HellDevil Posted March 20, 2015 Share Posted March 20, 2015 This is why we can't hav enie things in warframe beaucse of snotty little kis whineing like snot rich brats crying gammacor too over power gammcore needs a nerf. What we need was more wepon update then 2 new wepons and mother tone of fixs and tonners. Sigh sorry about this. I don't see why nerfign the gammacor to the ground because of some community ideal of a joke is... If I was in control I would increase reload speed and increase elemtal chance or damge with this negative to even it out. Link to comment Share on other sites More sharing options...
(PSN)bra1ndead101 Posted March 20, 2015 Share Posted March 20, 2015 (edited) Patch notes only said that clip capacity and ammo consumption got nerfed. Can anyone throw a screenshot with new stats? And before crying foul did anyone calculate DPS to see if there is an ACTUAL drop in damage output? On paper seems like a very smart nerf to me. edit: stupid grammar Edited March 20, 2015 by (PS4)bra1ndead101 Link to comment Share on other sites More sharing options...
DarkLordX2 Posted March 20, 2015 Share Posted March 20, 2015 (edited) It's better now, it still has the highest DPS in game but with a worse ammo economy, just equip ammo mutation and you're done. Also, about the "5 Formas wasted" I spend about the same number of Formas on Brakk, yet, they nerfed it, and the weapon is still good. Edited March 20, 2015 by DarkLordX2 Link to comment Share on other sites More sharing options...
ROXXXY Posted March 20, 2015 Share Posted March 20, 2015 cmon guys, remember Acrid... and damage 2.0........ Link to comment Share on other sites More sharing options...
Ishki88 Posted March 20, 2015 Share Posted March 20, 2015 (edited) How did you waste 5 Forma on the SG when I haven't wasted my 6 Forma on the SG. :^) cmon guys, remember Acrid... and damage 2.0........ Please remember 75% of the people here were not playing back then. Ok I made up 75% but I'm SURE it's over 50% Edited March 20, 2015 by Ishki88 Link to comment Share on other sites More sharing options...
ROXXXY Posted March 20, 2015 Share Posted March 20, 2015 LMAO. Whom actually would waste plat on Forma. I did once, but that was when my RNG on Neurodes went out of the roof. Link to comment Share on other sites More sharing options...
Ionus Posted March 20, 2015 Share Posted March 20, 2015 I don't see why nerfign the gammacor to the ground They didn't touch anything but the ammo consumption. Calm down. Link to comment Share on other sites More sharing options...
Arcane_Intelligence Posted March 20, 2015 Share Posted March 20, 2015 Yay, no more S. Gammacors everywhere! (yet only Syndicate weapon I have) Link to comment Share on other sites More sharing options...
(XBOX)MAXsandwich Posted March 20, 2015 Share Posted March 20, 2015 The gammacor was the cheeziest of all cheese weapons...A sustained laser with allmost unlimited ammao capacity that just insta melts every thing.I hope they nerf it again.I hurried up and ranked up cephalon as soon as it got buffed so i could sell it to some chump for 350p lolTheres not even rng involved lol Link to comment Share on other sites More sharing options...
Rayzenfloss Posted March 20, 2015 Share Posted March 20, 2015 People who Depend on Synoid Gammacor's power... Start Crying now WAHAHAHAAHAHAHAHAAH! ! ! ! ! ! ehem.... now Synoid can be Called Secondary Weapon atlast... LOL Link to comment Share on other sites More sharing options...
NabiCho Posted March 20, 2015 Share Posted March 20, 2015 A Pistol Ammo Mutation solves the ammo economy of this thing. This thing still hits like a truck. The nerf was pretty justified in my opinion. Link to comment Share on other sites More sharing options...
alfaomega04 Posted March 20, 2015 Share Posted March 20, 2015 and an other 3 format wasted. My 10 formas on lato/mk1braton disagree :P Link to comment Share on other sites More sharing options...
Siubijeni Posted March 20, 2015 Share Posted March 20, 2015 (edited) You serious DE, I wasted 5 forma on this synoid gammacor, you shouldn't have nerfed it. Complete and utter waste. It's range was a big enough down fall for it, now it's a complete ammo eating and useless damaging weapon. Revert the changes please. Yeah, I think they're pretty serious. It was widely acknowledged that it was an OP weapon, even with the limited range. Given how often people pointed that out, did you really think it was going to stay as it was? I haven't played with the nerfed version yet, so mebbe they went too far--but I doubt it. Sounds like it's right where it should be, not useless and not really wasted. It's only a waste because you want a god-tier, unfair weapon. Regardless, it's an MMO that is constantly updated. Things change. Deal with it. Edited March 20, 2015 by Siubijeni Link to comment Share on other sites More sharing options...
