The_1432_Conspirator Posted April 4, 2015 Share Posted April 4, 2015 Nova is relatively easy. The reasons that she'd be kinda broken are pretty specific and you can fix them without threatening her usefulness. Imo her 4th abillity(forgot name) would be hard to balance. Link to comment Share on other sites More sharing options...
Blatantfool Posted April 4, 2015 Share Posted April 4, 2015 Imo her 4th abillity(forgot name) would be hard to balance. Not really. You lower the damage bonus and overall range and duration of the shockwave. You maintain the slow effect and the duration of the debuff. The explode on death probably wouldn't need touching. Link to comment Share on other sites More sharing options...
faustias Posted April 4, 2015 Share Posted April 4, 2015 some warframes need a new kit, or change the whole ability's mechanic/s. special mention are ash, trinity and loki. Link to comment Share on other sites More sharing options...
The_1432_Conspirator Posted April 4, 2015 Share Posted April 4, 2015 Not really. You lower the damage bonus and overall range and duration of the shockwave. You maintain the slow effect and the duration of the debuff. The explode on death probably wouldn't need touching. Allright, you conviced me :), still mirage and booben remain :P. Link to comment Share on other sites More sharing options...
Odik Posted April 4, 2015 Share Posted April 4, 2015 It'd be more interesting if Hysteria's damage resist increased as she is continually hit. It'd mean that weapons that deal their damage in the fewest shots would be the best at dealing with her while firing off peashooters at her only makes her stronger. You need 100 energy which usualy dont happen and then GL TO CATCH COPTERING frame with claws(bo/fang saying goodbye) and right now pvp is about 1-2 shots Link to comment Share on other sites More sharing options...
evil_m3nace Posted April 4, 2015 Share Posted April 4, 2015 Not really. You lower the damage bonus and overall range and duration of the shockwave. You maintain the slow effect and the duration of the debuff. The explode on death probably wouldn't need touching. I would love to see if they will make her so we can use either fast or slow buff. Link to comment Share on other sites More sharing options...
Twilight053 Posted April 4, 2015 Share Posted April 4, 2015 Nekros. Specifically two of his abilities are absolutely useless in PvP. Link to comment Share on other sites More sharing options...
Achaix Posted April 4, 2015 Share Posted April 4, 2015 Loki would be a nightmare for the opposing team. I know, because I accidentally entered a match with my Loki and a Nikana back when Conclave was really glitchy. Imagine: Your cephalon has been stolen, but you can't see or hit the robber unless you get really lucky. And even then, you can do nothing but watch as he switch teleports with a Decoy in the ceiling. Oberon wouldn't need any nerf or buff; he's much more balanced and multipurposed than Excalibur. Smite: Ranged radiation attack that affects other enemies. Hallowed Ground: Not a bad skill in defensive situations. Renewal: Not quick, but can save you and your teammates. Reckoning: Immobilizes nearby enemies and inflicts radiation. More of a panic attack than anything else. No, Loki would be nerfed to hell and back if they tried to balance him. Link to comment Share on other sites More sharing options...
ravend Posted April 4, 2015 Share Posted April 4, 2015 (edited) I can think of 2 off the top of my head. Valkyrie: hysteria aside war cry will increase attack speed and armour. When steel fiber gets added to the list of mods even nerfed will cause people to cry. Rip line would be a problem as well, rip lining someone off a platform or pulling someone into a group and getting butchered. Mesa: 3 of her abilities, first is shatter shield for reasons I shouldn't have to get in to. Second is shooting gallery, depriving some the ability to shoot even for a couple of seconds is a life or encounter. Third is peace marker, getting peppered with 100 percent accurate attack in a huge LoS would be a pain. Vauben is king of the hill, but Mesa is queen of whack a mole. Edited April 4, 2015 by ravend Link to comment Share on other sites More sharing options...
TheBrsrkr Posted April 4, 2015 Share Posted April 4, 2015 Limbo, because I have no idea how you could change Limbo's abilities to eben fit in PvP. How do you nerf the Rift??? Link to comment Share on other sites More sharing options...
Sitchrea Posted April 4, 2015 Share Posted April 4, 2015 Anyone else realize Limbo will become completely invincible with rift walk? Link to comment Share on other sites More sharing options...
