxin Elemental Ward Holster Speed increase to a Damage Buff on weapon swap.

Currently, toxin ward grants 35% base damage, which is nothing both considering the ability as a subsume, the hastle you have to go through to trigger it as well as the fact that this ability belongs to Chroma, a frame that can already get 275% base damage via vex armor regardless of element, making this ability just as useless as it was before

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16 hours ago, (PSN)AGgammer_IsBack said:

Currently, toxin ward grants 35% base damage, which is nothing both considering the ability as a subsume, the hastle you have to go through to trigger it as well as the fact that this ability belongs to Chroma, a frame that can already get 275% base damage via vex armor regardless of element, making this ability just as useless as it was before

Toxin aura was quite useful wdym

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On 2022-10-13 at 3:16 PM, (PSN)Rainbow_Neos1 said:

Toxin aura was quite useful wdym

Swap speed could be obtained via other means (aka just 1 mod required instead of investing energy/helminth onto an ability) and generally the other element auras were better to have (except electricity outside of its bugged interactions), base damage -especially with such a low value- is also the same

Keep in mind that i said "just as useless" and not "useless", the effect is still usable but its so minimal that it wont make a difference (or is straight up outclassed when taking helminth into consideration since roar is a thing)

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12 hours ago, (PSN)AGgammer_IsBack said:

Swap speed could be obtained via other means (aka just 1 mod required instead of investing energy/helminth onto an ability) and generally the other element auras were better to have (except electricity outside of its bugged interactions), base damage -especially with such a low value- is also the same

Keep in mind that i said "just as useless" and not "useless", the effect is still usable but its so minimal that it wont make a difference (or is straight up outclassed when taking helminth into consideration since roar is a thing)

The reload speed, my guy, not the swap speed. It was used very much for AoE spam in Arbitrations. 

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