Niryco Posted February 16, 2015 Share Posted February 16, 2015 (edited) Also I will be posting several reasons as to why i want the nullifiers to stay the way they are in-game as well. Let me illustrate a simple equations to when Nullifiers are OP. 1 Nullifier VS 1 Tenno = Nullifier OP on average. 1 Nullifier VS 2 to 4 Tenno = Tenno OP Many Nullifier VS 4 Tenno = Equal power most of the time. Enemies together with Nullifier in Globe VS 4 Tenno = Enemies are super OP. What am i trying to say here is that teamwork and coordination is key to being OP. Nullifiers, for the first time in warframe history forces player to coordinate and at the same time allows enemies the to coordinate as well and this brings out the true value of teamwork in warframe. This is the most important because it reduces intentional griefs and increases good intent amongst players. It might not make sense to many of you as to how it brings reduces griefs or increase good intent and so let me explain more. Many players complain that nullifiers have their invulnerable shields against their number 4. Many more players complain that eximus nullifiers have a snow globe on top of their shield, and the most whine about Nullifiers holding the most OP one-hitting, near aimbot accuracy Lanka. But this makes the Nullifiers best against a certain type of hero, a hero that used to plague most games called "Hallway Heros". Who remembers Hallway heros, because i honestly see very little post about hall way heros on both the forums and reddit. Did you know why Hallway Heros were bad? They stole all your opportunity to kill, made the game extremely boring and best yet stopped you from getting any EXP because there is a distance where EXP can be shared and those heros were too far ahead to care. Also notice how more and more post comes about with people complaining about games with specific frames? People use specific weapons to combat enemies together? That recruiting pro players now has guidelines? Well that is where good intent comes in as people with the same interest in farming come together solely for that purpose and not to ruin each others day. Indeed it is bad because it makes game play very stringent and one formula, but that is how teamwork works in reality. Teamwork in movies or fantasies are different, they are a random group of totally unsynchronized batch of people that can somehow work together and achieve the impossible. That is the teamwork some people dream of having in warframe, but in truth such teamwork rarely exist, most of the time it is a group of individuals who work on a tried and tested formula to achieve a higher level of efficiency working together. That is how teamwork functions unless you are a group of hardcore individuals determined to make yourselves known. So with Nullifiers, and maybe even bombards, we now have a reason to play as a team and to work together to overcome all odds. Although playing solo has become more challenging, it is not impossible and what nullifiers does is differentiate the one trick ponies from the fully grown horses among the group. So without nullifiers and their killer lankas, we won't have such a thing going on now. Without them we also probably be having a much harder time farming syndicate exp in void missions and even more time Rep farming (imagine how boring!) Nullifiers brings about the importance of teamwork and coordination, it increases players desires to know more of how enemy mechanics work even, it even increases the true skill measure of solo players and all because they can one hit you, and that your 4 spam doesn't work. To me that is a totally worth it enemy that i want to stay in warframe forever! So what are your reasons to accepting and not accepting nullifiers, please post them below! Edited February 16, 2015 by Niryco Link to comment Share on other sites More sharing options...
(PSN)IMainTheMains Posted February 16, 2015 Share Posted February 16, 2015 Is it something with the PS4 version, I don't find nullifiers OP? Link to comment Share on other sites More sharing options...
Llyssa Posted February 16, 2015 Share Posted February 16, 2015 I'd note, hallway heroes disappeared as a complained issue before nullifiers showed up. They most certainly just exist, they just mostly stick to farming interception these days(and in a way that allows them to be BOTH hallway heroes AND central to the map). Link to comment Share on other sites More sharing options...
(PSN)timbob90210 Posted February 16, 2015 Share Posted February 16, 2015 Is it something with the PS4 version, I don't find nullifiers OP? I thought the same thing. Maybe the enemy accuracy nerf made it into our build. Link to comment Share on other sites More sharing options...
Nesit1 Posted February 16, 2015 Share Posted February 16, 2015 You are talking right things. Now Grineer should have something near the same. And everyone should have more protection versus Vauban's Skills. Link to comment Share on other sites More sharing options...
