vaugahn Posted July 23, 2014 Share Posted July 23, 2014 I havent seen a single other Tenno in this thread, complain about the 24/7 constant disruptions annoyance?? am i seriously missing something regarding disruption, or dosent anybody use melee only, when fighting infested anymore??? Jumping with melee into a horde of high level infested has always been a terrible idea. Link to comment Share on other sites More sharing options...
Renegade343 Posted July 23, 2014 Share Posted July 23, 2014 Jumping with melee into a horde of high level infested has always been a terrible idea. Really? "Looks around team members who used melee only and require constant reviving." I think you may be right. Link to comment Share on other sites More sharing options...
D3ST Posted July 23, 2014 Share Posted July 23, 2014 (edited) Jumping with melee into a horde of high level infested has always been a terrible idea. Really? "Looks around team members who used melee only and require constant reviving." I think you may be right. I agree its allot harder than just using guns, but since they implemented melee 2.0. shouldent it be a viable gameplay mechanic to be used against the enemies on all levels and not just on the regular starchart planets? My point being, if players want to go melee only, it should atleast be possible to do so. i know the disruption mechanic, (atleast in theory) should have been nerfed as of one of the latest hotfixes, where it was stated that disruptors now dosent take ALL of your energy instantly, but should only take some,.. but it dosent work as intendet, i still get all my energy taken when disrupted.. Edited July 23, 2014 by D3ST Link to comment Share on other sites More sharing options...
vaugahn Posted July 23, 2014 Share Posted July 23, 2014 I agree its allot harder than just using guns, but since they implemented melee 2.0. shouldent it be a viable gameplay mechanic to be used against the enemies on all levels and not just on the regular starchart planets? My point being, if players want to go melee only, it should atleast be possible to do so. Well it is possible...it's just a terrible idea. Melee-only has no place in team play or high level content. Link to comment Share on other sites More sharing options...
Renegade343 Posted July 23, 2014 Share Posted July 23, 2014 (edited) I agree its allot harder than just using guns, but since they implemented melee 2.0. shouldent it be a viable gameplay mechanic to be used against the enemies on all levels and not just on the regular starchart planets? My point being, if players want to go melee only, it should atleast be possible to do so. Yes, but the current expanding number of enemies that has shield-bypassing damage (Mutalist Ospreys, Toxic Ancients [and enemies within the Toxic Ancient's aura], Infested MOA goo spit, Juggernaut's shield by-passing rain) would probably make Melee 2.0 quite a bit unviable against the Infested. Edited July 23, 2014 by Renegade343 Link to comment Share on other sites More sharing options...
__Kanade__ Posted July 23, 2014 Share Posted July 23, 2014 Eh, my unforma'd Castanas kills Infested easier than Corpus and Corpus upto lvl 65 die instantly from 3-4 Castanas, sometimes less if they proc. Link to comment Share on other sites More sharing options...
D3ST Posted July 23, 2014 Share Posted July 23, 2014 (edited) Yes, but the current expanding number of enemies that has shield-bypassing damage (Mutalist Ospreys, Toxic Ancients [and enemies within the Toxic Ancient's aura], Infested MOA goo spit, Juggernaut's shield by-passing rain) would probably make Melee 2.0 quite a bit unviable against the Infested. I agree, but in my optics, they should then not implement shield bypassing damage, So,.. they make a new melee system in the game, and then they make the only faction, that begs to be melee handled, impossible to melee? "Juggernauts" Is this the new infected units, and where did ya get your info from plz? Edited July 23, 2014 by D3ST Link to comment Share on other sites More sharing options...
Renegade343 Posted July 23, 2014 Share Posted July 23, 2014 "Juggernaut's shield by-passing rain" Umm wut?? Is this the new infected unit? and where did you get this info from? From one of the Devstreams (#30 if I remember correctly), where the developers showed off the new Infested enemies. One of which is the Juggernaut, and one of its attacks is a shield-bypassing poison rain. Link to comment Share on other sites More sharing options...
Pizzarugi Posted July 23, 2014 Share Posted July 23, 2014 Use Nyx. Healers can't be rendered unkillable if their allies were turned into enemies, thus preventing him from linking to others. Link to comment Share on other sites More sharing options...
fatpig84 Posted July 23, 2014 Share Posted July 23, 2014 Toning down spawns will help solo players for sure. But solo will always be harder. Link to comment Share on other sites More sharing options...
brasteir Posted July 23, 2014 Share Posted July 23, 2014 Get Ash, use rage, use life strike on half decent melee weapon, make bladestorm cost 25 power, bladestorm all the things he's my go-to guy for soloing pretty much anything Link to comment Share on other sites More sharing options...
D3ST Posted July 23, 2014 Share Posted July 23, 2014 Get Ash, use rage, use life strike on half decent melee weapon, make bladestorm cost 25 power, bladestorm all the things he's my go-to guy for soloing pretty much anything So basically press4towin,.. no thx. From one of the Devstreams (#30 if I remember correctly), where the developers showed off the new Infested enemies. One of which is the Juggernaut, and one of its attacks is a shield-bypassing poison rain. Oh, ok must have missed that one, thx Link to comment Share on other sites More sharing options...
letir Posted July 23, 2014 Share Posted July 23, 2014 Get Ash, use rage, use life strike on half decent melee weapon, make bladestorm cost 25 power, bladestorm all the things he's my go-to guy for soloing pretty much anything Get Rhino, use it 24/7/365, get sick, drop the game. Link to comment Share on other sites More sharing options...
Jin_Kazama Posted July 23, 2014 Share Posted July 23, 2014 You wanna know what i find funny?Infested ancients now make an aura that makes ALL allies disruptand when theres 6 of them in a line all running at you.. oh the joy Link to comment Share on other sites More sharing options...
Azawarau Posted July 23, 2014 Share Posted July 23, 2014 Were missing something important here Shadows of the dead VS infested... Link to comment Share on other sites More sharing options...
Naftal Posted July 23, 2014 Share Posted July 23, 2014 Well it is possible...it's just a terrible idea. Melee-only has no place in team play or high level content. This is not completely true. It's just that most warframe players suck at melee play. (mobility and positioning mostly) Link to comment Share on other sites More sharing options...
imaxium Posted August 13, 2014 Share Posted August 13, 2014 The infested need a rebalance. If anything the spawn rates of ancients should be reduced and not be the same as preU14 for endless missions, esp. defense. Before they were another medium melee unit, now they are Heavy support units, all with auras that stack, still keep old abilities of disrupt/healing pulses/charging, have a pull, and spawn the same as a medium unit. If these mechanics were in any other faction, there would be riots. Link to comment Share on other sites More sharing options...
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