Kihana Posted March 20, 2015 Share Posted March 20, 2015 It's range was a big enough down fall for it. My Amprex has less range and it's in no way detrimental. With nearly 1/2 as much again on the Synoid Gammacor, it had no down fall. Link to comment Share on other sites More sharing options...
IlluminatedOne Posted March 20, 2015 Share Posted March 20, 2015 meh... was fun while it lasted. You wont be forgoten my gammacor friend. Link to comment Share on other sites More sharing options...
Otenko Posted March 20, 2015 Share Posted March 20, 2015 (edited) It has a 15 fire rate now. Doesn't that mean its DPS is even more ridiculous? I didn't notice a decrease in damage EDIT: Just checked, it has 28 base damage but still the same overall DPS at least. I forgot to check the magazine size though. Anyone that says this nerf killed it hasn't used the Embolist or any other continuous fire gun. They all have worse ranges and worse damage (Amprex, Quanta, and Synapse might not have worse damage though). Besides, if you only liked using the weapon because it was incredibly good, just use a different amazing one, there's seriously a ton of them. It's honestly not too hard to Forma a weapon (especially if that weapon is good). Edited March 20, 2015 by Otenko Link to comment Share on other sites More sharing options...
DiabolusUrsus Posted March 20, 2015 Share Posted March 20, 2015 Pretty sure these reports of 28 base damage should be filed as bugs; the patch notes made no mention of a damage decrease, and it goes against reason that the normal Gammacor would have higher damage. Unless that got nerfed too? Link to comment Share on other sites More sharing options...
Morec0 Posted March 20, 2015 Share Posted March 20, 2015 Do NOT revert the changes. As far as I've been able to tell from reading the comments the weapon's damage is the same but has its drawbacks - a perfect means of balancing it. Link to comment Share on other sites More sharing options...
-HAKUNA-YOUR-TATAS- Posted March 20, 2015 Share Posted March 20, 2015 To be honest I haven't even noticed and why not just equip ammo mutation mod? Because DPS would drop from 30k to 29k. XD Link to comment Share on other sites More sharing options...
SilentMobius Posted March 20, 2015 Share Posted March 20, 2015 (edited) Do NOT revert the changes. As far as I've been able to tell from reading the comments the weapon's damage is the same but has its drawbacks - a perfect means of balancing it. I'm fine with increasing the ammo usage but _not_ with putting the numerical ammo consumption so high as to make ammo drops (even with Ammo mutation) pointless. I'm not saying revert the changes but a 7.5 time multiplier in how useless ammo drops are is a little too high. I'd have to test it more but IMHO with a maxed ammo mutation you should be able to mostly break even, we appear to be _far_ from that right now. A weapon without ammo doesn't have a "drawback" it's useless. Edited March 20, 2015 by SilentMobius Link to comment Share on other sites More sharing options...
AM-Bunny Posted March 20, 2015 Share Posted March 20, 2015 I've never tried Synoid Gammacor, but if it's as strong as I've heard, surely it's possible to spare one mod slot for ammo mutation? Problem solved~ Link to comment Share on other sites More sharing options...
Invalid_Infinity Posted March 20, 2015 Share Posted March 20, 2015 They really did overnerf it. I'm fine with increasing the ammo usage but _not_ with putting the numerical ammo consumption so high as to make ammo drops (even with Ammo mutation) pointless. I'm not saying revert the changes but a 7.5 time multiplier in how useless ammo drops are is a little too high. I'd have to test it more but IMHO with a maxed ammo mutation you should be able to mostly break even, we appear to be _far_ from that right now. A weapon without ammo doesn't have a "drawback" it's useless. This. Link to comment Share on other sites More sharing options...
Hisophonic Posted March 20, 2015 Share Posted March 20, 2015 I've never tried Synoid Gammacor, but if it's as strong as I've heard, surely it's possible to spare one mod slot for ammo mutation? Problem solved~ This guy gets it. Just adapt to the change and move along. Link to comment Share on other sites More sharing options...
(PSN)thefndodge Posted March 20, 2015 Share Posted March 20, 2015 If there is one weapon that is so overpowered compared to other weapons, you should expect a nerf. I really don't understand why its such a surprise to some people. Link to comment Share on other sites More sharing options...
Invalid_Infinity Posted March 20, 2015 Share Posted March 20, 2015 If there is one weapon that is so overpowered compared to other weapons, you should expect a nerf. I really don't understand why its such a surprise to some people. Nerfing it to the point of near uselessness is generally not a good idea. The amount of ammo the synoid now consumes is horrendous. People expect nerfs. They do not expect weapons to be made useless. Link to comment Share on other sites More sharing options...
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