The_Traitor_Executioner Posted September 10, 2014 Share Posted September 10, 2014 (edited) Why? Trinity was already a poor performer at her marketed role as the team medic WITHOUT the only team-healing ability she has being nerfed. Reducing the healing and shield recharge was not necessary whatsoever. I can't help but wonder if this isn't an attempt to make the Stalker more menacing since Blessing was one of the only abilities that was any use against him, thanks to his magic everything-proof shield. Emphasis on "was." Edited September 10, 2014 by DergyDergon Link to comment Share on other sites More sharing options...
Archistopheles Posted September 10, 2014 Share Posted September 10, 2014 (edited) Wait what? 14.6? Or are you posting from the last change? All you need to do is add 25% Intensify to your build. Edited September 10, 2014 by Archistopheles Link to comment Share on other sites More sharing options...
Frostosti Posted September 10, 2014 Share Posted September 10, 2014 https://forums.warframe.com/index.php?/topic/307792-update-1460/?p=3487499 also blessing was the only ability in the entire game, where it was better when it was a lower rank instead of maxing it. So maybe that had something to do with it as well. Link to comment Share on other sites More sharing options...
NovusNova Posted September 10, 2014 Share Posted September 10, 2014 Trinity's Blessing now heals 40/50/75/80% health and shields based on Mod rank. The percentage can also be increased by strength mods. https://forums.warframe.com/index.php?/topic/307792-update-1460/ Basically what the OP is talking about. Link to comment Share on other sites More sharing options...
Archistopheles Posted September 10, 2014 Share Posted September 10, 2014 (80 x 1.25 = 100) Max out your Blessing, and add Intensify. Link to comment Share on other sites More sharing options...
PurpleBomber Posted September 10, 2014 Share Posted September 10, 2014 https://forums.warframe.com/index.php?/topic/307792-update-1460/?p=3487499 also blessing was the only ability in the entire game, where it was better when it was a lower rank instead of maxing it. So maybe that had something to do with it as well. The problem with that logic is that they didn't change why it's worse at higher ranks (unable to recast because of the damage reduction), only why it was better at lower ranks (spammable). And for good measure, nerf the heal amount even at max rank because... well, I'm frankly not sure. Maybe they want to emphasize the damage reduction feature of Blessing (which flies in the face of why unranked Blessing was the preferred meta amongst Trinity players). I really hope it's NOT like that, since it's going to be a long fight if the devs and players can't even agree on what Trinity is supposed to be about... Link to comment Share on other sites More sharing options...
VKhaun Posted September 10, 2014 Share Posted September 10, 2014 (80 x 1.25 = 100) Max out your Blessing, and add Intensify. Or just leave it at 80%, since if you're healing them they're not dead and have some % of HP remaining. Link to comment Share on other sites More sharing options...
DoctorEris Posted September 10, 2014 Share Posted September 10, 2014 (80 x 1.25 = 100) Max out your Blessing, and add Intensify. But then that would add more duration to the armor increase timer Which isn't very useful unless you manage to catch somebody at 1hp at the last second Link to comment Share on other sites More sharing options...
Nira Posted September 10, 2014 Share Posted September 10, 2014 (edited) You should see the backlash in the main 14.6 thread. People ain't happy. I don't quite get the point of it, myself. Edited September 10, 2014 by Dualice Link to comment Share on other sites More sharing options...
Aerioss Posted September 10, 2014 Share Posted September 10, 2014 I do agree with this being perhaps to much nurfing ive formad out trin and i still think she is fantastic but she is being pushed further and further away from being capable of keeping up with end game. Personally i feel like DE need to shift their focus rhino can get away with an extra 2800 armour which can constantly be re applied while having the strongist damage output and CC ult in the game. There are plenty of other frames which could do with a great deal of re working and nurfing but i feel trin is definitly not amoung them and it is sad that my favourite frame seems to be taking all of the hate. Not saying she wasnt broken to start off with the full team cant die stuff was definitly op but please DE enough is enough also IMMORTAL SKIN PLZ she is one of the oldist why doesnt she have one! :( Link to comment Share on other sites More sharing options...
Archistopheles Posted September 10, 2014 Share Posted September 10, 2014 But then that would add more duration to the armor increase timer Which isn't very useful unless you manage to catch somebody at 1hp at the last second No. Intensify is power strength, not duration. As for saving someone from 1hp, that's almost impossible, but I save people from 2hp all the time. Quick thinking is a common mod for T4 survival runs n whatnot. Link to comment Share on other sites More sharing options...
Frostosti Posted September 10, 2014 Share Posted September 10, 2014 sure people arent happy, but how many of them did play trinity anyway? i mean, i can start complaining too, but last time i played trinity was well over 2 months ago, so it doesnt matter. Link to comment Share on other sites More sharing options...
Bryy Posted September 10, 2014 Share Posted September 10, 2014 (edited) Trinity is still fine....I don't see what's wrong with her Edited September 10, 2014 by Bryy Link to comment Share on other sites More sharing options...
Issxi Posted September 10, 2014 Share Posted September 10, 2014 I hope they rollback this change. Link to comment Share on other sites More sharing options...
Azawarau Posted September 10, 2014 Share Posted September 10, 2014 (edited) That honestly doesnt change much Literally only heavily affects the half second 4 spammers Duration trinity build 5ever Edited September 10, 2014 by Azawarau Link to comment Share on other sites More sharing options...
Vargras Posted September 10, 2014 Share Posted September 10, 2014 Change was probably done to dissuade people from using just an unranked Blessing. It's not going to be much of a nerf to anyone decent. Link to comment Share on other sites More sharing options...
EvanTheNewbie Posted September 10, 2014 Share Posted September 10, 2014 It's not that it was a hard hitting nerf, but that it just seemed silly and unnecessary. Dev1: "Let's nerf Trinity a little" Dev2: "Why?" Dev1: "Because." Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted September 10, 2014 Share Posted September 10, 2014 Does intensify boost the DR too. If it does then the nerf is fair. Link to comment Share on other sites More sharing options...
Vargras Posted September 10, 2014 Share Posted September 10, 2014 Does intensify boost the DR too. If it does then the nerf is fair. DR has always been based on the lowest player hp healed, I.E. a player at 20% hp gets healed to 100%, resulting in an 80% DR for the team. It's never been affected by power strength. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted September 10, 2014 Share Posted September 10, 2014 DR has always been based on the lowest player hp healed, I.E. a player at 20% hp gets healed to 100%, resulting in an 80% DR for the team. It's never been affected by power strength. I know. I was saying it should (i.e. Healing at 20% HP while using intensify should give you max DR) Link to comment Share on other sites More sharing options...
Hueminator Posted September 10, 2014 Share Posted September 10, 2014 At least buff her casting speed by a significant amount. Link to comment Share on other sites More sharing options...
Azawarau Posted September 10, 2014 Share Posted September 10, 2014 At least buff her casting speed by a significant amount. It really couldnt be much faster than it is Link to comment Share on other sites More sharing options...
Arunafeltz Posted September 11, 2014 Share Posted September 11, 2014 First it was max duration, then it was min duration. I'm so glad my main Trinity build has always been right in the middle, and that my min duration build ran Intensify cause it use EV anyway. Link to comment Share on other sites More sharing options...
kvestwara Posted September 11, 2014 Share Posted September 11, 2014 developers, please or return as it was, or make blessing recastable Link to comment Share on other sites More sharing options...
fatpig84 Posted September 11, 2014 Share Posted September 11, 2014 If you are using the EV build, I don't think it hurts that much. Just saying. Link to comment Share on other sites More sharing options...
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