BrotherIcarus Posted March 7, 2014 Share Posted March 7, 2014 I do not want glaive as a primary weapon or secondary weapon , i think is a worst ideea! They just used the Glaive as an example you could wield any melee weapon. Link to comment Share on other sites More sharing options...
MagPrime Posted March 7, 2014 Share Posted March 7, 2014 "Expected to" not "slated to" Melee 2.0 is supposed to give you the ability to toggle between melee and primary/secondary so you aren't re-holstering your sword/axe/whip/etc after every move. Link to comment Share on other sites More sharing options...
Deidaku Posted March 7, 2014 Share Posted March 7, 2014 INB4 MERGE Link to comment Share on other sites More sharing options...
Deidaku Posted March 7, 2014 Share Posted March 7, 2014 (edited) Well someone hasn't read or seen anything about it -_- By your logic op your secondary is your primary as well .....and what's the problem with that? Edited March 7, 2014 by Deidaku Link to comment Share on other sites More sharing options...
Tulzscha Posted March 7, 2014 Share Posted March 7, 2014 Another topic merged. Link to comment Share on other sites More sharing options...
arch111 Posted March 7, 2014 Share Posted March 7, 2014 Hold tight for the new Livestream tonight. Im sure we will get the answers then. I hope for a Jedi knight mode where blocking, movement and combos is fun and useful. My only concern is how it will balance against enemies. Loki Prime will be fun if this system work well :) Link to comment Share on other sites More sharing options...
Deidaku Posted March 7, 2014 Share Posted March 7, 2014 it better be next week..... i know they're working hard but we've been waiting for soooooooooooo loooooooooooooooooooooooooooooong XD Link to comment Share on other sites More sharing options...
NetSlayer Posted March 7, 2014 Share Posted March 7, 2014 I hope one day we can go into missions equipping nothing but melee's as primary secondary and standard offhand melee.I would love to be a weapons master to such effect. Link to comment Share on other sites More sharing options...
Deidaku Posted March 7, 2014 Share Posted March 7, 2014 There's something that's been bugging me Are they developping dual wield = aka = sword in one hand gun in the other? Link to comment Share on other sites More sharing options...
snappin Posted March 8, 2014 Share Posted March 8, 2014 Anyone know when it will be added? Link to comment Share on other sites More sharing options...
Darkfreack Posted March 8, 2014 Share Posted March 8, 2014 When its done, they have to do so much work because we all over hyped it. Link to comment Share on other sites More sharing options...
FunkDoctaSpock Posted March 8, 2014 Share Posted March 8, 2014 Hopefully before I lose all interest in warframe. The two things I started playing this game for are melee and parkour. Needless to say those have remained untouched since U7, when I started WF. In the mean time we've been flooded with new guns and frames. Also as much as I was excited about melee 2.0 in the beginning, the more I hear about it the more it worries me. Mods to unlock moves ? That's just a terrible idea imho. Link to comment Share on other sites More sharing options...
Brimir Posted March 8, 2014 Share Posted March 8, 2014 According to the Devstream; they want it out before the end of the month but hinted at it might taking even longer. Link to comment Share on other sites More sharing options...
Darkfreack Posted March 8, 2014 Share Posted March 8, 2014 Hopefully before I lose all interest in warframe. The two things I started playing this game for are melee and parkour. Needless to say those have remained untouched since U7, when I started WF. In the mean time we've been flooded with new guns and frames. Also as much as I was excited about melee 2.0 in the beginning, the more I hear about it the more it worries me. Mods to unlock moves ? That's just a terrible idea imho. The moves will be there by default and ranking the weapon will give you new move benefits. What the mods do is change the move set completely. In other words if the Skana is good with one Enemy because its a focused strike, then you can change it to become a Crowd Control with a mod so you make wider swings thus hitting more people. We really don't know all the details but this is what it sounds like its going to be over all. Link to comment Share on other sites More sharing options...
