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Polarize Brakk Is Not Good!


Hades1977
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Because reducing pellets each shot,It is no longer good as before.

Because they make this bad correction,we are many players who polarize this weapon.

Since all the improvements do not work.

Please, let her as it was before!

They will do this with all weapons?, Please no!

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Its still the same as it was. it still does the same amount of damage. The amount of pellets wasnt reduced, its still the same amount only more condensed. So you only see 4 pellets but there is more.

 

Its probably a bug that made the pellets condensed.

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Try hitting a boss with it. You get tons of numbers instead of just four. But if you hit a wall, you only see four pellets. Casardis had posted earlier than I did and it was quite helpful for some to know. Here's the thread: https://forums.warframe.com/index.php?/topic/139593-brakk-and-possibly-other-shotguns-bugged-spread-and-multishot/#entry1660164

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Its still the same as it was. it still does the same amount of damage. The amount of pellets wasnt reduced, its still the same amount only more condensed. So you only see 4 pellets but there is more.

 

Its probably a bug that made the pellets condensed.

 

This should be a good thing as far as accuracy at range goes.

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This should be a good thing as far as accuracy at range goes.

It's good and bad so far. Reduced pellets means you only need 4 to connect for full damage. The only downside is now it feels harder to get it to connect, before I could shoot beside a mob and the spread was so insane it'd hit and headshot, just doesn't quite feel the same atm I miss way more.

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Because reducing pellets each shot,It is no longer good as before.

Because they make this bad correction,we are many players who polarize this weapon.

Since all the improvements do not work.

Please, let her as it was before!

They will do this with all weapons?, Please no!

 

brakk is same good as bevore, u only have to modd it right to be good

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The pellets are still there, but only 4 are rendered at a time.

 

However, this is NOT a bug, and don't count on it to be fixed ever.

 

Same thing had happened to all primary shotguns and nothing is done after countless reports on bug forum. This is most probably purposely implemented to reduce the load on rendering engine.

Edited by Definitegj
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