Pyro15232 Posted April 28, 2015 Share Posted April 28, 2015 (edited) Are my services required for the secondary and the primary of Tremor? Currently under 2 commissions at the moment so art may be a while but I would be more than happy to oblige :D Edited April 28, 2015 by Pyro15232 Link to comment Share on other sites More sharing options...
Archwizard Posted April 28, 2015 Author Share Posted April 28, 2015 I look at it and kinda think 'sentient weapon'. Idk if theyre fluidy shaped like that all the time or supposed to be sharper. But it seems like a pretty brutal weapon, so its got that goin. I strongly doubt we can even say that much about potential Sentient weapon design, simply because we've had exactly one shot of them and their weapons were giant tuning forks. Are my services required for the secondary and the primary of Tremor? Currently under 2 commissions at the moment so art may be a while but I would be more than happy to oblige :D Perhaps not "required", but if you wanted throw some pitches when you've got time, I'm all ears. Now that he's got his melee, he's got at least one weapon to ship with. Link to comment Share on other sites More sharing options...
Krislen Posted April 29, 2015 Share Posted April 29, 2015 At the risk of inviting certain doom upon myself, I feel this needs at least one TTGL reference I vote "Spiral Breaker" for the Stance mod. ᴾᶫᵉᵃˢᵉ ᵈᵒᶰ'ᵗ ʰᵘʳᵗ ᵐᵉ ᴬʳᶜʰʷᶦᶻᵃʳᵈ /ᶜᵒʷᵉʳ Link to comment Share on other sites More sharing options...
Archwizard Posted April 29, 2015 Author Share Posted April 29, 2015 At the risk of inviting certain doom upon myself, I feel this needs at least one TTGL reference I vote "Spiral Breaker" for the Stance mod. ᴾᶫᵉᵃˢᵉ ᵈᵒᶰ'ᵗ ʰᵘʳᵗ ᵐᵉ ᴬʳᶜʰʷᶦᶻᵃʳᵈ /ᶜᵒʷᵉʳ Honestly, I feel like that one might be a bit too exclusive and on-the-nose. If they include other Heavy Fist weapons then only the pile bunker will fit the name, plus it's a direct reference to the show rather than a side reference like Blind Justice is to Zatoichi the Blind Swordsman.Might make a better name for an attack, ie the charged attack. Link to comment Share on other sites More sharing options...
Elydir Posted April 30, 2015 Share Posted April 30, 2015 Are my services required for the secondary and the primary of Tremor? Currently under 2 commissions at the moment so art may be a while but I would be more than happy to oblige :D Hmmmmmmmm..... New bow/crossbow/ railgun that shoots penetrating rounds , maybe dual marelock? Bouncy laser? Like the lightning staff in terraria? Im thinkin, slow fire, one really long beam, reflects off surfaces. Kinda like a Prism gun...? Link to comment Share on other sites More sharing options...
Krislen Posted May 1, 2015 Share Posted May 1, 2015 Hmmmmmmmm..... New bow/crossbow/ railgun that shoots penetrating rounds , maybe dual marelock? Bouncy laser? Like the lightning staff in terraria? Im thinkin, slow fire, one really long beam, reflects off surfaces. Kinda like a Prism gun...? I think he needs something more tactical, like perhaps a mine launcher, there's something similar in the alt fire of the Quanta but I think we could take it further. Link to comment Share on other sites More sharing options...
(XBOX)LordPuck Posted May 1, 2015 Share Posted May 1, 2015 I think he needs something more tactical, like perhaps a mine launcher, there's something similar in the alt fire of the Quanta but I think we could take it further. Tremor cant have mine launcher until Archwing gets 1 :p Link to comment Share on other sites More sharing options...
Pyro15232 Posted May 1, 2015 Share Posted May 1, 2015 Tremor cant have mine launcher until Archwing gets 1 :p Tremor cant have mine launcher until Archwing gets 1 :p I think a Mine Launcher can be well suited and adapted with Tremor, suits his overall character. A crossbow, relating to another comment, as well, could suit the Warframe as bolt weapons are largely puncture weapons, and it would be great to see a variety of new weapons. Link to comment Share on other sites More sharing options...
arch111 Posted May 1, 2015 Share Posted May 1, 2015 So basically setting up minefields? This was great fun in Quake 3, as well as the bouncy-grenades with a timed delay. How about shooting a grineer with a sticky bolt and then wait and watch as he runs into his buddies for a nice hot extremity-loosening explosion? Link to comment Share on other sites More sharing options...
