Myscho Posted June 21, 2014 Share Posted June 21, 2014 Damm, fix the T4 survival rewards, got twice rhino chassis in one survival (15 and 35 min). Is impossible to get Loki helmet without buying it... Link to comment Share on other sites More sharing options...
Sangoa Posted June 21, 2014 Share Posted June 21, 2014 I just wanted to say that there is something wrong with most of the additional helmets that need to be fixed. The parts of the helmets have gotten too far down after the update :) Link to comment Share on other sites More sharing options...
6079Smith Posted June 22, 2014 Share Posted June 22, 2014 (edited) OPERATION BREADING GROUNDS Edited June 22, 2014 by 6079Smith Link to comment Share on other sites More sharing options...
ChadWicky Posted June 22, 2014 Share Posted June 22, 2014 This clan research thing is getting annoying. I'd imagine it's really awful for solo players, being forced into a clan just for the newer weapons. My clan consists of me and my friend, we never had any problems researching anything. And no one is forcing you to get the new weapons. Without clan weapons and research, clans would be pretty useless. Link to comment Share on other sites More sharing options...
ChadWicky Posted June 22, 2014 Share Posted June 22, 2014 I just wanted to say that there is something wrong with most of the additional helmets that need to be fixed. The parts of the helmets have gotten too far down after the update :) What do you mean? I didn't notice anything off about them... Link to comment Share on other sites More sharing options...
EliteRider21 Posted June 22, 2014 Share Posted June 22, 2014 (edited) I've been noticing some problems with the lighting after the event started. In the Dojo, the lighting is like misplaced in the gardens and some other rooms, instead of it coming from the ceiling like it always should. the light comes from under me, and some door are brightened in a cyan manner even in the dark rooms and gardens wish make no sense Fix the helmets! As in the void, i see that room with many lockers inside a lot and they're all brightened up while they're in the shadows. sometimes in the new infested tilesets i see doors that are so bright while it's a room with dark red lights caussed by the infestation. I don't have a picture showing that... :( Edited June 22, 2014 by EliteRider Link to comment Share on other sites More sharing options...
scorpserpent Posted June 23, 2014 Share Posted June 23, 2014 I just finished a round with a bug.. we cant possibly kill as many enemies as before. You wanna know why? Level 500-700 enemies!!! 1 hit kill any frame.. Is this a bug or is this meant to happen? Link to comment Share on other sites More sharing options...
Paladio Posted June 24, 2014 Share Posted June 24, 2014 Congratulations Sound developers! This Infested Theme is really awesome! Please keep it in the game. It sounds so thriller-horror, maybe inspired by some passages from Outlast. Thank you!!! Link to comment Share on other sites More sharing options...
Seras Posted June 25, 2014 Share Posted June 25, 2014 I like everything about the game mode and the new infested theme.I have one sole complaint, the scoring system for this event. It seems so poorly thought out, and convoluted. It isn't skill based like the old events, the ones that required coordination and skill. This event is just an annoying point grind fest, that requires you to get together with a group of people with 1000 points apiece to complete. It was frustrating and annoying to complete. The event felt more like a chore, than enjoyment. Link to comment Share on other sites More sharing options...
scorpserpent Posted June 25, 2014 Share Posted June 25, 2014 And to add on, the scoring system as it seems, is totally random. I just fought mobs of level 80 ish and still stuck at 66 for my score. So I really don't know what the scoring system is based on.. Link to comment Share on other sites More sharing options...
gell Posted June 25, 2014 Share Posted June 25, 2014 It's based on a variety of factors, but it seems the most important one is that your cumulative score acts like the basis of your score, which is then modified by the mission (which hives you got, what level enemies, other factors?). So every hundred points or so, the difficulty will jump up and so will your mission score. While it's sitting in a tier though, it can seem to fluctuate because the various parts of the mission determined the overall difficulty of that mission. Link to comment Share on other sites More sharing options...
Demons3ye Posted June 25, 2014 Share Posted June 25, 2014 Been running with 700+ people, still stuck at 45 solo score... Weird. Link to comment Share on other sites More sharing options...
JBurke Posted June 25, 2014 Share Posted June 25, 2014 Been running with 700+ people, still stuck at 45 solo score... Weird. Run it solo, trust me. That is what I did and the score increased from 44 to 49. Link to comment Share on other sites More sharing options...
Chaosrain Posted June 25, 2014 Share Posted June 25, 2014 Run it solo, trust me. That is what I did and the score increased from 44 to 49. I can confirm this. Just did it solo, got annihilated by level 64 enemies. Got it second try though. Link to comment Share on other sites More sharing options...
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