hijinks_the_turtle Posted August 8, 2014 Share Posted August 8, 2014 Friendship doors. Link to comment Share on other sites More sharing options...
PookieNumnums Posted August 8, 2014 Share Posted August 8, 2014 od also have to say after thinking about it that the thongs you can do with powers and frame synergy. yah. dat bounceglobe tho. Link to comment Share on other sites More sharing options...
Livid_Jack Posted August 8, 2014 Share Posted August 8, 2014 the game sunk its claws into me when i realized you can dismember and bisect enemies in so many different ways, also art style and Co-op. Link to comment Share on other sites More sharing options...
DarkLordX2 Posted August 8, 2014 Share Posted August 8, 2014 I play for the backstory. Mmmm... Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted August 8, 2014 Share Posted August 8, 2014 I play for the backstory. Mmmm... Link to comment Share on other sites More sharing options...
izzatuw Posted August 8, 2014 Share Posted August 8, 2014 Because it's free Link to comment Share on other sites More sharing options...
Khawz Posted August 8, 2014 Share Posted August 8, 2014 The parkour, using melee, hordes of enemies, leveling and mods system. Link to comment Share on other sites More sharing options...
Lizzardtong Posted August 8, 2014 Share Posted August 8, 2014 I play for the backstory. Mmmm... "Backstory" Link to comment Share on other sites More sharing options...
Kurnuttaja Posted August 8, 2014 Share Posted August 8, 2014 I dont get people who mention parkour, its barebones at best. Most of the "parkour" moves like autorolls and autoclimb only hinder movement, not the other way around. Coptering isnt parkour. What keeps me playing is the grind. Link to comment Share on other sites More sharing options...
Macdermott Posted August 8, 2014 Share Posted August 8, 2014 Space Ninjas. Plus, it's fun to be able to decimate HORDES of enemies. Link to comment Share on other sites More sharing options...
(PSN)Folkeye Posted August 8, 2014 Share Posted August 8, 2014 (edited) Visually appealing style, nice flowing combat, fun playing with friends. The fact it doesn't have to be a huge time consumer if you're careful. You can easily jump in and out, play a few rounds or play a few hours and have fun. As mentioned here, it's something that has potential to be even more awesome with time and development. Edited August 8, 2014 by (PS4)Folkeye Link to comment Share on other sites More sharing options...
-JHL- Posted August 8, 2014 Share Posted August 8, 2014 (edited) Free to play + free to win + space + ninjas + guns + swords. Nuff said. I also like the fact that the devs are very close to the community, which is pretty rare. Edited August 8, 2014 by -JHL- Link to comment Share on other sites More sharing options...
Sloan441 Posted August 8, 2014 Share Posted August 8, 2014 The aesthetic is a very strong reason. The art is just so amazing compared to many competing games. The surreal look of the background, the enemies, and the tenno themselves is just very cool (and very Moorcock, for those that have read the History of the Runestaff). The gameplay is also a draw. Just such sheer visceral (in several senses of the word) mayhem is a strong attraction. A big draw for me was it was similar to ME3 MP which I enjoyed a great deal, but also so much more and with far more ambitious goals in movement and maps. Curiosity. I have to know how all this turns out. The surreal nature of the game combined with such little immediate backstory keeps you coming back to see what might happen next. Like most, the lack of story is a bit frustrating to me, but it also fires the curiosity and the near constant stream of new stuff is a strong draw. Lastly, the dev team. The strong feedback to the community is another attraction. I started watching devstreams and primetimes just for the hell of it and got hooked on those about as strongly as the game itself. Link to comment Share on other sites More sharing options...
Tr4sh13 Posted August 8, 2014 Share Posted August 8, 2014 I could make a list of things I like and don´t like about the game, but I think there is this intangible something I can´t put my finger on that keeps me coming back and wanting more. I hope this doesn´t change anytime soon. Link to comment Share on other sites More sharing options...
Gammaion Posted August 8, 2014 Share Posted August 8, 2014 The game appeals to me because it has a completely unique feel. There is no other game quite like Warframe, IMO. Link to comment Share on other sites More sharing options...
Ryjeon Posted August 8, 2014 Share Posted August 8, 2014 (edited) The Art-style, the level design, the free-flowing physical feel of combat, and most importantly the freedom of movement given by the parkour and sliding-momentum system. This game feels like the ninja-mecha simulator I never knew I needed. Other shooters just feel like I'm using hollow cardboard cutouts to play a prettied-up laser tag. In Warframe I really feel like I'm operating an extension of my volition within a virtual environment. Edited August 8, 2014 by Ryjeon Link to comment Share on other sites More sharing options...
Jelan Posted August 8, 2014 Share Posted August 8, 2014 What do you think attracts people to this game? What sucked me in : the artstyle , faceless space ninjas , so kewl Warframe is escapist power fantasy at it's finest. That's why. Link to comment Share on other sites More sharing options...
RoboDoge Posted August 8, 2014 Share Posted August 8, 2014 Warframe is escapist power fantasy at it's finest. That's why. And had some old games feel when it was new. Link to comment Share on other sites More sharing options...
Corvid Posted August 8, 2014 Share Posted August 8, 2014 I just like how alien the Tenno feel. When your own character unsettles you, you know it's a fun game. Link to comment Share on other sites More sharing options...
ra9una Posted August 8, 2014 Share Posted August 8, 2014 It felt less grindy than any other game I'd played. Link to comment Share on other sites More sharing options...
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