-Himari- Posted August 14, 2014 Share Posted August 14, 2014 Hotfixes, always welcome. Link to comment Share on other sites More sharing options...
RCOAS Posted August 14, 2014 Share Posted August 14, 2014 Thanks for the fixes :D Link to comment Share on other sites More sharing options...
AriusMain Posted August 14, 2014 Share Posted August 14, 2014 Thanks for these fixes! I've noticed a bug in 14.2: If I have my Paris Prime and Castanas equipped, my Paris Prime ammo is reduced to 30 (which is the same as the Castanas). same thing happens with a Vectis and the Castanas, Vectis was 30 ammo, i tried the vectis with a pistol, and it was back to 72 Link to comment Share on other sites More sharing options...
Aragon20 Posted August 14, 2014 Share Posted August 14, 2014 ur awsome de , thanks, please give us more shot for ogris and penta again like 75-100 good Link to comment Share on other sites More sharing options...
Sepharoth Posted August 14, 2014 Share Posted August 14, 2014 (edited) Is there ever going to be a fix for the Affinity Objective not showing up at the start of the missions anymore. It hasn't since update 14. Worked fine before the update. I feel at this point, that either you made it this way on purpose or you just don't see it as important enough to fix. It has been reported both here and on the mission bug page since update 14 was released. I hope you will think about fixing this at some point because it is quite annoying not knowing what the objective is. Edited August 14, 2014 by Sepharoth Link to comment Share on other sites More sharing options...
BrazilianJoe Posted August 14, 2014 Share Posted August 14, 2014 THe hotfix I need right now is a nice espresso. Link to comment Share on other sites More sharing options...
CWhyNot Posted August 14, 2014 Share Posted August 14, 2014 Is there ever going to be a fix for the Affinity Objective not showing up at the start of the missions anymore. It hasn't since update 14. Worked fine before the update. I feel at this point, that either you made it this way on purpose or you just don't care that is doesn't work as it should. I found that it does show up if you skip the cutscene of you dropping down at the start of the mission. So, it ought to be changed so that the showing of the objective is delayed until after the cutscene or is extended long enough that it is still shown for a reasonable amount of time after a (non-skipped) cutscene ends. Link to comment Share on other sites More sharing options...
Kethus Posted August 14, 2014 Share Posted August 14, 2014 - Fixed players not leaving Region, Trading, or Recruiting chat channels when launching a mission. What, there was a bug like this? I wanted that (at least while soloing or in the dojo)! Link to comment Share on other sites More sharing options...
Jeloxale Posted August 14, 2014 Share Posted August 14, 2014 Thanks for these fixes! I've noticed a bug in 14.2: If I have my Paris Prime and Castanas equipped, my Paris Prime ammo is reduced to 30 (which is the same as the Castanas). They use the same ammo pool, and castanas limit it to 30 ammo max. Just as I expected. Link to comment Share on other sites More sharing options...
RedFenixIII Posted August 14, 2014 Share Posted August 14, 2014 Cool :D Link to comment Share on other sites More sharing options...
BrazilianJoe Posted August 14, 2014 Share Posted August 14, 2014 Now you still have to fix equipping two weapons using sniper ammo uses only the LOWEST max ammo and both weapons using the same pool. Lazy solution would be to use the higher value, correct solution is to have two ammo pools. Bug reference: https://forums.warframe.com/index.php?/topic/290018-1421-weapon-ammo-rebalance-bug-lowest-max-ammo-is-used-for-all-wepons-using-that-ammo/ Link to comment Share on other sites More sharing options...
Jeloxale Posted August 14, 2014 Share Posted August 14, 2014 Anyone else noticed that on the Avalanche mission, Arctic Eximuses can one shot a Iron Skinned, fully maxed Rhino? Detron Crewmen can deal 400 damage with one shot at level 10 normally, Eximai are 16-18 meaning more damage+ event mission has increased enemy damage. Not even difficult to 1 shot a Rhino+skin. Link to comment Share on other sites More sharing options...