DeMeritus Posted April 4, 2015 Share Posted April 4, 2015 Darvo Prime, obviously. Link to comment Share on other sites More sharing options...
Blatantfool Posted April 4, 2015 Share Posted April 4, 2015 You need 100 energy which usualy dont happen and then GL TO CATCH COPTERING frame with claws(bo/fang saying goodbye) and right now pvp is about 1-2 shots Fair point, but Hysteria's duration is fairly long and it's a fantastic melee weapon with incredible damage. It'd easily two shot a player in half the time it takes to swing Gram twice. The way I see it, she'd get 20% Damage resist stacking all the way up to 95% every single hit she takes. The stacks would dissipate after 5 seconds without damage. The damage resistance thing ramping up as she's hit serves two purposes: 1st - Valkyr would be punished for just throwing her 4 down. Her location matters now. She has to consider where she is and how open she is leaving herself to attack with weapons that counter her ult best, like Bows and Snipers. She's incredible against anything that takes 3-5 shots to actually kill someone. She's also incredible against melee weapons. A Valkyr player will have to put themselves in the right scenario. 2nd - Quick, lightly damagings weapons will get you killed against her. Kogake, for instance, would be a good way to get yourself murdered. This forces people to flee from Valkyr if they lack the weaponry to fight her in that state. In fact, Valkyr will benefit greatly in any situation in which someone panics and just unloads a weapon her way. She has plenty of armor and her Paralysis to work with, she could be quite intimidating. Link to comment Share on other sites More sharing options...
MumblesMcphatty Posted April 4, 2015 Share Posted April 4, 2015 Sometimes I wonder if the mindgames & trickster frames even should be put through the PvP balance grinder. What if frames like Loki, Limbo & Nyx were to get their own PvP game mode - one that isn't so focused on combat? Just spitballing here - no real idea what kinda game mode that would be. It just seems like we'd be better off finding a different PvP niche for their skillsets instead of rendering them unrecognisable - just to play CtC. And then yeah - the invincibility is a big no no - also Trin's EV just shouldn't be allowed to happen personally - there's no way to balance those kind of effects when only one frame has access. Link to comment Share on other sites More sharing options...
(PSN)WiiConquered Posted April 4, 2015 Share Posted April 4, 2015 Maybe with Nyx they could cause all the affected players to see everyone as an enemy/be able to damage them? A good team could overcome that, but it would be deadly for a bad team. Link to comment Share on other sites More sharing options...
(XBOX)LexaHex Posted April 4, 2015 Share Posted April 4, 2015 Limbo Link to comment Share on other sites More sharing options...
WERElektro Posted April 4, 2015 Share Posted April 4, 2015 Nyx... I don't really see this happen anytime soon. Link to comment Share on other sites More sharing options...
Aesthetic_Dialectic Posted April 4, 2015 Share Posted April 4, 2015 All frames. The only way I can see that pvp would be balanced is if they severely nerfed every one of them. IMO it's not worth it to shoe horn in an aspect that as far as i'm aware not enough people care about. The game was not designed around a pvp aspect and it's being forced into the game. Not that It matters really since all changes done in pvp don't effect pve. Hoping it stays that way. I want it to be clear that i'm not against pvp for this game. They already got one thing right by keeping pve and pvp apart. It just doesn't seem like it fits with the base mechanics. I'd much rather they focus on making pve better before going further with pvp. I'm a strict PvE player and I 100% disagree. The new PVP is amazing. It's really fun, like really really fun. Now I don't strictly play PVE content in this game. Link to comment Share on other sites More sharing options...
Rakshal Posted April 5, 2015 Share Posted April 5, 2015 Just though of something. Maybe for Nyx, Mind Control would give a radiation proc, and Chaos would give a radiation proc to multiple enemy players. Seeing FF would be funny IMO. :3 No I don't know what they could do for Absorb. Link to comment Share on other sites More sharing options...
Periapsis Posted April 5, 2015 Share Posted April 5, 2015 Valkyr's Hysteria will prove very difficult to get right while retaining the spirit of the ability. Link to comment Share on other sites More sharing options...
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