Considering Posted April 3, 2014 Share Posted April 3, 2014 Overall you have some really solid ideas here. Best of luck with getting the job I really do hope you get it. Link to comment Share on other sites More sharing options...
Livingdead713 Posted May 5, 2014 Share Posted May 5, 2014 Yes just yes a sum of everything I want DE to add Link to comment Share on other sites More sharing options...
7grims Posted May 6, 2014 Author Share Posted May 6, 2014 Yes just yes a sum of everything I want DE to add Thank you. Unfortunately this as been here for quite some time, doesn't seem DE as seen it or even regard any idea to use. Link to comment Share on other sites More sharing options...
Stefanovich Posted May 6, 2014 Share Posted May 6, 2014 Thank you. Unfortunately this as been here for quite some time, doesn't seem DE as seen it or even regard any idea to use. :'( DE, of all the threads on these forums, don't ignore this one! Link to comment Share on other sites More sharing options...
AFKrey Posted May 6, 2014 Share Posted May 6, 2014 Looks good to me, DE should definitely have these implemented into the game. Good luck on your application. Link to comment Share on other sites More sharing options...
Livingdead713 Posted May 13, 2014 Share Posted May 13, 2014 this is a rehaul de should def look into Link to comment Share on other sites More sharing options...
Casardis Posted May 29, 2014 Share Posted May 29, 2014 Bump for awareness. This is some really great stuff. Link to comment Share on other sites More sharing options...
_Fracture8 Posted May 29, 2014 Share Posted May 29, 2014 DE needs this guy badly, and his UI skills are impressive. Link to comment Share on other sites More sharing options...
ukovalian Posted May 29, 2014 Share Posted May 29, 2014 +5 to all and an additional +5 to mods, sentinels, and sync Link to comment Share on other sites More sharing options...
ukovalian Posted June 11, 2014 Share Posted June 11, 2014 with the sync i have an idea for the stats if you want https://forums.warframe.com/index.php?/topic/203964-cosmetics-and-stat-changing-helmets/?hl=helmets Link to comment Share on other sites More sharing options...
Darkreaper006 Posted June 11, 2014 Share Posted June 11, 2014 Dude!! DE! Hire this guy, he knows his stuff. I'd upvote you by alot if I could. but I can't Link to comment Share on other sites More sharing options...
Warriorrogue Posted June 11, 2014 Share Posted June 11, 2014 While some of these, like the results screen, seem far too complicated, +1 overall. Link to comment Share on other sites More sharing options...
ByulSahn Posted June 11, 2014 Share Posted June 11, 2014 Those are some pretty amazing concepts~ I wish you the best of luck in getting that position~D.E., this is some imaginative talent you do not want to waste~ Link to comment Share on other sites More sharing options...
Innocent_Flower Posted June 11, 2014 Share Posted June 11, 2014 (edited) Gonna have to be the badguy here: Some of this would be problematic. Most of the Ideas here are good, but there's a few bad ones that spoil the thread. The mastery rank=Get more mod slots is problematic. I would change those slots to "utility mods only" (masterthief, heat resistance etc) and give them their seperate own affinity points. buying the mod instilation things would be pretty bad too. Maybe, since you don't have powers as part of the frame mod section, you should just ignore the extra mastery rank modcard slots (I'm rank 12, so i'd be fine, but it isnt' a good game mechanic.) My other issue is that a corupus melee only faction would be pretty meh, It'd be far better if the corpus just got maybe better units and maybe a few tenno-immitations in their ranks. Oh, and the additional cosmetic items are pretty shakey. My last and minor gripe is that, while you can't realy make the game worse by adding in different crosshairs, the game doesn't get much better. The redesigns to the modcard art and the redirection-aura thing are pretty bad. Everything else though: excellent. Edited June 11, 2014 by Innocent_Flower Link to comment Share on other sites More sharing options...
7grims Posted June 11, 2014 Author Share Posted June 11, 2014 Gonna have to be the badguy here: Some of this would be problematic. Most of the Ideas here are good, but there's a few bad ones that spoil the thread. The mastery rank=Get more mod slots is problematic. I would change those slots to "utility mods only" (masterthief, heat resistance etc) and give them their seperate own affinity points. buying the mod instilation things would be pretty bad too. Maybe, since you don't have powers as part of the frame mod section, you should just ignore the extra mastery rank modcard slots (I'm rank 12, so i'd be fine, but it isnt' a good game mechanic.) My other issue is that a corupus melee only faction would be pretty meh, It'd be far better if the corpus just got maybe better units and maybe a few tenno-immitations in their ranks. Oh, and the additional cosmetic items are pretty shakey. My last and minor gripe is that, while you can't realy make the game worse by adding in different crosshairs, the game doesn't get much better. The redesigns to the modcard art and the redirection-aura thing are pretty bad. Everything else though: excellent. Thank you, I also like direct and honest replies ;) Link to comment Share on other sites More sharing options...
mogamu Posted June 11, 2014 Share Posted June 11, 2014 (edited) Well done 7gims. Weapon Stats screen is nice Mission lobbies are very informative Unlock-able mod slots by mastery level, great idea but agree about only allowing utility mods Codex looks complete The ninja master's class is maybe something the community could put together. Edited June 11, 2014 by mogamu Link to comment Share on other sites More sharing options...
Letter13 Posted June 11, 2014 Share Posted June 11, 2014 These are nice. Did you know DE is hiring UI Designer/Artsists? Link to comment Share on other sites More sharing options...
CombatTeddy Posted June 11, 2014 Share Posted June 11, 2014 (''') BEAR PAW OF APPROVAL Much work was put into this and i hope the DE get to implament most of these in game. I really like different aim redicules. Link to comment Share on other sites More sharing options...
7grims Posted June 11, 2014 Author Share Posted June 11, 2014 These are nice. Did you know DE is hiring UI Designer/Artsists? Yes I do know, I applied for it, like 1 or 2 months ago. But I haven't got any reply yet, or I didn't impress them much, or I just didn't had the minimum qualifications they were looking for :/ Link to comment Share on other sites More sharing options...
Letter13 Posted June 11, 2014 Share Posted June 11, 2014 Yes I do know, I applied for it, like 1 or 2 months ago. But I haven't got any reply yet, or I didn't impress them much, or I just didn't had the minimum qualifications they were looking for :/ That's a bummer... Link to comment Share on other sites More sharing options...
7grims Posted June 11, 2014 Author Share Posted June 11, 2014 (edited) That's a bummer... True lol xD life goes on :) <---- (pretends well to be cheerful and not disappointed at all) Edited June 11, 2014 by 7grims Link to comment Share on other sites More sharing options...
powerbass4 Posted June 12, 2014 Share Posted June 12, 2014 ^^ DE shame on you !! (....sure it's soooo hard to give him any sign....) @7grims great work ! I wonder why DE hasn't done most of them on its own. PS: We need more of such good stuff.... Link to comment Share on other sites More sharing options...
Lord-Taco-the-Great Posted June 15, 2014 Share Posted June 15, 2014 Wow. Link to comment Share on other sites More sharing options...
Livingdead713 Posted June 21, 2014 Share Posted June 21, 2014 really needs to be added Link to comment Share on other sites More sharing options...
Grimm Posted October 21, 2014 Share Posted October 21, 2014 this is the bomb Link to comment Share on other sites More sharing options...
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