(XBOX)LordPuck Posted May 1, 2015 Share Posted May 1, 2015 If you want some suggestions for a Mine Launcher, Look up; Mine Launcher [ Archwing weapon concept ] I already created 1 for warframe. Needs a pic :) Link to comment Share on other sites More sharing options...
Archwizard Posted May 1, 2015 Author Share Posted May 1, 2015 I think he needs something more tactical, like perhaps a mine launcher, there's something similar in the alt fire of the Quanta but I think we could take it further. Except... 1) Tonkor, Castanas and (or so the devs have teased) an upcoming augment for Penta to make sticky grenades basically cover that same niche. While Castanas and Penta are remote-fired, Tonkor at the very least does convert undetonated projectiles into proximity mines for a short time. 2) If a mine launcher wasn't redundant of Worldbreaker, it'd obsolete it. 3) There are plenty of tactical applications to weapons with Punch Through or around-the-corner shooting, as Annon suggested, due to Tremor's Barricades. Link to comment Share on other sites More sharing options...
arch111 Posted May 1, 2015 Share Posted May 1, 2015 Thats true. Link to comment Share on other sites More sharing options...
Jakcal Posted May 2, 2015 Share Posted May 2, 2015 It needed to be said Link to comment Share on other sites More sharing options...
Hunter126 Posted May 2, 2015 Share Posted May 2, 2015 It needed to be said HA! Terraformars Link to comment Share on other sites More sharing options...
Archwizard Posted May 2, 2015 Author Share Posted May 2, 2015 -snip- It's bad that I legitimately did not get the reference without Hunter's help, isn't it. Link to comment Share on other sites More sharing options...
Elydir Posted May 3, 2015 Share Posted May 3, 2015 Kinda pondering how Tremor would work in Conclave. Would enemy Tenno be able to kick walls? Would they damage their enemies? What about traps? Link to comment Share on other sites More sharing options...
arch111 Posted May 4, 2015 Share Posted May 4, 2015 I am testing to see how Tremor looks with Excalibur in the same shot. Mind, both models are mine and are lowpoly so don't mind that, only comment on how they look as a whole please. Link to comment Share on other sites More sharing options...
Elydir Posted May 5, 2015 Share Posted May 5, 2015 I am testing to see how Tremor looks with Excalibur in the same shot. Mind, both models are mine and are lowpoly so don't mind that, only comment on how they look as a whole please. Very good. I just want texture really, so its solid to me Link to comment Share on other sites More sharing options...
arch111 Posted May 5, 2015 Share Posted May 5, 2015 Very good. I just want texture really, so its solid to me We are getting there now! Just a few things left to model now before texture. Link to comment Share on other sites More sharing options...
arch111 Posted May 5, 2015 Share Posted May 5, 2015 Played with The colors and added a possible Tremor logo. Link to comment Share on other sites More sharing options...
Dawn11715 Posted May 5, 2015 Share Posted May 5, 2015 Nice concept Link to comment Share on other sites More sharing options...
Archwizard Posted May 5, 2015 Author Share Posted May 5, 2015 Kinda pondering how Tremor would work in Conclave. Would enemy Tenno be able to kick walls? Would they damage their enemies? What about traps? I suspect that a lot of Tremor's conclave balancing would involve reducing the base duration on each of his skills and making it so his walls can't be kicked at all. Traps would probably be the same, but Quicksand would probably be reduced to a powerful slow as you crossed through it, like the ice traps in Orokin tilesets; the skill is already balanced in its ability to select an area. But, that's just my thoughts on it. Link to comment Share on other sites More sharing options...
Hunter126 Posted May 6, 2015 Share Posted May 6, 2015 Played with The colors and added a possible Tremor logo. AMAZING!!! Link to comment Share on other sites More sharing options...
arch111 Posted May 6, 2015 Share Posted May 6, 2015 AMAZING!!! Thanks so much :) Link to comment Share on other sites More sharing options...
Archwizard Posted May 7, 2015 Author Share Posted May 7, 2015 Played with The colors and added a possible Tremor logo. I do like the logo, but I'm not sure about the tint (won't until we decide on a palette) or using the same background as Chroma... Link to comment Share on other sites More sharing options...
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