Jeloxale Posted August 14, 2014 Share Posted August 14, 2014 Now you still have to fix equipping two weapons using sniper ammo uses only the LOWEST max ammo and both weapons using the same pool. Lazy solution would be to use the higher value, correct solution is to have two ammo pools. Bug reference: https://forums.warframe.com/index.php?/topic/290018-1421-weapon-ammo-rebalance-bug-lowest-max-ammo-is-used-for-all-wepons-using-that-ammo/ Using different ammo pool wouldn't work. Which one would pick up the ammo? Which one gets ammo first or does it split? Link to comment Share on other sites More sharing options...
Narco40 Posted August 14, 2014 Share Posted August 14, 2014 it's a shame we can't not do mail to annoser player with inbox of the game to a message when they not , it's not bad no? and the instance is realy bland...Shame Link to comment Share on other sites More sharing options...
sixshot6 Posted August 14, 2014 Share Posted August 14, 2014 Thanks for the hotfix DE :) Link to comment Share on other sites More sharing options...
Purrsonality Posted August 14, 2014 Share Posted August 14, 2014 Yes. As soon as I start the mission, I get killed. It could be expected since it's not the first time the damage dealt by the crewmen is insane: do you remember the prelude of BG? Using an invisibility cfg on Loki will solve the problem D: Link to comment Share on other sites More sharing options...
Sollet Posted August 14, 2014 Share Posted August 14, 2014 What the heck is up with the INSANE amount of damage dealt by mere level 13-15 enemies? I get like 2-3 shotted :S Link to comment Share on other sites More sharing options...
Avah2o Posted August 14, 2014 Share Posted August 14, 2014 Thanks for hotfix DE in other news we await for quest for getting rid of your unwanted kubrow, to give kubrow to the less fortunate, also related news how will status effect your kubrow be sure to subcribe at http://douCHeWad69/TvDITCHToday will also be giving out ton of Phats ~.< ... Link to comment Share on other sites More sharing options...
(PSN)Crackle2012 Posted August 14, 2014 Share Posted August 14, 2014 Thank you as always DE!! Awesome. Link to comment Share on other sites More sharing options...
Balthar Posted August 14, 2014 Share Posted August 14, 2014 The more data you can remove from my appdata folder the better. I have a small SSD for my C: directory and it fills up quickly. Link to comment Share on other sites More sharing options...
-Praxa- Posted August 14, 2014 Share Posted August 14, 2014 Thanks DE. There is still no delete kubrow button though... Link to comment Share on other sites More sharing options...
-Aza-Gorod- Posted August 14, 2014 Share Posted August 14, 2014 (edited) Anyone else noticed that on the Avalanche mission, Arctic Eximuses can one shot a Iron Skinned, fully maxed Rhino? my rhino held up fairly well and quick thinking and rage helped too. also i think 4x max ammo pool (currently) for launchers would be good other wise you may run out of ammo then what you going to do :S. also any word on a way to let free unwanted kubrows? or something? and possibly some customability? Edited August 14, 2014 by Noctiferous Link to comment Share on other sites More sharing options...
ogpuertorican Posted August 14, 2014 Share Posted August 14, 2014 There's also an issue in the clan menu. When you click "Learn More" on the clan emblem describing the rails, the menu does not fade and you are unable to read the text. Link to comment Share on other sites More sharing options...
Bladereap3r Posted August 14, 2014 Share Posted August 14, 2014 douCHeWad69 <------- LMAO PMSLmore fix's....thank you Dev's Link to comment Share on other sites More sharing options...
Alkira Posted August 14, 2014 Share Posted August 14, 2014 Weird.. I see no fix for launchers having 20 rounds per mission (since sniper rounds drop about 0.00001% of the time), or AT LEAST being able to use freaking Sniper Ammo Mutation... Game-balance reccomendation: Make all rapid-fire weapons have max clip sizes of 5, and give them 4.5s reload times... Then somebody MIGHT consider using a launcher ever again. Link to comment Share on other sites More sharing options...
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