LobsterFiend Posted April 15, 2014 Share Posted April 15, 2014 I like how when I neck snap, my victim is not turned into a vegetable. I'm a space ninja assassin, not a chiropractic physician! Link to comment Share on other sites More sharing options...
Cynick Posted April 15, 2014 Share Posted April 15, 2014 Yeah stealth attacks should be a kill. Always. Then there would be a reason to be silent. Link to comment Share on other sites More sharing options...
se05239 Posted April 15, 2014 Share Posted April 15, 2014 I like how when I neck snap, my victim is not turned into a vegetable. I'm a space ninja assassin, not a chiropractic physician! Look on the bright side, at least you got a thanks for fixing that Grineer's stiff neck before he started showering your face with bullets. Link to comment Share on other sites More sharing options...
Lunamaniac Posted April 15, 2014 Share Posted April 15, 2014 Stealth attacks do less damage for me than normal attacks, something is wrong. Link to comment Share on other sites More sharing options...
MagPrime Posted April 15, 2014 Share Posted April 15, 2014 Stealth attacks should be insta death, everytime. Except on bosses, they should be able to sense an incoming attack somehow. Like a Spidey sense, but only for stealth attacks. Link to comment Share on other sites More sharing options...
ArcusVeles Posted April 15, 2014 Share Posted April 15, 2014 We also need stealth attacks for moas, now that we can't charge attack them. I wanna jump on their back and ride them in to a wall. Link to comment Share on other sites More sharing options...
LGear Posted April 15, 2014 Share Posted April 15, 2014 +400% damage is a big deal on lower levels, but against higher level enemies doesn't really mean much. Stealth Attack bonuses should be larger, since it's already difficult to do as is without resorting to Loki or Ash. Makes me think of Skyrim and its +1,200% damage on daggers during stealth attacks, which basically kills everything. Link to comment Share on other sites More sharing options...
Ritchel Posted April 15, 2014 Share Posted April 15, 2014 it should 1 hit Link to comment Share on other sites More sharing options...
VScipii26 Posted April 15, 2014 Share Posted April 15, 2014 In one the recent DevStreams, Scott and Steve actually directly stated they they holistically disagree with each other on the subject. I forget who was on what side, but one agrees with you, the other doesn't. Link to comment Share on other sites More sharing options...
zebar1313 Posted April 15, 2014 Share Posted April 15, 2014 +400% damage is a big deal on lower levels, but against higher level enemies doesn't really mean much. Stealth Attack bonuses should be larger, since it's already difficult to do as is without resorting to Loki or Ash. Makes me think of Skyrim and its +1,200% damage on daggers during stealth attacks, which basically kills everything. 100% damage per enemy level Link to comment Share on other sites More sharing options...
Oizen Posted April 15, 2014 Share Posted April 15, 2014 (edited) Stealth should be one hit kill. Wouldn't work otherwise. If you snuck up on some one with the intent to kill, you wouldn't just scrape them. You'd stab them in the vitals. And No Crybabies, oneshotting a single mook is not overpowered. Especially considering how slow stealth can be. Edited April 15, 2014 by Oizen Link to comment Share on other sites More sharing options...
Erwartz Posted April 15, 2014 Share Posted April 15, 2014 My Dual Ichors do poison damage, so their damage bypasses Corpus shields and goes straight to HP. I stealth attacked a Corpus with them the other day and I was pretty sure that I saw blue numbers pop up. Saywot Link to comment Share on other sites More sharing options...
Sorez Posted April 15, 2014 Share Posted April 15, 2014 I just did the Mastery 9 test, and it was AMAZING. They definitely need to work on stealth, and maybe make some stealth based missions too! Link to comment Share on other sites More sharing options...
VergilDT Posted April 15, 2014 Share Posted April 15, 2014 +400% damage is a big deal on lower levels, but against higher level enemies doesn't really mean much. Stealth Attack bonuses should be larger, since it's already difficult to do as is without resorting to Loki or Ash. Makes me think of Skyrim and its +1,200% damage on daggers during stealth attacks, which basically kills everything. I just got nostalgia'd in the face with that Skyrim reference. Additionally I agree that stealth attacks should insta-kill. Link to comment Share on other sites More sharing options...
SectorCommand Posted April 15, 2014 Share Posted April 15, 2014 Stealth Generally sucks. Space Ninja game without stealth, really ? Rewards for stealthing missions and decent combat bonuses for stealth attacks have been missing for ages. Not to mention a good ol' AI rewrite to deal with stealthing tenno better. Link to comment Share on other sites More sharing options...
Ishki88 Posted April 15, 2014 Share Posted April 15, 2014 Has anyone tried to Channel a stealth kill ;) Link to comment Share on other sites More sharing options...
CrazyCatLad Posted April 15, 2014 Share Posted April 15, 2014 I did 2 Snap Neck Stealth attacks on a Lancer while cloaked as Ash. The enemy still lived. Dafuq. Link to comment Share on other sites More sharing options...
Lizzardtong Posted April 15, 2014 Share Posted April 15, 2014 wait...i play a game about space ninjas and not about Space chiropractic physicians? Link to comment Share on other sites More sharing options...
Harazard Posted April 15, 2014 Share Posted April 15, 2014 I would be fine if it does some serious damage in which it knocks the target down and enables an ground finisher attack which is usually more strong than the stealth one Link to comment Share on other sites More sharing options...
tehgreg Posted April 15, 2014 Share Posted April 15, 2014 I just did the Mastery 9 test, and it was AMAZING. They definitely need to work on stealth, and maybe make some stealth based missions too! Someone like the M9 test? That's new. Link to comment Share on other sites More sharing options...
Canes-Venatici Posted April 15, 2014 Share Posted April 15, 2014 I agree to all of the gentleman here unless there's ladies in this thread. Technically speaking stealth attacks in most of the games are surely insta kill. Because it's called stealth attack for a reason. But i don't understand why stealth attacks shouldn't be a insta kill when you spend your time going around enemies back and stealth them from the back when you can shoot them in the face with your weapons. TOTALLY SUPPORT STEALTH ATTACK INSTA KILL ON WARFRAME !! Don't have to count the percentage just make it a insta kill whenever you stealth attack any enemies and ignores all the shield and stuffs. You don't just go up to a person at his/her back just to tickle them right? Link to comment Share on other sites More sharing options...
DoomFruit Posted April 15, 2014 Share Posted April 15, 2014 I did 2 Snap Neck Stealth attacks on a Lancer while cloaked as Ash. The enemy still lived. Dafuq. http://www.cad-comic.com/cad/20040616 Link to comment Share on other sites More sharing options...
Cinderain Posted April 15, 2014 Share Posted April 15, 2014 You don't just go up to a person at his/her back just to tickle them right? I do that sometimes, it helps lighten the mood and build friendships. Link to comment Share on other sites More sharing options...
Sorez Posted April 15, 2014 Share Posted April 15, 2014 Someone like the M9 test? That's new. It was actual good stealth, and as someone who plays Ash 24/7, I LOVED IT Link to comment Share on other sites More sharing options...
Beas7ie Posted April 17, 2014 Share Posted April 17, 2014 Other than the mastery test I think I did less than ten stealth attacks total with the exception of when I was trying a stealth run with Ashe. Though I blame that on my damn carrier always shooting the bad guy while I'm sneaking up behind him. I wish we could move that wrym mod that makes it only attack if you are attacked to the other sentinels. Link to comment Share on other sites More sharing options...
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