CrazyCanadian24 Posted June 18, 2013 Share Posted June 18, 2013 WHY has DE not taken notice of this yet? If they were anywhere near as involved in the community as they say they are, one of them would have already said something, whether here or in a livestream. *Glares at DE* Link to comment Share on other sites More sharing options...
Haldark Posted June 18, 2013 Share Posted June 18, 2013 Wow. This is pretty good. Link to comment Share on other sites More sharing options...
Kappatalist Posted June 18, 2013 Share Posted June 18, 2013 Too much do-want, cannot handle these levels of do-want. DE, MAKE THIS A THING. Link to comment Share on other sites More sharing options...
MAL1WAN Posted June 18, 2013 Share Posted June 18, 2013 I wonder if what would people think if Lotus speaks like that. (Aye yo tenno fuk dem cholos up!)That aside, I like this hud design since it doesn't feel like blocking up some corners of the action. Link to comment Share on other sites More sharing options...
Chaosrain Posted June 18, 2013 Share Posted June 18, 2013 This is @(*()$ NUUUTTTSSSSSSSS. Also, PLEASE make it scale. My number one problem with the current HUD (other than being overly simplistic and having no depth) is that it doesn't scale with higher resolutions so you can't see jack. Link to comment Share on other sites More sharing options...
Darth_Predator Posted June 18, 2013 Share Posted June 18, 2013 This is @(*()$ NUUUTTTSSSSSSSS. Also, PLEASE make it scale. My number one problem with the current HUD (other than being overly simplistic and having no depth) is that it doesn't scale with higher resolutions so you can't see jack. Or at least give us some means to customize UI via addons like in some popular mmorpg out there? :) Link to comment Share on other sites More sharing options...
Tangerine Posted June 18, 2013 Author Share Posted June 18, 2013 WHY has DE not taken notice of this yet? If they were anywhere near as involved in the community as they say they are, one of them would have already said something, whether here or in a livestream. *Glares at DE* Two devs have posted in this thread and I got a message from Grineer saying he liked it. They have said a UI update is coming, I just made the mockup for fun and to add in little ideas (i.e. scrolling pckup and radial item select) Link to comment Share on other sites More sharing options...
Ichirai Posted June 18, 2013 Share Posted June 18, 2013 OP fantastic mockups m8. You are to be congratulated on your hardwork. How would you perceive the interface when in 1st person mode aka weapon zoom in?? Link to comment Share on other sites More sharing options...
Spammie Posted June 18, 2013 Share Posted June 18, 2013 This needs to be in some degree in game. Personally I love this S#&$ ... Link to comment Share on other sites More sharing options...
[DE]Zwak Posted June 18, 2013 Share Posted June 18, 2013 Wow this looks awesome! Great job! Link to comment Share on other sites More sharing options...
CrazyCanadian24 Posted June 19, 2013 Share Posted June 19, 2013 Wow this looks awesome! Great job! Finally an admin has seen this. I can sleep well tonight. Link to comment Share on other sites More sharing options...
FatRefrigerator Posted June 19, 2013 Share Posted June 19, 2013 Wow this looks awesome! Great job! Finally an admin has seen this. I can sleep well tonight. I was thinking the same thing myself, I mean I can't believe this hasn't been locked/considered/added yet Link to comment Share on other sites More sharing options...
VoidWraith Posted June 19, 2013 Share Posted June 19, 2013 while its nice, its also good to have it centered around your reticle... because most of your attention is on that reticle anyway. it helps so that your eyes arent jumping everywhere. infos like ammos/mag clip. health/energy/shield. might be hard to do this, but you can make it transparent, and make it nearly invisible when zoomed in/right mouse button held down. Link to comment Share on other sites More sharing options...
