-Krux- Posted June 16, 2015 Share Posted June 16, 2015 I'm sure there's no way this wasn't passed around the forum at some point but I certainly did miss it whenever that was. https://dribbble.com/novagraphix/projects/216685-Warframe Link to comment Share on other sites More sharing options...
Cynaris Posted June 16, 2015 Share Posted June 16, 2015 Looks nice, for website assets. Not for a game UI. Link to comment Share on other sites More sharing options...
.-KG-..-Ragulab-. Posted June 16, 2015 Share Posted June 16, 2015 Pretty sure we won't get a new UI anytime soon considering that the current UI is still kinda new Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted June 16, 2015 Share Posted June 16, 2015 Looks nice, for website assets. Not for a game UI. I'd agree, but I can't help but notice sleekness and usability in the design.It's rather interesting, but I don't think 3d assets will be downgraded back to 2d. Link to comment Share on other sites More sharing options...
Cynaris Posted June 16, 2015 Share Posted June 16, 2015 I'd agree, but I can't help but notice sleekness and usability in the design. It's rather interesting, but I don't think 3d assets will be downgraded back to 2d. It would be weird if you didn't, what website wants to suck in terms of usability and sleekness :P Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted June 16, 2015 Share Posted June 16, 2015 It would be weird if you didn't, what website wants to suck in terms of usability and sleekness :PThat question would also carry over to in-game UI, where a large number of players can agree usability is lacking.Perhaps design points for this design could mesh with current UI to create a hybrid, if need be. The layouts, mostly. Link to comment Share on other sites More sharing options...
TrickBox Posted June 16, 2015 Share Posted June 16, 2015 This UI is very nice and fits well with the Warframe's design. Link to comment Share on other sites More sharing options...
7Lions Posted June 16, 2015 Share Posted June 16, 2015 (edited) mmmm sleek, resembles the old star chart before the change, very clean and simple and stream lined, devs should take some notes from this even if they dont decide to use this players hard work ^^ Edited June 16, 2015 by 7Lions Link to comment Share on other sites More sharing options...
Morec0 Posted June 16, 2015 Share Posted June 16, 2015 Pretty sure we won't get a new UI anytime soon considering that the current UI is still kinda new Starcarft 3.0 implies there will be a new UI to go with it. Link to comment Share on other sites More sharing options...
Cynaris Posted June 16, 2015 Share Posted June 16, 2015 (edited) That question would also carry over to in-game UI, where a large number of players can agree usability is lacking. Perhaps design points for this design could mesh with current UI to create a hybrid, if need be. The layouts, mostly. I guess you have a point, but I can't help but feel that this design is too... robust. Too... flat and takes up too much screen estate. That's why it feels more at home as a website, and less so as a game UI. It takes you out of the world, which is something the current UI tries to avoid. As a design for a Warframe app accessible from your browser? I could absolutely see it. Starcarft 3.0 implies there will be a new UI to go with it. Not necessarily, they could use the existing one, and "edit" the old style into the 3D planets. Edited June 16, 2015 by Cynaris Link to comment Share on other sites More sharing options...
7Lions Posted June 16, 2015 Share Posted June 16, 2015 (edited) It takes you out of the world, which is something the current UI tries to avoid. As a design for a Warframe app accessible from your browser? I could absolutely see it. You know what takes me out of the world the most...its all these sand box and instances....if only WF became an open world free roaming game ala World of Warframe xD One can only dream Edited June 17, 2015 by 7Lions Link to comment Share on other sites More sharing options...
Arthan Posted June 16, 2015 Share Posted June 16, 2015 (edited) Damn. It's cool, but I preferred the pre current one Edited June 17, 2015 by Arthan Link to comment Share on other sites More sharing options...
rockscl Posted June 18, 2015 Share Posted June 18, 2015 there nothing extra in usability compared to the current ui, its actually worst, i cant select any planet there without scrolling between all the planets until i see text label for the one im looking for, as for the mission node picker is also slower than the current system as one can only see like 7 nodes at a time, also, i dont know if im right about this, but i think that this concept leaded to the current design, which implies and explains why the current UI is more or less the same, but in 3D and with more usability in al its aspects as for the grid where the UI elements are inscripted, it hardly fits a tenno design, if any faction would design that, it would be the corpus Link to comment Share on other sites More sharing options...
RealPandemonium Posted June 19, 2015 Share Posted June 19, 2015 I'd agree, but I can't help but notice sleekness and usability in the design. It's rather interesting, but I don't think 3d assets will be downgraded back to 2d. "downgraded" That's a joke. U14's UI change was a debacle; this UI looks like a step back in the right direction. Link to comment Share on other sites More sharing options...
-Krux- Posted June 21, 2015 Author Share Posted June 21, 2015 whether or not you see more usability or less, i think we can all agree that the current UI does lack in terms of functionality. It really could be better and I only really noticed this when looking at the screenshots of our old UI. We got a downgrade in the functionality aspect but an upgrade strictly aesthetically. Link to comment Share on other sites More sharing options...
magusat999 Posted July 11, 2015 Share Posted July 11, 2015 I don't even think it was an aesthetic upgrade. Our current UI is just butt-ugly. Looks like placeholder art and default text. It isn't as informative as the one we had two years ago and it has very little graphical representation of effects, besides that too small icon with the tiny timer that nobody has time to look at whilst in the heat of action. Its stripped down, dumbed down and made to look like they intended to port the game to a x286 system... Link to comment Share on other sites More sharing options...
-Krux- Posted July 12, 2015 Author Share Posted July 12, 2015 I don't even think it was an aesthetic upgrade. Our current UI is just butt-ugly. Looks like placeholder art and default text. It isn't as informative as the one we had two years ago and it has very little graphical representation of effects, besides that too small icon with the tiny timer that nobody has time to look at whilst in the heat of action. Its stripped down, dumbed down and made to look like they intended to port the game to a x286 system... maybe i was just trying to be nice. Link to comment Share on other sites More sharing options...
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