Tigerchief Posted August 14, 2014 Share Posted August 14, 2014 (edited) Weird.. I see no fix for launchers having 20 rounds per mission (since sniper rounds drop about 0.00001% of the time), or AT LEAST being able to use freaking Sniper Ammo Mutation... Game-balance reccomendation: Make all rapid-fire weapons have max clip sizes of 5, and give them 4.5s reload times... Then somebody MIGHT consider using a launcher ever again. no don't be such a debbie downer Edited August 14, 2014 by Tigerchief Link to comment Share on other sites More sharing options...
OkamiMilo Posted August 14, 2014 Share Posted August 14, 2014 thx!!!! :D Link to comment Share on other sites More sharing options...
lama_music Posted August 14, 2014 Share Posted August 14, 2014 OH THANK YOU SOOOO MUCHO. LOVE FROM TITANIA Link to comment Share on other sites More sharing options...
mostlyerror Posted August 14, 2014 Share Posted August 14, 2014 I super must have read the new patch notes wrong, cause I read that DE reduced the ammo capacity of some major, and super amusing weapons to 20? From 540? Sure didn't sugar coat that DE. Holy crap. Why would I take a gun with 20 rounds anywhere? And sniper ammo? I kinda want my 6 forma and catalyst back from my Ogris: 'cause c'mon who'd 6 forma and potato a weapon that can only take 20 shots? That doesn't include the Torid (slight buff) and the Penta, and everything else I have burned on them. Super disappointed this time guys. I know you have reasons, but this blows. Before someone shouts about whining, 540 to 20 and a change to sniper ammo... that's pretty bloody extreme. Well yeah, went from "exciting, new patch!" to "huh, going for a walk" in like 50 words. I just don't get it is all. And 6 forma, leveled 7 times... just the ogris. I don't get it. Night all. Link to comment Share on other sites More sharing options...
shadoWarbird Posted August 14, 2014 Share Posted August 14, 2014 I've been writing about the damage on those Corpus for about the past hour. Had some unique findings. I'll just redirect you there with a link. https://forums.warframe.com/index.php?/topic/290390-avalanche-offensive-corpus-damage/ Link to comment Share on other sites More sharing options...
Ketec Posted August 14, 2014 Share Posted August 14, 2014 Yet infested still get stuck at ceres defense (DS). Link to comment Share on other sites More sharing options...
Qorha Posted August 14, 2014 Share Posted August 14, 2014 I hope the launcher weapons get a slight ammo increase. Just 20 rounds is still a little bit of a head scratcher. I would have been completely okay with 40/50 as the default maximum. Good work as always! Link to comment Share on other sites More sharing options...
L0S0N Posted August 15, 2014 Share Posted August 15, 2014 Just wondering aside from the weapon changes and such...have they removed the show/hide maxed mods option from the fusion mods menu or is it just me? Link to comment Share on other sites More sharing options...
fatpig84 Posted August 15, 2014 Share Posted August 15, 2014 Anyone else noticed that on the Avalanche mission, Arctic Eximuses can one shot a Iron Skinned, fully maxed Rhino? They don't 1 shot you if they don't have guns. Link to comment Share on other sites More sharing options...
BrazilianJoe Posted August 15, 2014 Share Posted August 15, 2014 They don't 1 shot you if they don't have guns. Or if they are blind. Or if they are shaking in pain because of corrosive poison burning theis skins. Or if they are stomped almost freezing in air. Or... you get the picture. Link to comment Share on other sites More sharing options...
Sprixim Posted August 15, 2014 Share Posted August 15, 2014 Nice one DE thanks! Link to comment Share on other sites More sharing options...
PelvisPresley Posted August 15, 2014 Share Posted August 15, 2014 The mastery rank test is bugged, I started it and it immediately kicked me out saying that i have to wait another 24H to do it. Link to comment Share on other sites More sharing options...
SeanRubin Posted August 15, 2014 Share Posted August 15, 2014 (edited) Using an invisibility cfg on Loki will solve the problem D: Yeah, good idea. I'm going to get, Loki in September. I'm currently using Mirage which I bought a couple weeks ago. Edited August 15, 2014 by SeanRubin Link to comment Share on other sites More sharing options...
PandaJutsu Posted August 15, 2014 Share Posted August 15, 2014 nice 1 Link to comment Share on other sites More sharing options...
