loratdem Posted March 20, 2015 Share Posted March 20, 2015 What do you guys think about the synoid nerf? I mean its base dmg has been reduced to 28 which is even lower than the normal version. Link to comment Share on other sites More sharing options...
RobWasHere Posted March 20, 2015 Share Posted March 20, 2015 Look at the fire rate. Dps is the same, just ammo eating is significally worse. Link to comment Share on other sites More sharing options...
Utarious Posted March 20, 2015 Share Posted March 20, 2015 The damage is a UI bug, not the nerf. Link to comment Share on other sites More sharing options...
(XBOX)Brennon Cook Posted March 20, 2015 Share Posted March 20, 2015 If you've been playing this game for a long time, you wouldn't have even wasted your time on the gammacor. Everyone should've seen this coming. Link to comment Share on other sites More sharing options...
Mastikator2 Posted March 20, 2015 Share Posted March 20, 2015 From what I can see the DPS wasn't reduced, only the ammo efficiency. Link to comment Share on other sites More sharing options...
Moasiac Posted March 20, 2015 Share Posted March 20, 2015 It's a bit much that it went from very ammo-efficient to next to the worst ammo-efficiency in the game. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted March 20, 2015 Share Posted March 20, 2015 I'm starting to wonder if any of the people crying about a nerf have actually tested it ingame Link to comment Share on other sites More sharing options...
Silverton Posted March 20, 2015 Share Posted March 20, 2015 (edited) Ok so I loved the grammacor and put a lot of time into it and I do admit that it was overpowered. Did it need some fixing...well yes it did, but not to this extent. I'd of been happy with say max ammo 150 and clip of 50 ammo. Hell I'd of been happy with half damage. Not this using 7 ammo a second crap and 500 ammo in reserve. At that point it might as well of been a primary instead. I used to be able to use it for 20 minutes or so no problem and now it doesn't even get through 5 minutes. I'll go back to my other one shot kill secondaries and put this on the shelf with Angstrum and Castanas. Edited March 20, 2015 by Silverton Link to comment Share on other sites More sharing options...
Stratego89 Posted March 20, 2015 Share Posted March 20, 2015 (edited) Imo the synoid got the nerf it needed in form of ammo economy, but overkill. I think they need to dial it back to maybe 2.5-5x ammo drain compared to before rather than 7.5x... EDIT: Also the ammo capacity nerf is a bit harsh with the ammo efficiency nerf, if the ammo efficiency is improved a bit again I think it'll be pretty balanced. Edited March 20, 2015 by Stratego89 Link to comment Share on other sites More sharing options...
loratdem Posted March 20, 2015 Author Share Posted March 20, 2015 I'm starting to wonder if any of the people crying about a nerf have actually tested it ingame i did but i just coudnt get over how low its dmg was and how ammo inefficent it was i finished a T4 ext and ran out of ammo Link to comment Share on other sites More sharing options...
endevite Posted March 20, 2015 Share Posted March 20, 2015 Ammo effic reduction wasn't a bad idea, but what we got was excessive, it might as well be twin vipers and never used again. Link to comment Share on other sites More sharing options...
ograzzt Posted March 20, 2015 Share Posted March 20, 2015 EDIT: Also the ammo capacity nerf is a bit harsh with the ammo efficiency nerf, if the ammo efficiency is improved a bit again I think it'll be pretty balanced. Ammo capacity actually was increased. Link to comment Share on other sites More sharing options...
(PSN)bra1ndead101 Posted March 20, 2015 Share Posted March 20, 2015 I will be interested to try that nerf for myself when U16 hits PS4...in 2 months. Seems reasonably okayish, at least no more holding fire button for 10 min straightXD Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted March 20, 2015 Share Posted March 20, 2015 Before you know it, people will cry rakta Nerf. Link to comment Share on other sites More sharing options...
Gr33hn Posted March 20, 2015 Share Posted March 20, 2015 It's a bit much that it went from very ammo-efficient to next to the worst ammo-efficiency in the game. Worse than Dex furis/Secura Dual Cestras? Link to comment Share on other sites More sharing options...