Azure_Kytia Posted June 19, 2013 Share Posted June 19, 2013 (edited) WHY has DE not taken notice of this yet? If they were anywhere near as involved in the community as they say they are, one of them would have already said something, whether here or in a livestream. *Glares at DE* Why don't you look through the thread. No, not just this page. Actually look. I'm sure it couldn't possibly be that hard, there are only 7 pages. *Glares at CrazyCanadian24* Edited June 19, 2013 by Azure_Kyte Link to comment Share on other sites More sharing options...
lstalri Posted June 19, 2013 Share Posted June 19, 2013 Can't wait for this to be implemented... it's like every single one of my dreams about the UI come true... Link to comment Share on other sites More sharing options...
Gregio Posted June 19, 2013 Share Posted June 19, 2013 I really like some aspects of this, the Q bar is nicer and the scrolling pick up list is awesome. The EXACT distance to the objective is awesome, I suggested that in a previous livestream thread.The health/shield/energy HUDs, I think I prefer the ones in game.As for the rest, I think it takes up too much space, in general. I understand that it won't be on the screen all the time, but still..., it feels crowded.Excellent work though, can't complain about anything there being half-assed. Link to comment Share on other sites More sharing options...
FLSH_BNG Posted June 19, 2013 Share Posted June 19, 2013 Trying to bump this back to the top, we need DE to take a good, hard look at these. They might look cluttered but if all of these elements were configurable, then we could turn them on and off as we liked. Let the player decide how much info they have when they play. Someone playing a Trinity would likely want more info on their squad than a Loki or Excalibur simply by virtue of using the the 'healer' frame. Link to comment Share on other sites More sharing options...
Psychen Posted June 19, 2013 Share Posted June 19, 2013 Trying to bump this back to the top, we need DE to take a good, hard look at these. They might look cluttered but if all of these elements were configurable, then we could turn them on and off as we liked. Let the player decide how much info they have when they play. Someone playing a Trinity would likely want more info on their squad than a Loki or Excalibur simply by virtue of using the the 'healer' frame. Yep, we could really use some more customization options, the addition of modding support could do wonders in this case, even if limited to hud elements. I know some people would be quite happy with the option of 2nd chat windows for example. The "Q" menu would be much more useful if it functioned as "quick chat" works in consoles, just press the button, move the mouse in one specific direction & release to select. Link to comment Share on other sites More sharing options...
CrazyCanadian24 Posted June 20, 2013 Share Posted June 20, 2013 The "Q" menu would be much more useful if it functioned as "quick chat" works in consoles, just press the button, move the mouse in one specific direction & release to select. Correction, Battlefield 2 did that well before console quick chat, but I digress. Everything you've mentioned would work wondrously. Link to comment Share on other sites More sharing options...
Nrgy5 Posted June 20, 2013 Share Posted June 20, 2013 It's a very nice design, but i think Lotus should pop on your screen only when she has to say something. Another great idea is the one with centered HUD. I really like it and I hope they could implement it with the upcoming GU9 even if they don't change the HUD's style. Link to comment Share on other sites More sharing options...
Valkrieger Posted June 20, 2013 Share Posted June 20, 2013 Wow this is sick. Link to comment Share on other sites More sharing options...
kingfirejet Posted June 20, 2013 Share Posted June 20, 2013 ....Why...don't......we have this!!!!!!! Link to comment Share on other sites More sharing options...
CrazyCanadian24 Posted June 20, 2013 Share Posted June 20, 2013 ....Why...don't......we have this!!!!!!! It's the ponyframe, it has corrupted DE's collective intelligence. Link to comment Share on other sites More sharing options...
suneater Posted June 20, 2013 Share Posted June 20, 2013 Scanline version is beautiful. I hope they add a pickup log like in your mock up. I'd prefer hotkeys for individual consumables (maybe ctrl+1 through 8 by default?) but a wheel would be good for consoles too. Link to comment Share on other sites More sharing options...
sinsinkun Posted June 21, 2013 Share Posted June 21, 2013 That scrolling pick up list is a must have, but I do wonder how much love this UI would get on brighter maps like corpus defense missions =P Link to comment Share on other sites More sharing options...
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