Skulldorom Posted August 15, 2014 Share Posted August 15, 2014 Thanks for these fixes! I've noticed a bug in 14.2: If I have my Paris Prime and Castanas equipped, my Paris Prime ammo is reduced to 30 (which is the same as the Castanas). same problem but with my angstrum, pls fix this soon :) Link to comment Share on other sites More sharing options...
K_Shiro Posted August 15, 2014 Share Posted August 15, 2014 (edited) It's very very very nice that you Started looking at the weapons and I like the changes (though when many of us mentioned that explosive weapons should use sniper pool so it has less ammo we didn't mean to make their ammo pool even less AND make them use the rare sniper ammo...) but you forgot to remove all and every instance of energy leech and disruptor effects. It's not that hard, put in a UI scramble effect and disable our casting while the effect is on, that's all. It's a strong debuff while does not create overly high annoyance - the current infested is not fun to play against, they use stuff left and right you cannot defend against. That is no challenge - challenge is something you can do something about. EDIT Thanks for the change on Eris but it would have been much better if you put another mission group in with the intended infested-only style. Okay, I won't start whining about Xini (which is now a generic infested defense we have Tons of already) but at least give us bosses on Earth and Eris... especially Earth. It's kinda hard to farm Neurodes for players not fit to battle rank 20 enemies... well, actually kinda hard to farm Neurodes overall since even dark sectors need extra waves to drop them and since the current infested is still waiting to be changed back or at least fixed as it's completely fu... messed up. So back to the pervious point: everything affecting the player without first touching it should/must be removed if you wish to keep the game alive (most people will be fed up with it - our clan is already like dead-man's-land thanks to the infested changes). Anyways, something the player cannot defend against is not challenge, it's an annoyance and doesn't have a place in the game. If you keep that in mind not to annoy the players then the game will only get better. If you can only hope that you get lucky and don't get hit... well, that's not much of a game - we can play dice then, will be essentially the same thing. Edited August 15, 2014 by K_Shiro Link to comment Share on other sites More sharing options...
RAZORLOCK Posted August 15, 2014 Share Posted August 15, 2014 LUV ALL THE UP-DATES BUT WTF WONT MY LEFT LEG ARMOR SHOW UP ON FROST P IN GAME ???? Link to comment Share on other sites More sharing options...
Nefarious-EN- Posted August 15, 2014 Share Posted August 15, 2014 Nice with some bugfixes on top of that useless mini event reward :) Link to comment Share on other sites More sharing options...
Cyber-Dust Posted August 15, 2014 Share Posted August 15, 2014 Thanks for these fixes! I've noticed a bug in 14.2: If I have my Paris Prime and Castanas equipped, my Paris Prime ammo is reduced to 30 (which is the same as the Castanas). Also happens with any bow combo and Angstrom Link to comment Share on other sites More sharing options...
Loxyen Posted August 15, 2014 Share Posted August 15, 2014 Is it me or is the server down again? When I'll try to login game says: "No user with this Email address found." (translated) Has everyone this problem currently or is it only me? Link to comment Share on other sites More sharing options...
Little-Cunny Posted August 15, 2014 Share Posted August 15, 2014 Thanks for these fixes! I've noticed a bug in 14.2: If I have my Paris Prime and Castanas equipped, my Paris Prime ammo is reduced to 30 (which is the same as the Castanas). Happened to my dread as well. This seems to be caused due to the bow and the castanas sharing sniper ammo as drops Link to comment Share on other sites More sharing options...
CyborgTek Posted August 15, 2014 Share Posted August 15, 2014 Thanks DE Link to comment Share on other sites More sharing options...
StarScribe Posted August 15, 2014 Share Posted August 15, 2014 I find it annoying that once I invite 1 friend to my lobby I loose ability to change my lobby to different modes such as public, invite only, friends only ect... Link to comment Share on other sites More sharing options...
Falchoin Posted August 15, 2014 Share Posted August 15, 2014 Still hoping and waiting for the quanta w/ split chamber fix for the secondary fire. Cubes that don't move don't do much good. Link to comment Share on other sites More sharing options...
Akazumi Posted August 15, 2014 Share Posted August 15, 2014 Ty for the fixes DE Link to comment Share on other sites More sharing options...
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