Leonidas4444 Posted February 12, 2023 Share Posted February 12, 2023 I enjoy survival missions, and I think a lot a others do too. However, a problem that I have been encountering for a long time is that I simply cannot keep up with life support drain. I typically use a bubonico paired with larva, and it shreds thru groups of enemies super fast, easily one-shotting most of them. But it is not enough. I believe this is one of the biggest reasons why aoe weapons remain the meta: they can kill so many enemies so fast that life support is a joke. Now, I know that Lotus drops LS capsules, however it has been my experience that these are ineffectual at keeping me alive, as to get to them I must run far away from my strategic location, and I lose more LS on the way there. You can simply reposition, but once again moving around, repositioning, whatever, takes more time away from killing, because when not using an aoe weapon, you have to aim, which you cannot do properly while sprinting to a new location. I have attempted numerous survivals with this build, and I have always found that once I activate a capsule, it starts a downward spiral, ending in simply having to leave the mission, because LS runs out. Knowing this, I suggest that perhaps DE should either increase the drop chance of LS modules from enemies, or increase the amount of LS the modules give. Link to comment Share on other sites More sharing options...
gamingchair1121 Posted February 13, 2023 Share Posted February 13, 2023 guaranteed life support drop on headshot kill when Link to comment Share on other sites More sharing options...
Tiltskillet Posted February 13, 2023 Share Posted February 13, 2023 55 minutes ago, gamingchair1121 said: guaranteed life support drop on headshot kill when Neat idea. Link to comment Share on other sites More sharing options...
(XBOX)sinamanthediva Posted February 13, 2023 Share Posted February 13, 2023 How about using a LOOT Frame to get additional life support instead of changing game mechanics to suit your personal experience. Also if you are in a full squad you will have additional help to kill enemies providing you with more life support. Asking DE to make changes to their game because you can't or won't try other methods to obtain the results you are looking for just seems a bit selfish if you ask me. Have a Tau Blessed tomorrow! Link to comment Share on other sites More sharing options...
gamingchair1121 Posted February 13, 2023 Share Posted February 13, 2023 1 hour ago, (XBOX)sinamanthediva said: How about using a LOOT Frame to get additional life support instead of changing game mechanics to suit your personal experience using a specific frame as a bandaid to fix bad mission design? nah Link to comment Share on other sites More sharing options...
(XBOX)sinamanthediva Posted February 13, 2023 Share Posted February 13, 2023 2 hours ago, gamingchair1121 said: using a specific frame as a bandaid to fix bad mission design? nah What's the bad design you speak of? It's called using the tools at your disposal to get the job done. Yep Link to comment Share on other sites More sharing options...
BR31 Posted February 16, 2023 Share Posted February 16, 2023 I think at a usual mode it's ok . But on sp it's just a complete rng fest. Imo when you have > 110 kpm you shouldn't have any life supports issues. Link to comment Share on other sites More sharing options...
Leonidas4444 Posted February 22, 2023 Author Share Posted February 22, 2023 I could certainly use a loot frame, however I do not own a loot frame, and I do not have a ton of forma and endo to invest in an entirely new build. Also I happen to really enjoy playing the warframes I already have builds for (Revenant's my main). Also, I agree with gamingchair1121. It is unfair to ask that players only use a certain few frames or a certain few weapons for survival. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted February 22, 2023 Share Posted February 22, 2023 my issue with survival is the spawn rate. the bug that causes enemies to become unalerted, and the spawning mechanic that switches spawn locations off when you move through rooms. fix all of these and were golden. this why imo survival should have been scrapped when they introduced disruption. it is superior. Link to comment Share on other sites More sharing options...
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