Ziegrif Posted March 8, 2014 Share Posted March 8, 2014 (edited) We've shifted from ''SoonTM'' and "When it's done" to " Valve time". Expect it when Finland wins the Eurovisions again. Edited March 8, 2014 by Ziegrif Link to comment Share on other sites More sharing options...
Brimir Posted March 8, 2014 Share Posted March 8, 2014 We've shifted from ''SoonTM'' and "When it's done" to " Valve time". Expect it when Finland wins the Eurovisions again. Lordi coming back for another go?!? Huzzah! Link to comment Share on other sites More sharing options...
Ziegrif Posted March 8, 2014 Share Posted March 8, 2014 (edited) Lordi coming back for another go?!? Huzzah! Nope. This year it's SoftEngine a dime a dozen Pop/rock band. Meaning were 100% sure to get ZERO POENG from absolutely everyone. Edited March 8, 2014 by Ziegrif Link to comment Share on other sites More sharing options...
8bit_Ghost Posted March 8, 2014 Share Posted March 8, 2014 At least unlike Valve we actually KNOW what they're working on. And it's a lot. This is going to take up 1/6 of game content because of how intense it's gonna be. Sometime this month, they hope. It's hard keeping up to your own deadlines AS WELL as keeping the player base happy. It's like making a webcomic. Link to comment Share on other sites More sharing options...
LoopStricken Posted March 8, 2014 Share Posted March 8, 2014 Mods to unlock moves ? That's just a terrible idea imho. 1) Why? 2) It's not so much unlocking moves as it is changing the way your attacks flow. Link to comment Share on other sites More sharing options...
Darkfreack Posted March 8, 2014 Share Posted March 8, 2014 At least unlike Valve we actually KNOW what they're working on. And it's a lot. This is going to take up 1/6 of game content because of how intense it's gonna be. Sometime this month, they hope. It's hard keeping up to your own deadlines AS WELL as keeping the player base happy. It's like making a webcomic. That sounds about right 2) It's not so much unlocking moves as it is changing the way your attacks flow. I think i just explained it kinda the same in my own way a sec ago lol Link to comment Share on other sites More sharing options...
Brimir Posted March 8, 2014 Share Posted March 8, 2014 I kind of agree. The latest devstreams have not entirely sold me on the concept of having to "waste" precious mod slots to unlock melee moves. Sure, they say that they are going to add damage to these new mods but seeing how they will essentially become "dual-stat"-mods you will probably not see as much raw damage as Pressure Point adds - you'll most likely still giving up some % of damage for a new move. Link to comment Share on other sites More sharing options...
Darkfreack Posted March 8, 2014 Share Posted March 8, 2014 The way I've understood it is also like this. Base damage (tapping E) is 100% so basic Drawn Melee (New attack type) 150% Increased damage Then you add the mod to it thus increasing the over all damage count. Also there is the counter system. Low Melee Combo: No multiplier Mid Melee Combo: x2 Multiplier High Melee Combo: x3 Multiplier Ultra Melee Combo (If any) x4 Multiplier So in the end you get to do over 500% damage or more. My logic is basically what they have said about the new system. My math is my own so the buff can be higher then that for all I know. Link to comment Share on other sites More sharing options...
MetroFallout Posted March 11, 2014 Share Posted March 11, 2014 So what kind of over-the-top crazy awesome moves do you guys think DE has come up with for melee 2.0 aside from the ones we saw in the livestream? (yes that scythe one was insanely awesome in my opinion) Also do you guys think there should be background music to pump you up when you switch to melee? (RULES OF NATURE anyone? (yes it needs to be in caps)) Link to comment Share on other sites More sharing options...
immolator1001 Posted March 11, 2014 Share Posted March 11, 2014 Wrap them in a whip, spin it, then slash them in half Link to comment Share on other sites More sharing options...
RoboDoge Posted March 11, 2014 Share Posted March 11, 2014 You guys know that you will need pretty high level mobs for that fancy combo moves? Why? Just because you will oneshot everything with your first strike. Also, you will prolly need unmodded Skana if you dont want to oneshot everything. Link to comment Share on other sites More sharing options...
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