_SYNTHDEMON_ Posted July 22, 2023 Share Posted July 22, 2023 (edited) How about adding the element concepts Light and Dark to warframe as well? Could become pretty OP for enhanced weapon/ability customization For example, we'll eventually have to defeat that big wall guy. Rel has always been invulnerable to our elemental and normal physical attacks. So that would add up to the logic. Having to fight something or someone to retrieve the Lost Operator ability to become viable to dmg that corrupted soul of rel AK man in the wall. Edited July 22, 2023 by _SYNTHDEMON_ Link to comment Share on other sites More sharing options...
Pakaku Posted July 22, 2023 Share Posted July 22, 2023 So, what do these new elements do differently from what we already have, and how do they interact when mixing with other damage types? And why do we need more "enhanced OP" damage on top of other OP damage, when we already have underpowered elements that could be buffed instead? 6 Link to comment Share on other sites More sharing options...
MaxTunnerX Posted July 22, 2023 Share Posted July 22, 2023 (edited) If there is an element we need (and im saying only IF), then its water element so hydroid and yarelli have some kind of function in this game. Also when were talking new elements, how about "element of surprise" eh? If you use element of surprise on your weapon you either get chance to instantly kill your target or to kill yourself forever no revives :D Thats some proper trolling. And Im kidding of course dont actually add that -.- Edited July 22, 2023 by MaxTunnerX 1 Link to comment Share on other sites More sharing options...
NinjaZeku Posted July 22, 2023 Share Posted July 22, 2023 Dunno, "light vs dark" themes are a bit overdone at this point, maybe even cringe (as much as I hate that word). I like that Warframe isn't dealing in such absolutes, the choices we can make in Quests are not the usual "light / good" vs "dark / evil" but instead a more interesting "emotional" vs "logical" or something like that. Who says Wally is even a purely "dark" entity, or that he absolutely needs to be fought, nevermind us, the mass-murdering-on-a-daily-basis-for-da-loot child soldiers, what makes us worthy of wielding "light"? 2 Link to comment Share on other sites More sharing options...
Mr.SpookSpook Posted July 22, 2023 Share Posted July 22, 2023 9 hours ago, _SYNTHDEMON_ said: How about adding the element concepts Light and Dark to warframe as well? Could become pretty OP for enhanced weapon/ability customization For example, we'll eventually have to defeat that big wall guy. Rel has always been invulnerable to our elemental and normal physical attacks. So that would add up to the logic. Having to fight something or someone to retrieve the Lost Operator ability to become viable to dmg that corrupted soul of rel AK man in the wall. Ok. Light and dark. But your entire post explains literally nothing whatsoever about what you want to suggest. I have no idea what your goal is with this, it makes no sense. Link to comment Share on other sites More sharing options...
TheReaverOfDarkness Posted July 31, 2023 Share Posted July 31, 2023 Light and dark could be interesting as void elements for amps, to add variety to the use of operators in combat which is currently pretty boring and stagnant compared to warframes. Link to comment Share on other sites More sharing options...
Fred_Avant_2019 Posted August 9, 2023 Share Posted August 9, 2023 You already have a Light&Dark concept frame in Mirage. Eclipse scales with that. Link to comment Share on other sites More sharing options...
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