Niryco Posted February 16, 2015 Author Share Posted February 16, 2015 (edited) I'd note, hallway heroes disappeared as a complained issue before nullifiers showed up. They most certainly just exist, they just mostly stick to farming interception these days(and in a way that allows them to be BOTH hallway heroes AND central to the map). Well to me nullifiers shut the remnants of hallway heros for good. Also a thing to note, those remaining alive usually roam grineer maps. The rest try to bypass shields with torid. Edited February 16, 2015 by Niryco Link to comment Share on other sites More sharing options...
DaftMeat Posted February 16, 2015 Share Posted February 16, 2015 (edited) Is it something with the PS4 version, I don't find nullifiers OP? I don't play PS4 version so I can't be sure, but they went through a lot of tweaking on PC first. They're in a good place now (outside of high endless missions), so you may just have gotten a shortcut to the balance PC had to suffer to get to. Edited February 16, 2015 by DaftMeat Link to comment Share on other sites More sharing options...
(PSN)Toycammander666 Posted February 16, 2015 Share Posted February 16, 2015 They really are not that bad until about 1h 30m survival tbh then just get a loki to assassinate them, tbh i think it's the rhino's and saryn 4ers that are most salty about them. Link to comment Share on other sites More sharing options...
Morgax Posted February 16, 2015 Share Posted February 16, 2015 Now make non-rapid fire weaponry worth something against their spheres and i will accept them as my lords and saviours, until then i will despise them with unending burning utter hatred. Link to comment Share on other sites More sharing options...
CrazyCatLad Posted February 16, 2015 Share Posted February 16, 2015 (edited) I have no issue with them except when they sneak up from behind me while I'm Loki Invis 45 minutes into T3/4 solo survival. Oh yeah, and slow firing weapons (bows, launchers, whatever) need to be able to like 2-shot their bubbles. Edited February 16, 2015 by Lanieu Link to comment Share on other sites More sharing options...
TheGuyver Posted February 16, 2015 Share Posted February 16, 2015 I've honestly never had a problem with nullifiers besides when they first came out and had that permanent power lock. I don't stand in one spot and shoot, or in other words, stand in one spot to get shot up. The only issue with them still for me is that the bubble doesn't like non rapid fire guns, but then again we have melee for a reason. Link to comment Share on other sites More sharing options...
Niryco Posted February 16, 2015 Author Share Posted February 16, 2015 Now make non-rapid fire weaponry worth something against their spheres and i will accept them as my lords and saviours, until then i will despise them with unending burning utter hatred. HAHAHAHHAHA, i can see this case in point. Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted February 16, 2015 Share Posted February 16, 2015 I like the Nullifiers. My only complaint is I wish they had been mechanical in nature. That the Corporus had used a heavily armored Moa, and the Grineer would use a larger variant of the Rollerball. For some reason some dude with Buck Rogers backpack running at us just takes me out of them being visual threat. Link to comment Share on other sites More sharing options...
Suzaku4489 Posted February 16, 2015 Share Posted February 16, 2015 Now make non-rapid fire weaponry worth something against their spheres and i will accept them as my lords and saviours, This for sure. It's quite bothersome to fire an Opticor shot that you know can crit for well over 400k, and have it shrink their shield by... 15%? I end armies with that thing, yet they shrug off nearly 2 entire magazines. Otherwise, I find them pretty balanced, honestly. However, I love killing them with my Nekros and then using SotD. You can't spell "slaughter" without "laughter", and that's all you hear when I'm marching towards my enemies in an allied Nullifier bubble. Link to comment Share on other sites More sharing options...
Niryco Posted February 16, 2015 Author Share Posted February 16, 2015 I like the Nullifiers. My only complaint is I wish they had been mechanical in nature. That the Corporus had used a heavily armored Moa, and the Grineer would use a larger variant of the Rollerball. For some reason some dude with Buck Rogers backpack running at us just takes me out of them being visual threat. Just imagining a cute moa with a shield backpack, we need this. This for sure. It's quite bothersome to fire an Opticor shot that you know can crit for well over 400k, and have it shrink their shield by... 15%? I end armies with that thing, yet they shrug off nearly 2 entire magazines. Otherwise, I find them pretty balanced, honestly. However, I love killing them with my Nekros and then using SotD. You can't spell "slaughter" without "laughter", and that's all you hear when I'm marching towards my enemies in an allied Nullifier bubble. Well the problem is that there is still damage cap on the bubble. I wonder how DE would overcome the problem though. Link to comment Share on other sites More sharing options...
