Jump to content
DE_Adam

Building Warframe: Infested Juggernaut

Recommended Posts

Can he replace Phorid???? Can he? Please,please, please!!!

.

.

.

 

now that i have calmed down: Why did you make him much bullkier on top, with the skinny legs? it's the opposite of the concept art.

Other than that, Great Job!

Share this post


Link to post
Share on other sites

Am I the only one who wants to shout "TAAAAAAAAAAAAANNNNNNNK" to squadmates when one of these show up in a mission?

Came for this comment. Not disappointed.

 

Really, give him a grab attack to encourage flanking. Make him like the Manic (I notice that the Manic is about 1 per mission).

 

Also, give him boltor like spikes that stick around for a while... (Actually the base concept makes me think Hydralisk instead)

Share this post


Link to post
Share on other sites

Maybe they should make the big version of him as the new phorid place holder :D

Edited by Hueminator

Share this post


Link to post
Share on other sites

Neat! The only visual problem I see is more lore related: What did the Infested infest to make the Juggernaut?

 

I'm guessing there will be more visual clues towards that answer as we get closer to a release.

Share this post


Link to post
Share on other sites

Looks awesome, so this where Salad V put the cure on after the event lol... hoping it to be an assassin infested though.

Share this post


Link to post
Share on other sites

Neat! The only visual problem I see is more lore related: What did the Infested infest to make the Juggernaut?

 

I'm guessing there will be more visual clues towards that answer as we get closer to a release.

If I have to point finger, it's Alad V

Share this post


Link to post
Share on other sites

Everything is good to me except the paws. The paws in the model is far smaller than in the original concept. Could you guys tune the size up a bit?

  • Upvote 1

Share this post


Link to post
Share on other sites

This is my Infested.

 

There are many like it, but this one is mine.

 

And it is beauuuutifulll :D

 

Phenomenal job folks. You took it to the place where not only did it meet my concept, but exceeded it in way that I didn't expect.

 

Fantastic, FANTASTIC job.

 

citizen_kane.gif

  • Upvote 19

Share this post


Link to post
Share on other sites

I certainly hope they tone down the amount of Ancients and Mutalist MOAs running around to compensate for the addition of this guy. Nothing quite like being blinded by bees and pulled through tar puddles by riplines as a giant zombie rhino with heavy damage reduction and CC immunity bombards you with poison.

 

Otherwise I'm pretty excited to see this enemy come together, he looks awesome and I'm sure it'll be nice to finally have an infested mini-boss type enemy. Just please balance the Infested out a bit before haphazardly adding a tank unit to the mix.

 

Neat! The only visual problem I see is more lore related: What did the Infested infest to make the Juggernaut?

 

I'm guessing there will be more visual clues towards that answer as we get closer to a release.

 

It could be like the Necromorphs where multiple infected entities come together and basically combine in order to form a larger creature.

Edited by Paradoxbomb

Share this post


Link to post
Share on other sites

Neat! The only visual problem I see is more lore related: What did the Infested infest to make the Juggernaut?

 

I'm guessing there will be more visual clues towards that answer as we get closer to a release.

Eh, same way that Lephantis formed? Mushed together until they had a functional thing? Then they just mass-produced that concept? I dunno.

Share this post


Link to post
Share on other sites

This monster looks amazing I hope this could be the assassination target instead of Phorid I think his name is

Edited by skills345

Share this post


Link to post
Share on other sites

Great job, the flesh ripples and movement are fantastic. Any chance of a vault mechanic if you have the cahunas to run at one head on? Like in the original olympics and how they used to perform vaults and somersaults over charging bulls.

Share this post


Link to post
Share on other sites

While I'm happy to see progress and the animations are fantastic, I feel like the model strays much further from the original concept than any of the other fan designs, and not in a good way. The concept was sleek but still gave off the "tank" vibe while maintaining the look that it may have been something else before. This looks like some ram-elephant hybrid with an overly wide body.

Edited by Khaos_Zand3r
  • Upvote 2

Share this post


Link to post
Share on other sites

Question. If I may,

 

The last animation in the OP, 

Seems like it is hitting/ramming the wall, as if to shake down a terrified Tenno who is perched up high on the wall. (new parkour, seen on devstream)

 

Was this movement/action designed with this intention?

If so, this is gonna be a real fun enemy to get to grips with and very clever too, by the designers.

Thoughts?

Edited by (PS4)D-onlinekilla-4D

Share this post


Link to post
Share on other sites

I'm not sure how I feel about this. It looks cool, and has the potential to present a legitimate threat and open up some opportunity for tactics. But right now the infested as a whole are little more than one giant pain in the &#! to play against, and this also has the potential to make infested missions more avoidable rather than more fun.

Share this post


Link to post
Share on other sites

I'd post "So excited" but I'm in fear of it being a letdown as bursas were on the event.

 

Edit:

Well I already do not like the model but I hope it gets better gameplay wise.

... I think I'm with this guy.....

 

All I see is a flabby Jackal.....

 

....we'll see.....

  • Upvote 1

Share this post


Link to post
Share on other sites

*reads part about them toning down the size of it to fit on more maps*

 

wait, what? how big is it now!?

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...