(PSN)ToastyFairy01 Posted March 20, 2015 Share Posted March 20, 2015 Damage is the same, ammo consumption is different. You know, there's a reason why we have Ammo Mutations. Hell, there's even a Primed one specifically for pistols... Link to comment Share on other sites More sharing options...
iuki. Posted March 20, 2015 Share Posted March 20, 2015 (edited) Ya, it was fun while it lasted. Went from a super ammo efficient weapon that hit hard to one that hits like a wet noodle (on lvl 35+ mobs) and runs completely dry of ammo in oh...about 36 seconds. Funny thing is...the regular synoid is better now, well until that gets adjusted too. Tick tock, tick tock! edit. use ammo mutation and lose even more dps or use ratka, brakk, lex, or marelok instead where they don't need that mod....hmmm....HMMM! If you still use gramm then I highly suggest making a couple thousand ammo replenshers b/c you are really going to need them now. Ha! I think I will forgoe that money sink and use more ammo efficient secondaries instead. Edited March 20, 2015 by fizbit Link to comment Share on other sites More sharing options...
ACorpse Posted March 20, 2015 Share Posted March 20, 2015 If you've been playing this game for a long time, you wouldn't have even wasted your time on the gammacor. Everyone should've seen this coming. Are you saying "You should have seen that it'd get nerfed as it was soooo OP"? Because it's been OP for months. Plenty of people made hay while the sun shone. I used Mesa a lot while waiting for a peacemaker nerf. It just hasn't happened yet. Link to comment Share on other sites More sharing options...
Mastikator2 Posted March 20, 2015 Share Posted March 20, 2015 Went from a super ammo efficient weapon that hit hard to one that hits like a wet noodle ...but it hits exactly the same. The DPS stats are exactly the same. What is wrong with you people? Are you all mad? The DPS is the same as it was before, it's just not ammo efficient anymore. It has huge DPS and low efficiency, that's actually balanced. Link to comment Share on other sites More sharing options...
iuki. Posted March 20, 2015 Share Posted March 20, 2015 (edited) Same dps sure but you are not accounting for the ammo needed to keep it fueled; even with ammo mutation I run out super fast so synoid is now on the shelf. Honestly, I expected a heavy nerf and it happened. W/e, back to hand cannons for me. r.i.p. SG, we had some great times together. <3 Edited March 20, 2015 by fizbit Link to comment Share on other sites More sharing options...
mrwald0 Posted March 20, 2015 Share Posted March 20, 2015 (edited) ...but it hits exactly the same. The DPS stats are exactly the same. What is wrong with you people? Are you all mad? The DPS is the same as it was before, it's just not ammo efficient anymore. It has huge DPS and low efficiency, that's actually balanced. It's not balanced when it is running out of ammo on a spy mission... you hardly have to kill anything on that. They nerfed it WAY too hard and it it is pretty much pointless to use, as it isn't worth using end game anymore. You had to spay it for a while to kill late game heavy gunner, it's going to be out of ammo one heavy gunner unless you remove all fire rate mods. Making your DPS S#&$ compared to other side arms. I removed one elemental on it and put ammo mutation and it just isn't worth it anymore. Time to move onto other things. Edited March 20, 2015 by mrwald0 Link to comment Share on other sites More sharing options...
VectorWolf Posted March 20, 2015 Share Posted March 20, 2015 I think that DE hates end game weapons. They throw more and more powerful enemies, and difficult missions at us, but take away the weapons to fight them. Biggest fall I've seen in this game, probably even bigger than Acrid. From T4S master to mastery fodder, worst than the basic version. Link to comment Share on other sites More sharing options...
Neogeo Posted March 20, 2015 Share Posted March 20, 2015 I think that DE hates end game weapons. They throw more and more powerful enemies, and difficult missions at us, but take away the weapons to fight them. Biggest fall I've seen in this game, probably even bigger than Acrid. From T4S master to mastery fodder, worst than the basic version. T4S master? Dude Tier four isn't even release before damage 2.0. You failed hard Link to comment Share on other sites More sharing options...
Mesyra Posted March 20, 2015 Share Posted March 20, 2015 feels exactly the same, but firerate should be lowered a little bit and damage buffed up to match the DPS. make it 6.0x fire rate of the Synoid before the changes Link to comment Share on other sites More sharing options...
Mesyra Posted March 20, 2015 Share Posted March 20, 2015 I think that DE hates end game weapons. They throw more and more powerful enemies, and difficult missions at us, but take away the weapons to fight them. Biggest fall I've seen in this game, probably even bigger than Acrid. From T4S master to mastery fodder, worst than the basic version. they dont hate end game weapons, they have to cater to the whiners we have in the weapons feed back area because whatever the top teir weapon there is isnt their favourite, so it cant be good for other people. Link to comment Share on other sites More sharing options...
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