Touch_Fluffy_Tail Posted May 14, 2015 Share Posted May 14, 2015 Fix Drakgoon Link to comment Share on other sites More sharing options...
Poke007 Posted May 14, 2015 Share Posted May 14, 2015 Unable to choose mods as a rank up reward when ranking to Hurricane in Conclave Syndicate. https://forums.warframe.com/index.php?/topic/456044-conclave-syndicate-lock-rewards-when-ranking-to-hurricane/#entry5087189 Link to comment Share on other sites More sharing options...
NarrixCharr Posted May 14, 2015 Share Posted May 14, 2015 I noticed that Loki's Decoy doesn't seem to carry the appropriate threat level against the AI, resulting in them completely ignoring the Decoy. Also, the Decoy doesn't seem to be shooting the pistol either. Is this just me? Link to comment Share on other sites More sharing options...
DelialFallen Posted May 14, 2015 Share Posted May 14, 2015 Syndicate Synadana photonic/energy component finally fixed (for me). Thanks DE. Link to comment Share on other sites More sharing options...
BlitzAceRush Posted May 14, 2015 Share Posted May 14, 2015 My chats been stuck loading for 3 weeks now, I've looked around the forums and others are having this problem too. Any word on a fix for this? Link to comment Share on other sites More sharing options...
Cerenax Posted May 14, 2015 Share Posted May 14, 2015 Still no fix for Heavy Caliber causing excessive accuracy loss on Dera, Mitter, Ogris and Torid:https://forums.warframe.com/index.php?/topic/455036-heavy-caliber-affects-dera-ogris-miter-and-torid-abnormally-screenshots/ Link to comment Share on other sites More sharing options...
HAYABU5A Posted May 14, 2015 Share Posted May 14, 2015 still no fix for snow globe particle transparency Link to comment Share on other sites More sharing options...
direcyphre Posted May 14, 2015 Share Posted May 14, 2015 Thanks for the fixes. Carrier pickup bug persists. Looks like Carrier is working perfectly. The rest is just the standard laggy pickups that have generally occurred every so often. Link to comment Share on other sites More sharing options...
CheckYourSix Posted May 14, 2015 Share Posted May 14, 2015 Thanks for the fixes. Carrier pickup bug persists. Not a bug but intended design of the AFK system. If you stand in one place for longer than 30 seconds then you can't pick anything up through walking over it or with the carrier. Again NOT A BUG. To fix the problem move around until you are no longer flagged AFK. What I would like to see is a notification of sort indicating you've gone into AFK status from standing around too long. Link to comment Share on other sites More sharing options...
ArganVain Posted May 14, 2015 Share Posted May 14, 2015 Performance fixes on dual core cpus doesn't seem to work, im still suttering like hell. Link to comment Share on other sites More sharing options...
CheckYourSix Posted May 14, 2015 Share Posted May 14, 2015 Thank you for the suggestion but i was not AFK and move quite a bit during any given round. Nor was that session laggy in any way. I am not the only one experiencing it - so hopefully it is fixed again. Then it was a desync between you and the host. If you are moving around constantly beyond more than a few inches around your character, then you won't be flagged as AFK. If you are flagged as AFK, as it looks in that image since you are standing on top of a stack of crap pulled by probably a stationary Mag with Greedy Pull mod as you look like you are camping a spot, then the system will flag you AFK. Both you and the Mag need to move around to pick up stuff. The problem is both you are the mag have have to move around a bit. Unless of course it is a host desync issue, which can occur but is far more rare when it happens. And the inability to pick up objects won't be the only problem you see when that happens. Link to comment Share on other sites More sharing options...
ZayTM Posted May 14, 2015 Share Posted May 14, 2015 Still no fix for Quanta Vandal cube explosions not setting off other cubes Link to comment Share on other sites More sharing options...
BlizzardMamba Posted May 14, 2015 Share Posted May 14, 2015 Is it normal to have a milky white fog during the tactical alert ? Link to comment Share on other sites More sharing options...
Keisah Posted May 14, 2015 Share Posted May 14, 2015 Thnx for the fix. but man the event has some buggy stuff. zephyr can fly aslong as she wants over the water, can go through roofs. funny to see but i dont think it is ment that way xD http://prntscr.com/755zwd http://prntscr.com/75601f http://prntscr.com/75606y http://prntscr.com/7560d9 Link to comment Share on other sites More sharing options...
TheBestUsername Posted May 14, 2015 Share Posted May 14, 2015 Still no fix for: Kubrows in the tactical alert have no drops. I've killed hundreds and none have dropped anything. No resources, no affinity, no hp, no common mods, nothing. Link to comment Share on other sites More sharing options...
ironori Posted May 14, 2015 Share Posted May 14, 2015 great, great job guys! now look how the kubrow's den looks like on my pc. and no, it's not wooden pc. its a gaming asus. before the game was sweet, and then... the textures don't load -.-"http://imgur.com/a/kMHLX Link to comment Share on other sites More sharing options...
MupO6pe4eH Posted May 14, 2015 Share Posted May 14, 2015 Still no fix for crash on solar rail schema. Link to comment Share on other sites More sharing options...
BlizzardMamba Posted May 14, 2015 Share Posted May 14, 2015 great, great job guys! now look how the kubrow's den looks like on my pc. and no, it's not wooden pc. its a gaming asus. before the game was sweet, and then... the textures don't load -.-" http://imgur.com/a/kMHLX The textures are there. It is just like a fog shader was placed over the entire area. I have the same problem. GPU: 780TI Switched everything of (game looks great on low btw.) But the issue still remains. Link to comment Share on other sites More sharing options...
Bladereap3r Posted May 14, 2015 Share Posted May 14, 2015 thankx for the Fix's Dev's... Link to comment Share on other sites More sharing options...
Oswalder Posted May 14, 2015 Share Posted May 14, 2015 Frost Globe still unaffected by energy colour: https://forums.warframe.com/index.php?/topic/456338-frosts-globe-doesnt-use-energy-color-anymore/ Link to comment Share on other sites More sharing options...
Blade800 Posted May 14, 2015 Share Posted May 14, 2015 Хороший фикс Link to comment Share on other sites More sharing options...
master_of_destiny Posted May 14, 2015 Share Posted May 14, 2015 Thank you for addressing the Carrier Vacuum not properly dealing with pigments. Link to comment Share on other sites More sharing options...
SoulEather Posted May 14, 2015 Share Posted May 14, 2015 There's might be a problem with bows http://imgur.com/gF9tqlg http://imgur.com/3krRMot Link to comment Share on other sites More sharing options...
Galadysvariadystana Posted May 14, 2015 Share Posted May 14, 2015 I'm having a bug/issue with the Helix Sentinel. With it's own weapon and with the attack mod equipped, he will not shoot at all on the new tile set. Haven't tried him outside of it thus far. Link to comment Share on other sites More sharing options...
dilligaf06660 Posted May 14, 2015 Share Posted May 14, 2015 I have run the DEN OF KUBROW TACTICAL ALERT 5 times and by my math I should have finished it like twice but it only keeps the last runs score so how do you get 100 points on one run. If I only get 56-58 for clearing the map of all enemies and checking all the boxes that I can find in that white screen of melee blindness. Link to comment Share on other sites More sharing options...
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