Llyssa Posted February 16, 2015 Share Posted February 16, 2015 Well to me nullifiers shut the remnants of hallway heros for good. Also a thing to note, those remaining alive usually roam grineer maps. The rest try to bypass shields with torid. I've still had to suffer through hallway heroes, within the last day even, so they most certainly are still out there. Just, as I said, they're mostly in interception now, where most people celebrate them. (They do most certainly exist outside of it, though). Link to comment Share on other sites More sharing options...
TheErebus. Posted February 16, 2015 Share Posted February 16, 2015 <-- Uses melee exclusively To me, Nullifiers are tiny babies. I just slash them apa- ... I'm not gonna finish my sentence. Link to comment Share on other sites More sharing options...
ravend Posted February 16, 2015 Share Posted February 16, 2015 To the OP, do you really find the nullies to be that hard? 1 nullies vs 1 tenno and the nullie is op? do you fall over when a bird flaps its wings too? I dont know who you run with or your build, but you may need to look at both. I run with a bow sometimes, you know what, i use melee on them. They dont much health or shields and even with support they dont last long. Link to comment Share on other sites More sharing options...
Niryco Posted February 16, 2015 Author Share Posted February 16, 2015 To the OP, do you really find the nullies to be that hard? 1 nullies vs 1 tenno and the nullie is op? do you fall over when a bird flaps its wings too? I dont know who you run with or your build, but you may need to look at both. I run with a bow sometimes, you know what, i use melee on them. They dont much health or shields and even with support they dont last long. You know what, being downed by one shot is op. Link to comment Share on other sites More sharing options...
Kaotyke Posted February 16, 2015 Share Posted February 16, 2015 What i dont like about them is the fact that they make Slow-firing/Bows/Snipers kinda of useless.... The Nullifiers in the Void seem to be worse than the ones in Corpus missions.... and I still think they should be a melee unit. Link to comment Share on other sites More sharing options...
IlluminatedOne Posted February 16, 2015 Share Posted February 16, 2015 (edited) I agree, but explain to me why walking fortress would use sniper riffle? It doesnt make any sense. In my opinion it would be better from realistical standpoint if they carried shotgun to protect themself inside bubble and to add separate corpus sniper units. Edited February 16, 2015 by IlluminatedOne Link to comment Share on other sites More sharing options...
Llyssa Posted February 16, 2015 Share Posted February 16, 2015 I agree, but explain to me why walking fortress would use sniper riffle? It doesnt make any sense. In my opinion it would be better from realistical standpoint if they carried shotgun to protect themself inside bubble and to add separate corpus sniper units. Because a shotty is used to get close to the enemy, and the point of a null bubble is to be able to stay a safe distance away and lay down fire. Link to comment Share on other sites More sharing options...
Niryco Posted February 16, 2015 Author Share Posted February 16, 2015 I agree, but explain to me why walking fortress would use sniper riffle? It doesnt make any sense. In my opinion it would be better from realistical standpoint if they carried shotgun to protect themself inside bubble and to add separate corpus sniper units. Its not like tanks use guns that shoot pea bullets on their turrets. Link to comment Share on other sites More sharing options...
IlluminatedOne Posted February 16, 2015 Share Posted February 16, 2015 Its not like tanks use guns that shoot pea bullets on their turrets. it also not like the tanks have mounted barrett 50 cal on them. Link to comment Share on other sites More sharing options...
Evanescent Posted February 16, 2015 Share Posted February 16, 2015 it's funny that u can eat their shields with a fast melee. But nothing is more satisfying than creeping through a room full of enemies to stealth finish a nullifier with a galatine or scindo prime!:3 Link to comment Share on other sites More sharing options...
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